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130 lines
3.6 KiB
C++
130 lines
3.6 KiB
C++
#ifndef HOSPITAL_H
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#define HOSPITAL_H
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#include "actionsfwd.h"
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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class LegoControlManagerNotificationParam;
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class MxEndActionNotificationParam;
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class MxStillPresenter;
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// VTABLE: LEGO1 0x100d97a0
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// VTABLE: BETA10 0x101b9ad8
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// SIZE 0x18
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class HospitalState : public LegoState {
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public:
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enum {
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e_exitToClose = 0,
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e_newState = 1,
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e_unknown3 = 3,
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e_unknown4 = 4,
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e_introduction = 5,
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e_explainQuestShort = 6,
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e_explainQuest = 7,
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e_waitAcceptingQuest = 8,
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e_beforeEnteringAmbulance = 9,
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e_unknown10 = 10, // Can never be reached
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e_unknown11 = 11, // Can only be reached via e_unknown10
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e_afterAcceptingQuest = 12,
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e_exitImmediately = 13,
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e_exitToInfocenter = 14,
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e_exitToFront = 15,
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};
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HospitalState();
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~HospitalState() override {}
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// FUNCTION: LEGO1 0x10076400
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// FUNCTION: BETA10 0x1002e3c0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0480
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return "HospitalState";
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}
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// FUNCTION: LEGO1 0x10076410
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoStorage* p_storage) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100764c0
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// HospitalState::`scalar deleting destructor'
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// TODO: Most likely getters/setters are not used according to BETA.
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MxS32 m_state; // 0x08
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MxS16 m_stateActor; // 0x0c
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MxS16 m_statePepper; // 0x0e
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MxS16 m_stateMama; // 0x10
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MxS16 m_statePapa; // 0x12
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MxS16 m_stateNick; // 0x14
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MxS16 m_stateLaura; // 0x16
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};
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// VTABLE: LEGO1 0x100d9730
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// VTABLE: BETA10 0x101b9a60
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// SIZE 0x12c
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class Hospital : public LegoWorld {
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public:
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Hospital();
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~Hospital() override; // vtable+0x00
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x100746a0
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MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
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// FUNCTION: LEGO1 0x100746b0
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// FUNCTION: BETA10 0x1002e1a0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0490
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return "Hospital";
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}
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// FUNCTION: LEGO1 0x100746c0
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Hospital::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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inline void PlayAction(MxU32 p_objectId);
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// SYNTHETIC: LEGO1 0x100747d0
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// Hospital::`scalar deleting destructor'
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private:
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MxLong HandleKeyPress(MxS8 p_key);
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MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
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MxLong HandleButtonDown(LegoControlManagerNotificationParam& p_param);
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MxBool HandleControl(LegoControlManagerNotificationParam& p_param);
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MxS16 m_currentActorId; // 0xf8
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LegoGameState::Area m_destLocation; // 0xfc
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MxU16 m_interactionMode; // 0x100
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HospitalState* m_hospitalState; // 0x104
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MxU16 m_setWithCurrentAction; // 0x108
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HospitalScript::Script m_currentAction; // 0x10c
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MxStillPresenter* m_copLedBitmap; // 0x110
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MxStillPresenter* m_pizzaLedBitmap; // 0x114
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MxBool m_flashingLeds; // 0x118
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MxLong m_copLedAnimTimer; // 0x11c
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MxLong m_pizzaLedAnimTimer; // 0x120
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MxLong m_time; // 0x124
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MxBool m_exited; // 0x128
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};
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#endif // HOSPITAL_H
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