Files
isle/LEGO1/bumpbouy.h
Christian Semmler f45f248456 Annotate globals
2023-11-30 09:34:28 -05:00

25 lines
535 B
C++

#ifndef BUMPBOUY_H
#define BUMPBOUY_H
#include "legoanimactor.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d6790
class BumpBouy : public LegoAnimActor {
public:
// FUNCTION: LEGO1 0x100274e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0394
return "BumpBouy";
}
// FUNCTION: LEGO1 0x10027500
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);
}
};
#endif // BUMPBOUY_H