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* Fix `LegoBackgroundColor` order * Order * Improve order in Act3Actors * Improve order * Add BETA annotation * Order more * More order * More order * Order * Match/order * Remove blank line * Modern compiler fix * vtable annotation
1233 lines
26 KiB
C++
1233 lines
26 KiB
C++
#include "act3actors.h"
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#include "act3.h"
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#include "act3ammo.h"
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#include "anim/legoanim.h"
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#include "define.h"
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#include "legobuildingmanager.h"
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#include "legocachesoundmanager.h"
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#include "legolocomotionanimpresenter.h"
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#include "legopathedgecontainer.h"
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#include "legoplantmanager.h"
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#include "legoplants.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "mxdebug.h"
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#include "mxmisc.h"
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#include "mxtimer.h"
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#include "mxutilities.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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DECOMP_SIZE_ASSERT(Act3Actor, 0x178)
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DECOMP_SIZE_ASSERT(Act3Cop, 0x188)
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DECOMP_SIZE_ASSERT(Act3Cop::Act3CopDest, 0x20)
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DECOMP_SIZE_ASSERT(Act3Brickster, 0x1b4)
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DECOMP_SIZE_ASSERT(Act3Shark, 0x1a8)
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// name verified by BETA10 0x10018776
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// GLOBAL: LEGO1 0x100f4120
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// GLOBAL: BETA10 0x101dcdc8
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Act3Cop::Act3CopDest g_copDest[5] = {
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{"INT38", NULL, {3.69, -1.31251, -59.231}, {-0.99601698, 0.0, -0.089166}},
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{
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"EDG02_08",
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NULL,
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{
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-96.459999,
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4.0,
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11.22,
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},
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{
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-0.9725,
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0.0,
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-0.23,
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},
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},
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{
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"INT18",
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NULL,
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{
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28.076799,
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2.0,
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32.11,
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},
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{
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-0.19769999,
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0.0,
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0.98,
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},
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},
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{
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"INT48",
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NULL,
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{
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84.736,
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9.0,
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-1.965,
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},
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{
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0.241,
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0.0,
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-0.97,
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},
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},
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{"INT42",
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NULL,
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{
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63.76178,
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0.999993,
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-77.739998,
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},
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{
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0.47999999,
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0.0,
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-0.87699997,
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}}
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};
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// Initialized at LEGO1 0x1003fa20
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// GLOBAL: LEGO1 0x10104ef0
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Mx3DPointFloat Act3Actor::g_unk0x10104ef0 = Mx3DPointFloat(0.0, 5.0, 0.0);
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// FUNCTION: LEGO1 0x1003fa50
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// FUNCTION: BETA10 0x10017fb8
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Act3Actor::Act3Actor()
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{
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m_unk0x1c = 0;
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}
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// FUNCTION: LEGO1 0x1003fb70
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// FUNCTION: BETA10 0x100180ab
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MxU32 Act3Actor::VTable0x90(float p_time, Matrix4& p_transform)
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{
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// Note: Code duplication with LegoExtraActor::VTable0x90
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switch (m_actorState & c_maxState) {
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case c_initial:
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case c_one:
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return TRUE;
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case c_two:
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m_unk0x1c = p_time + 2000.0f;
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m_actorState = c_three;
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m_actorTime += (p_time - m_lastTime) * m_worldSpeed;
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m_lastTime = p_time;
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return FALSE;
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case c_three:
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assert(!m_userNavFlag);
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Vector3 positionRef(p_transform[3]);
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p_transform = m_roi->GetLocal2World();
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if (m_unk0x1c > p_time) {
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Mx3DPointFloat position;
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position = positionRef;
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positionRef.Clear();
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p_transform.RotateX(0.6);
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positionRef = position;
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m_actorTime += (p_time - m_lastTime) * m_worldSpeed;
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m_lastTime = p_time;
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VTable0x74(p_transform);
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return FALSE;
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}
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else {
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m_actorState = c_initial;
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m_unk0x1c = 0;
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positionRef -= g_unk0x10104ef0;
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m_roi->FUN_100a58f0(p_transform);
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m_roi->VTable0x14();
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return TRUE;
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}
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}
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return FALSE;
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}
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// FUNCTION: LEGO1 0x1003fd90
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// FUNCTION: BETA10 0x10018328
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MxResult Act3Actor::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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{
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if (!p_actor->GetUserNavFlag() && p_bool) {
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if (p_actor->GetActorState() != c_initial) {
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return FAILURE;
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}
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LegoROI* roi = p_actor->GetROI();
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MxMatrix local2world;
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local2world = roi->GetLocal2World();
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Vector3(local2world[3]) += g_unk0x10104ef0;
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roi->FUN_100a58f0(local2world);
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roi->VTable0x14();
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p_actor->SetActorState(c_two | c_noCollide);
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1003fe30
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// FUNCTION: BETA10 0x10018412
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Act3Cop::Act3Cop()
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{
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m_unk0x20 = -1.0f;
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m_world = NULL;
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SetActorState(c_disabled);
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}
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// FUNCTION: LEGO1 0x1003ff70
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// FUNCTION: BETA10 0x10018526
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MxResult Act3Cop::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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{
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LegoROI* roi = p_actor->GetROI();
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if (p_bool && !strncmp(roi->GetName(), "dammo", 5)) {
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MxS32 index = -1;
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if (sscanf(roi->GetName(), "dammo%d", &index) != 1) {
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assert(0);
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}
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assert(m_world);
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((Act3*) m_world)->EatDonut(index);
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m_unk0x20 = m_lastTime + 2000;
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SetWorldSpeed(6.0);
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("eatdn", NULL, FALSE);
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FUN_10040360();
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}
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else {
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if (((Act3*) m_world)->m_brickster->GetROI() != roi) {
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if (p_bool) {
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return Act3Actor::HitActor(p_actor, p_bool);
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}
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}
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else {
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((Act3*) m_world)->GoodEnding(roi->GetLocal2World());
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}
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10040060
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// FUNCTION: BETA10 0x100186fa
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void Act3Cop::ParseAction(char* p_extra)
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{
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m_world = CurrentWorld();
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LegoAnimActor::ParseAction(p_extra);
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((Act3*) m_world)->AddCop(this);
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Act3* world = (Act3*) m_world;
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MxS32 i;
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// The typecast is necessary for correct signedness
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for (i = 0; i < (MxS32) sizeOfArray(g_copDest); i++) {
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assert(g_copDest[i].m_bName);
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g_copDest[i].m_boundary = world->FindPathBoundary(g_copDest[i].m_bName);
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assert(g_copDest[i].m_boundary);
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if (g_copDest[i].m_boundary) {
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Mx3DPointFloat point(g_copDest[i].m_unk0x08[0], g_copDest[i].m_unk0x08[1], g_copDest[i].m_unk0x08[2]);
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LegoPathBoundary* boundary = g_copDest[i].m_boundary;
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for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
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Mx4DPointFloat* edgeNormal = boundary->GetEdgeNormal(j);
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if (point.Dot(*edgeNormal, point) + edgeNormal->index_operator(3) < -0.001) {
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MxTrace("Bad Act3 cop destination %d\n", i);
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break;
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}
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}
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Mx4DPointFloat* boundary0x14 = boundary->GetUnknown0x14();
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if (point.Dot(point, *boundary0x14) + boundary0x14->index_operator(3) <= 0.001 &&
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point.Dot(point, *boundary0x14) + boundary0x14->index_operator(3) >= -0.001) {
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continue;
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}
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g_copDest[i].m_unk0x08[1] = -(boundary0x14->index_operator(3) + boundary0x14->index_operator(0) * point[0] +
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boundary0x14->index_operator(2) * point[2]) /
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boundary0x14->index_operator(1);
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MxTrace(
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"Act3 cop destination %d (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, %g, %g)\n",
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i,
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point[0],
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point[1],
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point[2],
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boundary->GetName(),
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point[0],
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g_copDest[i].m_unk0x08[1],
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point[2]
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);
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}
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}
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for (i = 0; i < m_animMaps.size(); i++) {
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if (m_animMaps[i]->GetUnknown0x00() == -1.0f) {
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m_eatAnim = m_animMaps[i];
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}
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}
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assert(m_eatAnim);
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}
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// FUNCTION: LEGO1 0x100401f0
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// FUNCTION: BETA10 0x10018abf
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void Act3Cop::Animate(float p_time)
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{
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Act3Actor::Animate(p_time);
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if (m_unk0x20 > 0.0f && m_unk0x20 < m_lastTime) {
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SetWorldSpeed(2.0f);
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m_unk0x20 = -1.0f;
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}
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Act3Brickster* brickster = ((Act3*) m_world)->m_brickster;
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if (brickster != NULL && brickster->GetROI() != NULL && m_roi != NULL) {
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Mx3DPointFloat local34(brickster->GetROI()->GetLocal2World()[3]);
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local34 -= m_roi->GetLocal2World()[3];
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float distance = local34.LenSquared();
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if (distance < 4.0f) {
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((Act3*) m_world)->GoodEnding(brickster->GetROI()->GetLocal2World());
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return;
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}
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if (distance < 25.0f) {
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brickster->SetActorState(c_disabled);
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FUN_10040360();
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return;
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}
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}
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if (m_grec == NULL) {
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FUN_10040360();
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}
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}
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// FUNCTION: LEGO1 0x10040350
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// FUNCTION: BETA10 0x10018c4a
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MxResult Act3Cop::FUN_10040350(Act3Ammo& p_ammo, const Vector3&)
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{
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return FUN_10040360();
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}
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// FUNCTION: LEGO1 0x10040360
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// FUNCTION: BETA10 0x10018c6a
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MxResult Act3Cop::FUN_10040360()
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{
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LegoPathEdgeContainer* grec = NULL;
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Act3* a3 = (Act3*) m_world;
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MxMatrix local74(m_unk0xec);
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Vector3 local2c(local74[3]);
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Vector3 local20(local74[2]);
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Mx3DPointFloat local7c;
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local7c = a3->m_brickster->GetROI()->GetLocal2World()[3];
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local7c -= local2c;
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if (local7c.LenSquared() < 144.0f) {
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local7c = a3->m_brickster->GetROI()->GetLocal2World()[3];
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Mx3DPointFloat local5c(a3->m_brickster->GetROI()->GetLocal2World()[2]);
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LegoPathBoundary* boundary = a3->m_brickster->GetBoundary();
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grec = new LegoPathEdgeContainer();
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assert(grec);
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MxFloat local34;
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if (m_pathController->FUN_10048310(
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grec,
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local2c,
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local20,
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m_boundary,
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local7c,
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local5c,
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boundary,
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LegoUnknown100db7f4::c_bit1,
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&local34
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) != SUCCESS) {
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delete grec;
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grec = NULL;
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}
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}
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if (grec == NULL) {
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float local18;
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for (MxS32 i = 0; i < MAX_DONUTS; i++) {
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Act3Ammo* donut = &a3->m_donuts[i];
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assert(donut);
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if (donut->IsValid() && donut->GetActorState() == c_initial) {
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LegoROI* proi = donut->GetROI();
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assert(proi);
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MxMatrix locald0 = proi->GetLocal2World();
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Vector3 local88(locald0[3]);
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Mx3DPointFloat localec(local88);
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localec -= local88;
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LegoPathEdgeContainer* r2 = new LegoPathEdgeContainer();
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assert(r2);
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MxFloat locald8;
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LegoPathEdgeContainer *local138, *local134, *local140, *local13c; // unused
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if (m_pathController->FUN_10048310(
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r2,
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local2c,
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local20,
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m_boundary,
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local88,
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localec,
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donut->GetBoundary(),
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LegoUnknown100db7f4::c_bit1,
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&locald8
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) == SUCCESS &&
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(grec == NULL || locald8 < local18)) {
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if (grec != NULL) {
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local134 = local138 = grec;
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delete grec;
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}
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grec = r2;
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local18 = locald8;
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}
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if (grec != r2) {
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local13c = local140 = r2;
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delete r2;
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}
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}
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}
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if (grec == NULL) {
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MxS32 random = rand() % (MxS32) sizeOfArray(g_copDest);
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Vector3 localf8(g_copDest[random].m_unk0x08);
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Vector3 local108(g_copDest[random].m_unk0x14);
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grec = new LegoPathEdgeContainer();
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LegoPathBoundary* boundary = g_copDest[random].m_boundary;
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if (boundary != NULL) {
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MxFloat local100;
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LegoPathEdgeContainer *local150, *local14c; // unused
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if (m_pathController->FUN_10048310(
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grec,
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local2c,
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local20,
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m_boundary,
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localf8,
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local108,
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boundary,
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LegoUnknown100db7f4::c_bit1,
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&local100
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) != SUCCESS) {
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local14c = local150 = grec;
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delete grec;
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grec = NULL;
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}
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}
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}
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}
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if (grec != NULL) {
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LegoPathEdgeContainer *local158, *local154; // unused
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if (m_grec != NULL) {
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local154 = local158 = m_grec;
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delete m_grec;
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}
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m_grec = grec;
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Mx3DPointFloat vecUnk;
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if (m_grec->size() == 0) {
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vecUnk = m_grec->m_position;
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m_boundary = m_grec->m_boundary;
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m_grec->m_direction = m_unk0xec[3];
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m_grec->m_direction -= vecUnk;
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}
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else {
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Mx3DPointFloat local128;
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LegoEdge* edge = m_grec->back().m_edge;
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Vector3* v1 = edge->CWVertex(*m_grec->m_boundary);
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Vector3* v2 = edge->CCWVertex(*m_grec->m_boundary);
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assert(v1 && v2);
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local128 = *v2;
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local128 -= *v1;
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local128 *= m_unk0xe4;
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local128 += *v1;
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local128 *= -1.0f;
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local128 += m_grec->m_position;
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local128.Unitize();
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m_grec->m_direction = local128;
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edge = m_grec->front().m_edge;
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LegoPathBoundary* boundary = m_grec->front().m_boundary;
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v1 = edge->CWVertex(*boundary);
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v2 = edge->CCWVertex(*boundary);
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vecUnk = *v2;
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vecUnk -= *v1;
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vecUnk *= m_unk0xe4;
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vecUnk += *v1;
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}
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Vector3 v1(m_unk0xec[0]);
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Vector3 v2(m_unk0xec[1]);
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Vector3 v3(m_unk0xec[2]);
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Vector3 v4(m_unk0xec[3]);
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v3 = v4;
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v3 -= vecUnk;
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v3.Unitize();
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v1.EqualsCross(v2, v3);
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v1.Unitize();
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v2.EqualsCross(v3, v1);
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VTable0x9c();
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10040d20
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// FUNCTION: BETA10 0x1001942c
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MxResult Act3Cop::VTable0x9c()
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{
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if (m_grec && !m_grec->GetBit1()) {
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delete m_grec;
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m_grec = NULL;
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m_lastTime = Timer()->GetTime();
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FUN_10040360();
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return SUCCESS;
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}
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return Act3Actor::VTable0x9c();
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}
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|
|
// FUNCTION: LEGO1 0x10040e10
|
|
// FUNCTION: BETA10 0x10019516
|
|
Act3Brickster::Act3Brickster()
|
|
{
|
|
m_world = NULL;
|
|
m_pInfo = NULL;
|
|
m_bInfo = NULL;
|
|
m_shootAnim = NULL;
|
|
m_unk0x38 = 0;
|
|
m_unk0x20 = 0.0f;
|
|
m_unk0x24 = 0.0f;
|
|
m_unk0x54 = 0.0f;
|
|
|
|
SetActorState(c_disabled);
|
|
m_unk0x58 = 0;
|
|
|
|
m_unk0x3c.Clear();
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10040f20
|
|
// FUNCTION: BETA10 0x10019663
|
|
Act3Brickster::~Act3Brickster()
|
|
{
|
|
// empty
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10040ff0
|
|
// FUNCTION: BETA10 0x100196ff
|
|
void Act3Brickster::ParseAction(char* p_extra)
|
|
{
|
|
m_world = CurrentWorld();
|
|
|
|
LegoAnimActor::ParseAction(p_extra);
|
|
|
|
((Act3*) m_world)->SetBrickster(this);
|
|
|
|
for (MxS32 i = 0; i < m_animMaps.size(); i++) {
|
|
if (m_animMaps[i]->GetUnknown0x00() == -1.0f) {
|
|
m_shootAnim = m_animMaps[i];
|
|
}
|
|
}
|
|
|
|
assert(m_shootAnim);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10041050
|
|
// FUNCTION: BETA10 0x100197d7
|
|
void Act3Brickster::Animate(float p_time)
|
|
{
|
|
if (m_lastTime <= m_unk0x20 && m_unk0x20 <= p_time) {
|
|
SetWorldSpeed(5.0f);
|
|
}
|
|
|
|
if (m_unk0x38 != 3 && m_unk0x38 != 4) {
|
|
Act3Actor::Animate(p_time);
|
|
}
|
|
|
|
if (m_unk0x54 < p_time) {
|
|
((Act3*) m_world)->FUN_10072ad0(5);
|
|
m_unk0x54 = p_time + 15000.0f;
|
|
}
|
|
|
|
switch (m_unk0x38) {
|
|
case 1:
|
|
FUN_100417c0();
|
|
break;
|
|
case 2:
|
|
m_unk0x58++;
|
|
m_unk0x20 = p_time + 2000.0f;
|
|
SetWorldSpeed(3.0f);
|
|
|
|
assert(SoundManager()->GetCacheSoundManager());
|
|
|
|
if (m_unk0x58 >= 8) {
|
|
((Act3*) m_world)->FUN_10072ad0(6);
|
|
}
|
|
else {
|
|
SoundManager()->GetCacheSoundManager()->Play("eatpz", NULL, FALSE);
|
|
}
|
|
|
|
FUN_100417c0();
|
|
break;
|
|
case 3:
|
|
assert(m_shootAnim && m_pInfo);
|
|
|
|
if (m_unk0x50 < p_time) {
|
|
while (m_pInfo->m_unk0x16) {
|
|
PlantManager()->FUN_10026c50(m_pInfo->m_entity);
|
|
}
|
|
|
|
assert(SoundManager()->GetCacheSoundManager());
|
|
SoundManager()->GetCacheSoundManager()->Play("thpt", NULL, FALSE);
|
|
m_unk0x58 = 0;
|
|
FUN_100417c0();
|
|
}
|
|
else {
|
|
MxMatrix local70;
|
|
local70 = m_unk0xec;
|
|
|
|
Vector3 local14(local70[0]);
|
|
Vector3 local28(local70[1]);
|
|
Vector3 localc(local70[2]);
|
|
Vector3 local20(local70[3]);
|
|
|
|
localc = local20;
|
|
localc -= m_pInfo->m_position;
|
|
localc.Unitize();
|
|
local14.EqualsCross(local28, localc);
|
|
local14.Unitize();
|
|
local28.EqualsCross(localc, local14);
|
|
|
|
assert(!m_cameraFlag);
|
|
|
|
LegoTreeNode* root = m_shootAnim->GetAnimTreePtr()->GetRoot();
|
|
float time = p_time - (m_unk0x50 - m_shootAnim->GetDuration());
|
|
|
|
for (MxS32 i = 0; i < root->GetNumChildren(); i++) {
|
|
LegoROI::FUN_100a8e80(root->GetChild(i), local70, time, m_shootAnim->GetROIMap());
|
|
}
|
|
}
|
|
|
|
m_lastTime = p_time;
|
|
break;
|
|
case 4:
|
|
assert(m_shootAnim && m_bInfo);
|
|
|
|
if (m_unk0x50 < p_time) {
|
|
((Act3*) m_world)->FUN_10073a60();
|
|
m_unk0x58 = 0;
|
|
assert(SoundManager()->GetCacheSoundManager());
|
|
SoundManager()->GetCacheSoundManager()->Play("thpt", NULL, FALSE);
|
|
|
|
while (m_bInfo->m_unk0x11 > 0 || m_bInfo->m_unk0x11 == -1) {
|
|
if (!BuildingManager()->FUN_10030110(m_bInfo)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
FUN_100417c0();
|
|
}
|
|
else {
|
|
MxMatrix locale4;
|
|
locale4 = m_unk0xec;
|
|
|
|
Vector3 local88(locale4[0]);
|
|
Vector3 local9c(locale4[1]);
|
|
Vector3 local80(locale4[2]);
|
|
Vector3 local94(locale4[3]);
|
|
|
|
local80 = local94;
|
|
assert(m_bInfo->m_entity && m_bInfo->m_entity->GetROI());
|
|
|
|
local80 -= m_unk0x3c;
|
|
local80.Unitize();
|
|
local88.EqualsCross(local9c, local80);
|
|
local88.Unitize();
|
|
local9c.EqualsCross(local80, local88);
|
|
|
|
assert(!m_cameraFlag);
|
|
|
|
LegoTreeNode* root = m_shootAnim->GetAnimTreePtr()->GetRoot();
|
|
float time = p_time - (m_unk0x50 - m_shootAnim->GetDuration());
|
|
|
|
for (MxS32 i = 0; i < root->GetNumChildren(); i++) {
|
|
LegoROI::FUN_100a8e80(root->GetChild(i), locale4, time, m_shootAnim->GetROIMap());
|
|
}
|
|
}
|
|
|
|
m_lastTime = p_time;
|
|
break;
|
|
case 5:
|
|
if (m_grec == NULL) {
|
|
assert(m_shootAnim && m_pInfo);
|
|
m_unk0x38 = 3;
|
|
m_unk0x50 = p_time + m_shootAnim->GetDuration();
|
|
assert(SoundManager()->GetCacheSoundManager());
|
|
SoundManager()->GetCacheSoundManager()->Play("xarrow", NULL, FALSE);
|
|
}
|
|
else {
|
|
FUN_10042300();
|
|
}
|
|
break;
|
|
case 6:
|
|
if (m_grec == NULL) {
|
|
assert(m_shootAnim && m_bInfo);
|
|
m_unk0x38 = 4;
|
|
m_unk0x50 = p_time + m_shootAnim->GetDuration();
|
|
assert(SoundManager()->GetCacheSoundManager());
|
|
SoundManager()->GetCacheSoundManager()->Play("xarrow", NULL, FALSE);
|
|
BuildingManager()->ScheduleAnimation(m_bInfo->m_entity, 0, FALSE, TRUE);
|
|
m_unk0x3c = m_bInfo->m_entity->GetROI()->GetLocal2World()[3];
|
|
}
|
|
else {
|
|
FUN_10042300();
|
|
}
|
|
break;
|
|
case 7:
|
|
default:
|
|
FUN_10042300();
|
|
break;
|
|
case 8:
|
|
m_unk0x24 = p_time + 10000.0f;
|
|
m_unk0x38 = 9;
|
|
break;
|
|
case 9:
|
|
if (m_unk0x24 < p_time) {
|
|
FUN_100417c0();
|
|
}
|
|
else if (m_unk0x24 - 9000.0f < p_time) {
|
|
FUN_10042300();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100416b0
|
|
// FUNCTION: BETA10 0x1001a299
|
|
MxResult Act3Brickster::HitActor(LegoPathActor* p_actor, MxBool p_bool)
|
|
{
|
|
if (!p_bool) {
|
|
return FAILURE;
|
|
}
|
|
|
|
Act3* a3 = (Act3*) m_world;
|
|
LegoROI* r = p_actor->GetROI();
|
|
assert(r);
|
|
|
|
if (a3->m_cop1->GetROI() != r && a3->m_cop2->GetROI() != r) {
|
|
if (!strncmp(r->GetName(), "pammo", 5)) {
|
|
MxS32 index = -1;
|
|
if (sscanf(r->GetName(), "pammo%d", &index) != 1) {
|
|
assert(0);
|
|
}
|
|
|
|
assert(m_world);
|
|
|
|
if (a3->m_pizzas[index].IsValid() && !a3->m_pizzas[index].IsSharkFood()) {
|
|
a3->EatPizza(index);
|
|
}
|
|
|
|
m_unk0x38 = 2;
|
|
return SUCCESS;
|
|
}
|
|
else {
|
|
return Act3Actor::HitActor(p_actor, p_bool);
|
|
}
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100417a0
|
|
// FUNCTION: BETA10 0x1001a3cf
|
|
MxResult Act3Brickster::FUN_100417a0(Act3Ammo& p_ammo, const Vector3&)
|
|
{
|
|
if (m_unk0x58 < 8) {
|
|
return FUN_100417c0();
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100417c0
|
|
// FUNCTION: BETA10 0x1001a407
|
|
MxResult Act3Brickster::FUN_100417c0()
|
|
{
|
|
m_pInfo = NULL;
|
|
m_bInfo = NULL;
|
|
m_unk0x38 = 0;
|
|
LegoPathEdgeContainer* grec = NULL;
|
|
Act3* a3 = (Act3*) m_world;
|
|
|
|
MxMatrix local70(m_unk0xec);
|
|
Vector3 local28(local70[3]);
|
|
Vector3 local20(local70[2]);
|
|
|
|
if (m_unk0x58 < 8 && m_unk0x24 + 5000.0f < m_lastTime) {
|
|
float local18;
|
|
|
|
for (MxS32 i = 0; i < MAX_PIZZAS; i++) {
|
|
Act3Ammo* pizza = &a3->m_pizzas[i];
|
|
assert(pizza);
|
|
|
|
if (pizza->IsValid() && !pizza->IsSharkFood() && pizza->GetActorState() == c_initial) {
|
|
LegoROI* proi = pizza->GetROI();
|
|
assert(proi);
|
|
|
|
MxMatrix locald0 = proi->GetLocal2World();
|
|
Vector3 local88(locald0[3]);
|
|
Mx3DPointFloat localec(local88);
|
|
localec -= local28;
|
|
|
|
if (localec.LenSquared() > 1600.0f) {
|
|
((Act3*) m_world)->m_shark->EatPizza(pizza);
|
|
}
|
|
else {
|
|
LegoPathEdgeContainer* r2 = new LegoPathEdgeContainer();
|
|
assert(r2);
|
|
|
|
MxFloat locald8;
|
|
LegoPathEdgeContainer *local16c, *local168, *local174, *local170; // unused
|
|
|
|
if (m_pathController->FUN_10048310(
|
|
r2,
|
|
local28,
|
|
local20,
|
|
m_boundary,
|
|
local88,
|
|
localec,
|
|
pizza->GetBoundary(),
|
|
LegoUnknown100db7f4::c_bit1,
|
|
&locald8
|
|
) == SUCCESS &&
|
|
(grec == NULL || locald8 < local18)) {
|
|
if (grec != NULL) {
|
|
local168 = local16c = grec;
|
|
delete grec;
|
|
}
|
|
|
|
grec = r2;
|
|
local18 = locald8;
|
|
}
|
|
|
|
if (grec != r2) {
|
|
local170 = local174 = r2;
|
|
delete r2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (grec == NULL) {
|
|
MxS32 length = 0;
|
|
LegoPlantInfo* pInfo = PlantManager()->GetInfoArray(length);
|
|
Mx3DPointFloat local108;
|
|
Mx3DPointFloat local138;
|
|
MxS32 local120 = -1;
|
|
MxU32 local110 = FALSE;
|
|
LegoPathBoundary* localf4 = NULL;
|
|
LegoBuildingInfo* bInfo = BuildingManager()->GetInfoArray(length);
|
|
float local124;
|
|
|
|
for (MxS32 i = 0; i < length; i++) {
|
|
if (bInfo[i].m_unk0x11 < 0 && bInfo[i].m_boundary != NULL && bInfo[i].m_entity != NULL && i != 0 &&
|
|
(local120 == -1 || i != 15)) {
|
|
Mx3DPointFloat local188(bInfo[i].m_x, bInfo[i].m_y, bInfo[i].m_z);
|
|
|
|
local138 = local188;
|
|
local138 -= local28;
|
|
float length = local138.LenSquared();
|
|
|
|
if (local120 < 0 || length < local124) {
|
|
local110 = TRUE;
|
|
local120 = i;
|
|
local124 = length;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (local120 != -1) {
|
|
if (local110) {
|
|
m_bInfo = &bInfo[local120];
|
|
localf4 = m_bInfo->m_boundary;
|
|
Mx3DPointFloat local19c(m_bInfo->m_x, m_bInfo->m_y, m_bInfo->m_z);
|
|
local108 = local19c;
|
|
}
|
|
else {
|
|
m_pInfo = &pInfo[local120];
|
|
localf4 = m_pInfo->m_boundary;
|
|
Mx3DPointFloat local1b0(m_pInfo->m_x, m_pInfo->m_y, m_pInfo->m_z);
|
|
local108 = local1b0;
|
|
}
|
|
}
|
|
|
|
if (localf4 != NULL) {
|
|
assert(m_pInfo || m_bInfo);
|
|
|
|
grec = new LegoPathEdgeContainer();
|
|
local138 = local108;
|
|
local138 -= local28;
|
|
local138.Unitize();
|
|
|
|
MxFloat local13c;
|
|
LegoPathEdgeContainer *local1c0, *local1bc; // unused
|
|
|
|
if (m_pathController->FUN_10048310(
|
|
grec,
|
|
local28,
|
|
local20,
|
|
m_boundary,
|
|
local108,
|
|
local138,
|
|
localf4,
|
|
LegoUnknown100db7f4::c_bit1,
|
|
&local13c
|
|
) != SUCCESS) {
|
|
local1bc = local1c0 = grec;
|
|
|
|
if (grec != NULL) {
|
|
delete grec;
|
|
}
|
|
|
|
grec = NULL;
|
|
assert(0);
|
|
}
|
|
}
|
|
else {
|
|
((Act3*) m_world)->BadEnding(m_roi->GetLocal2World());
|
|
return SUCCESS;
|
|
}
|
|
}
|
|
|
|
if (grec != NULL) {
|
|
Mx3DPointFloat local150;
|
|
|
|
LegoPathEdgeContainer *local1c4, *local1c8; // unused
|
|
if (m_grec != NULL) {
|
|
local1c4 = local1c8 = m_grec;
|
|
delete m_grec;
|
|
}
|
|
|
|
m_grec = grec;
|
|
Mx3DPointFloat vecUnk;
|
|
|
|
if (m_grec->size() == 0) {
|
|
vecUnk = m_grec->m_position;
|
|
m_boundary = m_grec->m_boundary;
|
|
|
|
m_grec->m_direction = m_unk0xec[3];
|
|
m_grec->m_direction -= vecUnk;
|
|
|
|
local150 = m_grec->m_direction;
|
|
}
|
|
else {
|
|
LegoEdge* edge = m_grec->back().m_edge;
|
|
|
|
Vector3* v1 = edge->CWVertex(*m_grec->m_boundary);
|
|
Vector3* v2 = edge->CCWVertex(*m_grec->m_boundary);
|
|
assert(v1 && v2);
|
|
|
|
local150 = *v2;
|
|
local150 -= *v1;
|
|
local150 *= m_unk0xe4;
|
|
local150 += *v1;
|
|
local150 *= -1.0f;
|
|
local150 += m_grec->m_position;
|
|
local150.Unitize();
|
|
m_grec->m_direction = local150;
|
|
|
|
edge = m_grec->front().m_edge;
|
|
LegoPathBoundary* boundary = m_grec->front().m_boundary;
|
|
|
|
v1 = edge->CWVertex(*boundary);
|
|
v2 = edge->CCWVertex(*boundary);
|
|
|
|
vecUnk = *v2;
|
|
vecUnk -= *v1;
|
|
vecUnk *= m_unk0xe4;
|
|
vecUnk += *v1;
|
|
}
|
|
|
|
Vector3 v1(m_unk0xec[0]);
|
|
Vector3 v2(m_unk0xec[1]);
|
|
Vector3 v3(m_unk0xec[2]);
|
|
Vector3 v4(m_unk0xec[3]);
|
|
|
|
v3 = v4;
|
|
v3 -= vecUnk;
|
|
v3.Unitize();
|
|
v1.EqualsCross(v2, v3);
|
|
v1.Unitize();
|
|
v2.EqualsCross(v3, v1);
|
|
|
|
VTable0x9c();
|
|
|
|
if (m_pInfo != NULL) {
|
|
m_unk0x38 = 5;
|
|
}
|
|
else if (m_bInfo != NULL) {
|
|
m_unk0x38 = 6;
|
|
}
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10042300
|
|
// FUNCTION: BETA10 0x1001b017
|
|
MxS32 Act3Brickster::FUN_10042300()
|
|
{
|
|
Act3* a3 = (Act3*) m_world;
|
|
|
|
assert(a3 && a3->m_cop1 && a3->m_cop2);
|
|
assert(a3->m_cop1->GetROI() && a3->m_cop2->GetROI() && GetROI());
|
|
|
|
Mx3DPointFloat local64[2];
|
|
Mx3DPointFloat local38;
|
|
Mx3DPointFloat local18;
|
|
|
|
MxS32 local1c = 0;
|
|
float local24[2];
|
|
|
|
local64[0] = a3->m_cop1->GetROI()->GetLocal2World()[3];
|
|
local64[1] = a3->m_cop2->GetROI()->GetLocal2World()[3];
|
|
local38 = GetROI()->GetLocal2World()[3];
|
|
|
|
local18 = local64[0];
|
|
local18 -= local38;
|
|
local24[0] = local18.LenSquared();
|
|
|
|
local18 = local64[1];
|
|
local18 -= local38;
|
|
local24[1] = local18.LenSquared();
|
|
|
|
if (local24[1] < local24[0]) {
|
|
local1c = 1;
|
|
}
|
|
|
|
if (local24[local1c] < 225.0f) {
|
|
m_unk0x38 = 8;
|
|
|
|
if (m_grec != NULL) {
|
|
delete m_grec;
|
|
m_grec = NULL;
|
|
}
|
|
|
|
if (m_pInfo != NULL) {
|
|
m_pInfo = NULL;
|
|
}
|
|
|
|
assert(m_boundary && m_destEdge && m_roi);
|
|
|
|
LegoPathBoundary* boundaries[2];
|
|
LegoUnknown100db7f4* maxE = NULL;
|
|
boundaries[0] = m_boundary;
|
|
|
|
if (m_destEdge->FUN_10048c40(local38)) {
|
|
boundaries[1] = (LegoPathBoundary*) m_destEdge->OtherFace(m_boundary);
|
|
}
|
|
else {
|
|
boundaries[1] = NULL;
|
|
}
|
|
|
|
float local78, local98;
|
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(boundaries); i++) {
|
|
if (boundaries[i] != NULL) {
|
|
for (MxS32 j = 0; j < boundaries[i]->GetNumEdges(); j++) {
|
|
LegoUnknown100db7f4* e = boundaries[i]->GetEdges()[j];
|
|
|
|
if (e->GetMask0x03()) {
|
|
Mx3DPointFloat local94(*e->GetPointA());
|
|
local94 += *e->GetPointB();
|
|
local94 /= 2.0f;
|
|
|
|
local18 = local94;
|
|
local18 -= local64[local1c];
|
|
local98 = local18.LenSquared();
|
|
|
|
local94 -= local38;
|
|
local18 = local64[local1c];
|
|
local18 -= local38;
|
|
|
|
if (maxE == NULL || (local18.Dot(local94, local18) < 0.0f && local78 < local98)) {
|
|
maxE = e;
|
|
m_boundary = boundaries[i];
|
|
local78 = local98;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
assert(maxE);
|
|
m_destEdge = maxE;
|
|
|
|
if (m_boundary != boundaries[0]) {
|
|
m_unk0xe4 = 1.0 - m_unk0xe4;
|
|
}
|
|
|
|
VTable0x9c();
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10042990
|
|
// FUNCTION: BETA10 0x1001b6e2
|
|
void Act3Brickster::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
|
{
|
|
if (m_unk0x38 != 8) {
|
|
m_boundary->SwitchBoundary(this, p_boundary, p_edge, p_unk0xe4);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100429d0
|
|
// FUNCTION: BETA10 0x1001b75b
|
|
MxResult Act3Brickster::VTable0x9c()
|
|
{
|
|
if (m_grec && !m_grec->GetBit1()) {
|
|
delete m_grec;
|
|
m_grec = NULL;
|
|
m_lastTime = Timer()->GetTime();
|
|
return SUCCESS;
|
|
}
|
|
|
|
return Act3Actor::VTable0x9c();
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10042ab0
|
|
Act3Shark::Act3Shark()
|
|
{
|
|
m_unk0x2c = 0.0f;
|
|
m_nextPizza = NULL;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10042ce0
|
|
MxResult Act3Shark::EatPizza(Act3Ammo* p_ammo)
|
|
{
|
|
p_ammo->SetSharkFood(TRUE);
|
|
m_eatPizzas.push_back(p_ammo);
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10042d40
|
|
void Act3Shark::Animate(float p_time)
|
|
{
|
|
LegoROI** roiMap = m_unk0x34->GetROIMap();
|
|
|
|
if (m_nextPizza == NULL) {
|
|
if (m_eatPizzas.size() > 0) {
|
|
m_nextPizza = m_eatPizzas.front();
|
|
m_eatPizzas.pop_front();
|
|
m_unk0x2c = p_time;
|
|
roiMap[1] = m_nextPizza->GetROI();
|
|
m_unk0x3c = roiMap[1]->GetLocal2World()[3];
|
|
roiMap[1]->SetVisibility(TRUE);
|
|
roiMap[2]->SetVisibility(TRUE);
|
|
}
|
|
|
|
if (m_nextPizza == NULL) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
float time = m_unk0x2c + m_unk0x34->GetDuration();
|
|
|
|
if (time > p_time) {
|
|
float duration = p_time - m_unk0x2c;
|
|
|
|
if (duration < 0) {
|
|
duration = 0;
|
|
}
|
|
|
|
if (m_unk0x34->GetDuration() < duration) {
|
|
duration = m_unk0x34->GetDuration();
|
|
}
|
|
|
|
MxMatrix mat;
|
|
mat.SetIdentity();
|
|
|
|
Vector3 vec(mat[3]);
|
|
vec = m_unk0x3c;
|
|
|
|
LegoTreeNode* node = m_unk0x34->GetAnimTreePtr()->GetRoot();
|
|
LegoROI::FUN_100a8e80(node, mat, duration, m_unk0x34->GetROIMap());
|
|
}
|
|
else {
|
|
roiMap[1] = m_unk0x38;
|
|
((Act3*) m_world)->RemovePizza(*m_nextPizza);
|
|
m_nextPizza = NULL;
|
|
roiMap[1]->SetVisibility(FALSE);
|
|
roiMap[2]->SetVisibility(FALSE);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10042f30
|
|
void Act3Shark::ParseAction(char* p_extra)
|
|
{
|
|
LegoPathActor::ParseAction(p_extra);
|
|
|
|
m_world = CurrentWorld();
|
|
|
|
char value[256];
|
|
if (KeyValueStringParse(value, g_strANIMATION, p_extra)) {
|
|
char* token = strtok(value, g_parseExtraTokens);
|
|
|
|
while (token != NULL) {
|
|
LegoLocomotionAnimPresenter* presenter =
|
|
(LegoLocomotionAnimPresenter*) m_world->Find("LegoAnimPresenter", token);
|
|
|
|
if (presenter != NULL) {
|
|
token = strtok(NULL, g_parseExtraTokens);
|
|
|
|
if (token != NULL) {
|
|
presenter->FUN_1006d680(this, atof(token));
|
|
}
|
|
}
|
|
|
|
token = strtok(NULL, g_parseExtraTokens);
|
|
}
|
|
}
|
|
|
|
((Act3*) m_world)->SetShark(this);
|
|
m_unk0x34 = m_animMaps[0];
|
|
m_unk0x38 = m_unk0x34->m_roiMap[1];
|
|
m_unk0x38->SetVisibility(FALSE);
|
|
m_world->PlaceActor(this);
|
|
}
|