mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-26 01:44:19 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			175 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOPATHBOUNDARY_H
 | |
| #define LEGOPATHBOUNDARY_H
 | |
| 
 | |
| #include "geom/legowegedge.h"
 | |
| #include "legoanimpresenter.h"
 | |
| #include "legopathactor.h"
 | |
| #include "mxstl/stlcompat.h"
 | |
| #include "mxtypes.h"
 | |
| 
 | |
| struct LegoPathActorSetCompare {
 | |
| 	MxU32 operator()(const LegoPathActor* p_lhs, const LegoPathActor* p_rhs) const
 | |
| 	{
 | |
| 		return (MxS32) p_lhs < (MxS32) p_rhs;
 | |
| 	}
 | |
| };
 | |
| 
 | |
| struct LegoAnimPresenterSetCompare {
 | |
| 	MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const
 | |
| 	{
 | |
| 		return (MxS32) p_lhs < (MxS32) p_rhs;
 | |
| 	}
 | |
| };
 | |
| 
 | |
| typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet;
 | |
| typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
 | |
| 
 | |
| // VTABLE: LEGO1 0x100d8618
 | |
| // SIZE 0x74
 | |
| class LegoPathBoundary : public LegoWEGEdge {
 | |
| public:
 | |
| 	LegoPathBoundary();
 | |
| 	~LegoPathBoundary() override;
 | |
| 
 | |
| 	MxResult AddActor(LegoPathActor* p_actor);
 | |
| 	MxResult RemoveActor(LegoPathActor* p_actor);
 | |
| 	void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor);
 | |
| 	void SwitchBoundary(
 | |
| 		LegoPathActor* p_actor,
 | |
| 		LegoPathBoundary*& p_boundary,
 | |
| 		LegoUnknown100db7f4*& p_edge,
 | |
| 		float& p_unk0xe4
 | |
| 	);
 | |
| 	MxU32 Intersect(
 | |
| 		float p_scale,
 | |
| 		Vector3& p_point1,
 | |
| 		Vector3& p_point2,
 | |
| 		Vector3& p_point3,
 | |
| 		LegoUnknown100db7f4*& p_edge
 | |
| 	);
 | |
| 	MxU32 FUN_10057fe0(LegoAnimPresenter* p_presenter);
 | |
| 	MxU32 FUN_100586e0(LegoAnimPresenter* p_presenter);
 | |
| 
 | |
| 	inline LegoPathActorSet& GetActors() { return m_actors; }
 | |
| 	inline LegoAnimPresenterSet& GetPresenters() { return m_presenters; }
 | |
| 
 | |
| 	// SYNTHETIC: LEGO1 0x10047a80
 | |
| 	// LegoPathBoundary::`vector deleting destructor'
 | |
| 
 | |
| private:
 | |
| 	LegoPathActorSet m_actors;         // 0x54
 | |
| 	LegoAnimPresenterSet m_presenters; // 0x64
 | |
| };
 | |
| 
 | |
| // clang-format off
 | |
| // TEMPLATE: LEGO1 0x1002bee0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::~_Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,a
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002bfb0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::iterator::_Inc
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002bff0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002c440
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::find
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002c4c0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Copy
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002c630
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002c670
 | |
| // set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::~set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002c6c0
 | |
| // Set<LegoPathActor *,LegoPathActorSetCompare>::~Set<LegoPathActor *,LegoPathActorSetCompare>
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002eb10
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Init
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1002ebc0
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Min
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10045d80
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::iterator::_Dec
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10045dd0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Insert
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10046310
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::insert
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10046580
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Lrotate
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100465e0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Rrotate
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1004a7a0
 | |
| // _Construct
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10056c20
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::~_Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoA
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10056cf0
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::iterator::_Inc
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10056d30
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10057180
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100571c0
 | |
| // set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::~set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10057210
 | |
| // Set<LegoAnimPresenter *,LegoAnimPresenterSetCompare>::~Set<LegoAnimPresenter *,LegoAnimPresenterSetCompare>
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100573e0
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::begin
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100580c0
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::insert
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058330
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::iterator::_Dec
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058380
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Buynode
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100583a0
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Insert
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058620
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Lrotate
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058680
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Rrotate
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058820
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100588e0
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::equal_range
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058950
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Lbound
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10058980
 | |
| // _Construct
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100589a0
 | |
| // _Distance
 | |
| 
 | |
| // GLOBAL: LEGO1 0x100f11a4
 | |
| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Nil
 | |
| 
 | |
| // GLOBAL: LEGO1 0x100f3200
 | |
| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Nil
 | |
| // clang-format on
 | |
| 
 | |
| #endif // LEGOPATHBOUNDARY_H
 | 
