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			34 lines
		
	
	
		
			766 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			766 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef BUMPBOUY_H
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| #define BUMPBOUY_H
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| 
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| #include "legoanimactor.h"
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| #include "mxtypes.h"
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| 
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| // VTABLE: LEGO1 0x100d6790 LegoPathActor
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| // VTABLE: LEGO1 0x100d6860 LegoAnimActor
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| // SIZE 0x174
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| class BumpBouy : public LegoAnimActor {
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| public:
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| 	BumpBouy();
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| 	~BumpBouy() override;
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| 	MxLong Notify(MxParam& p_param) override; // vtable+0x04
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| 
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| 	// FUNCTION: LEGO1 0x100274f0
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| 	inline const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f0394
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| 		return "BumpBouy";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x10027510
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| 	inline MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, BumpBouy::ClassName()) || LegoAnimActor::IsA(p_name);
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| 	}
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| 
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| 	// SYNTHETIC: LEGO1 0x100274a0
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| 	// BumpBouy::`scalar deleting destructor'
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| };
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| 
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| #endif // BUMPBOUY_H
 | 
