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	d639eb4c2b
	
	
	
		
			
			* Implement LegoPathActor::VTable0x6c * Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * Fix logic / match * Add BETA annotation --------- Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
		
			
				
	
	
		
			91 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOPATHBOUNDARY_H
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| #define LEGOPATHBOUNDARY_H
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| 
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| #include "geom/legowegedge.h"
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| #include "legoanimpresenter.h"
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| #include "mxstl/stlcompat.h"
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| #include "mxtypes.h"
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| 
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| class LegoPathActor;
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| 
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| struct LegoPathActorSetCompare {
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| 	MxU32 operator()(const LegoPathActor* p_lhs, const LegoPathActor* p_rhs) const
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| 	{
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| 		return (MxS32) p_lhs < (MxS32) p_rhs;
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| 	}
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| };
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| 
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| struct LegoAnimPresenterSetCompare {
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| 	MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const { return 0; }
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| };
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| 
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| typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet;
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| typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
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| 
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| // VTABLE: LEGO1 0x100d8618
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| // SIZE 0x74
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| class LegoPathBoundary : public LegoWEGEdge {
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| public:
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| 	LegoPathBoundary();
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| 
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| 	MxResult AddActor(LegoPathActor* p_actor);
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| 	void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor);
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| 	MxU32 Intersect(float p_scale, Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, LegoEdge*& p_edge);
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| 
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| 	inline LegoPathActorSet* GetActors() { return &m_actors; }
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| 	inline LegoAnimPresenterSet* GetPresenters() { return &m_presenters; }
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| 
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| 	// SYNTHETIC: LEGO1 0x10047a80
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| 	// LegoPathBoundary::`scalar deleting destructor'
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| 
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| private:
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| 	LegoPathActorSet m_actors;         // 0x54
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| 	LegoAnimPresenterSet m_presenters; // 0x64
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| };
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| 
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| // clang-format off
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| // TEMPLATE: LEGO1 0x1002bee0
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::~_Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,a
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| 
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| // TEMPLATE: LEGO1 0x1002bfb0
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::iterator::_Inc
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| 
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| // TEMPLATE: LEGO1 0x1002bff0
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::erase
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| 
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| // TEMPLATE: LEGO1 0x1002c440
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::find
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| 
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| // TEMPLATE: LEGO1 0x1002c4c0
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Copy
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| 
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| // TEMPLATE: LEGO1 0x1002c630
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Erase
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| 
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| // TEMPLATE: LEGO1 0x1002c670
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| // set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::~set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >
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| 
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| // TEMPLATE: LEGO1 0x1002c6c0
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| // Set<LegoPathActor *,LegoPathActorSetCompare>::~Set<LegoPathActor *,LegoPathActorSetCompare>
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| 
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| // TEMPLATE: LEGO1 0x1002eb10
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Init
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| 
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| // TEMPLATE: LEGO1 0x1002ebc0
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| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Min
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| 
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| // TEMPLATE: LEGO1 0x10045d80
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::iterator::_Dec
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| 
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| // TEMPLATE: LEGO1 0x10045dd0
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Insert
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| 
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| // GLOBAL: LEGO1 0x100f11a4
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| // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Nil
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| 
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| // GLOBAL: LEGO1 0x100f3200
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| // _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Nil
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| // clang-format on
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| 
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| #endif // LEGOPATHBOUNDARY_H
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