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			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef ACT2BRICK_H
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| #define ACT2BRICK_H
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| 
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| #include "legopathactor.h"
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| 
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| // VTABLE: LEGO1 0x100d9b60
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| // VTABLE: BETA10 0x101b85b8
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| // SIZE 0x194
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| class Act2Brick : public LegoPathActor {
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| public:
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| 	Act2Brick();
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| 	~Act2Brick() override; // vtable+0x00
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| 
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| 	MxLong Notify(MxParam& p_param) override; // vtable+0x04
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| 	MxResult Tickle() override;               // vtable+0x08
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| 
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| 	// FUNCTION: LEGO1 0x1007a360
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| 	// FUNCTION: BETA10 0x10013290
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f0438
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| 		return "Act2Brick";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1007a370
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, Act2Brick::ClassName()) || LegoEntity::IsA(p_name);
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| 	}
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| 
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| 	MxResult HitActor(LegoPathActor* p_actor, MxBool) override; // vtable+0x94
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| 
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| 	// SYNTHETIC: LEGO1 0x1007a450
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| 	// Act2Brick::`scalar deleting destructor'
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| 
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| 	MxResult Create(MxS32 p_index);
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| 	void Remove();
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| 	void FUN_1007a670(MxMatrix& p_param1, MxMatrix& p_param2, LegoPathBoundary* p_boundary);
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| 	void PlayWhistleSound();
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| 	void StopWhistleSound();
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| 	void Mute(MxBool p_muted);
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| 
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| private:
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| 	static const LegoChar* g_lodNames[];
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| 	static MxLong g_lastHitActorTime;
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| 
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| 	LegoCacheSound* m_whistleSound; // 0x154
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| 	undefined m_unk0x158[0x0c];     // 0x158
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| 	undefined4 m_unk0x164;          // 0x164
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| 	Mx3DPointFloat m_unk0x168;      // 0x168
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| 	Mx3DPointFloat m_unk0x17c;      // 0x17c
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| 	MxS32 m_unk0x190;               // 0x190
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| };
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| 
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| #endif // ACT2BRICK_H
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