mirror of
https://github.com/isledecomp/isle.git
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265 lines
9.1 KiB
C++
265 lines
9.1 KiB
C++
#ifndef LEGOCARBUILD_H
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#define LEGOCARBUILD_H
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "mxgeometry/mxquaternion.h"
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class LegoCarBuildAnimPresenter;
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class LegoControlManagerNotificationParam;
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class LegoEventNotificationParam;
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class MxControlPresenter;
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class MxStillPresenter;
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class MxSoundPresenter;
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class MxActionNotificationParam;
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// VTABLE: LEGO1 0x100d66e0
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// VTABLE: BETA10 0x101bb910
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// SIZE 0x50
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class LegoVehicleBuildState : public LegoState {
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public:
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enum AnimationState {
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e_none = 0,
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e_entering = 1,
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e_settingUpMovie = 2,
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e_cutscene = 3,
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e_finishedBuild = 4,
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e_exiting = 6
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};
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LegoVehicleBuildState(const char* p_classType);
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// FUNCTION: LEGO1 0x10025ff0
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const char* ClassName() const override // vtable+0x0c
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{
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return m_className.GetData();
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}
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// FUNCTION: LEGO1 0x10026000
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, m_className.GetData()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoStorage* p_storage) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100260a0
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// LegoVehicleBuildState::`scalar deleting destructor'
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Playlist m_unk0x08[4]; // 0x08
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// This can be one of the following:
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// * LegoRaceCarBuildState
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// * LegoCopterBuildState
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// * LegoDuneCarBuildState
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// * LegoJetskiBuildState
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MxString m_className; // 0x38
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AnimationState m_animationState; // 0x48
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MxU8 m_introductionCounter; // 0x4c
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MxBool m_finishedBuild; // 0x4d
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MxBool m_playedExitScript; // 0x4e
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MxU8 m_placedPartCount; // 0x4f
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};
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typedef LegoVehicleBuildState LegoRaceCarBuildState;
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typedef LegoVehicleBuildState LegoCopterBuildState;
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typedef LegoVehicleBuildState LegoDuneCarBuildState;
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typedef LegoVehicleBuildState LegoJetskiBuildState;
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// VTABLE: LEGO1 0x100d6658
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// VTABLE: BETA10 0x101bb880
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// SIZE 0x34c
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class LegoCarBuild : public LegoWorld {
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public:
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// SIZE 0x1c
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struct LookupTableActions {
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MxU32 m_introduction0; // 0x00
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MxU32 m_leaveUnfinished; // 0x04
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MxU32 m_completed; // 0x08
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MxU32 m_introduction1; // 0x0c
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MxU32 m_introduction2; // 0x10
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MxU32 m_introduction3; // 0x14
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MxU32 m_shortExplanation; // 0x18
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};
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enum LookupTableActionType {
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e_introduction0 = 0,
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e_introduction1 = 1,
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e_introduction2 = 2,
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e_introduction3 = 3,
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e_leaveUnfinished = 4,
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e_completed = 5,
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e_shortExplanation = 6,
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};
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enum ResetPlacedSelectedPart {
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c_disabled = -1,
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c_enabled = 8
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};
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LegoCarBuild();
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~LegoCarBuild() override;
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// FUNCTION: LEGO1 0x10022930
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// FUNCTION: BETA10 0x10070070
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MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
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// FUNCTION: LEGO1 0x10022940
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// FUNCTION: BETA10 0x10070090
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0504
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return "LegoCarBuild";
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}
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10022950
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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virtual void InitializeDisplayingTransform(); // vtable+0x6c
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virtual void CalculateStartAndTargetScreenPositions(); // vtable+0x70
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virtual void CalculateDragPositionAbove(MxFloat p_coordinates[2], MxFloat p_position[3]); // vtable+0x74
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virtual void CalculateDragPositionBetween(MxFloat p_coordinates[2], MxFloat p_position[3]); // vtable+0x78
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virtual void CalculateDragPositionOnGround(MxFloat p_coordinates[2], MxFloat p_position[3]); // vtable+0x7c
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virtual void VTable0x80(
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MxFloat p_param1[2],
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MxFloat p_param2[2],
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MxFloat p_param3,
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MxFloat p_param4[2]
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); // vtable+0x80
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MxS16 GetPlacedPartCount();
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void SetPlacedPartCount(MxU8 p_placedPartCount);
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void InitPresenters();
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void DisplaySelectedPart();
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void ResetSelectedPart();
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void CalculateSelectedPartMatrix(MxLong p_x, MxLong p_y);
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void AddSelectedPartToBuild();
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MxLong HandleKeyPress(LegoEventNotificationParam* p_param);
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void InitExiting();
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MxLong HandleEndAction(MxActionNotificationParam* p_param);
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MxLong SelectPartFromMousePosition(MxLong p_x, MxLong p_y);
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MxLong HandleButtonUp(MxLong p_x, MxLong p_y);
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MxLong HandleMouseMove(MxLong p_x, MxLong p_y);
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MxLong HandleControl(MxParam* p_param);
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MxLong HandleType0Notification(MxNotificationParam* p_param);
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void StartIntroduction();
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void MoveShelves();
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void RotateVehicle();
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void EnableColorControlsForSelectedPart(MxBool p_enabled);
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void SetColorControlsEnabled(MxBool p_enabled);
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void ToggleColorControlsEnabled();
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void EnableDecalForSelectedPart(MxBool p_enabled);
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void SetPartColor(MxS32 p_objectId);
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void CalculateStartAndTargetTransforms();
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void StartActorScriptByType(MxS32 p_actionType);
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void StartActorScript(MxS32 p_streamId);
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MxS32 GetNextIntroduction();
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void TickleControl(const char* p_controlName, MxULong p_time);
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void HandleEndAnim();
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MxS32 GetBuildMovieId(MxS32 p_carId);
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// FUNCTION: BETA10 0x100735b0
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void SetCarBuildAnimPresenter(LegoCarBuildAnimPresenter* p_animPresenter) { m_animPresenter = p_animPresenter; }
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// SYNTHETIC: LEGO1 0x10022a60
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// LegoCarBuild::`scalar deleting destructor'
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private:
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enum {
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e_idle = 0,
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e_returning = 3,
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e_selecting = 4,
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e_displaying = 5,
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e_dragging = 6,
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};
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// inline functions
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MxU32 GetLookupIndex();
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void StopPlayingActorScript();
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ResetPlacedSelectedPart m_resetPlacedSelectedPart; // 0xf8
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MxS16 m_rotateBuild; // 0xfc
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MxS32 m_clickState; // 0x100
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undefined4 m_unk0x104; // 0x104
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// name verified by BETA10 0x1006ebba
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MxS8 m_numAnimsRun; // 0x108
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MxU8 m_missclickCounter; // 0x109
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MxU16 m_lastActorScript; // 0x10a
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MxULong m_lastActorScriptStartTime; // 0x10c
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LegoROI* m_selectedPart; // 0x110
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BoundingSphere m_targetBoundingSphere; // 0x114
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MxMatrix m_originalSelectedPartTransform; // 0x12c
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MxBool m_alreadyFinished; // 0x174
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MxMatrix m_selectedPartStartTransform; // 0x178
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MxMatrix m_displayTransform; // 0x1c0
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MxMatrix m_selectedPartTargetTransform; // 0x208
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MxS32 m_selectedPartStartMousePosition[2]; // 0x250
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LegoCarBuildAnimPresenter* m_animPresenter; // 0x258
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MxQuaternionTransformer m_draggingQuarternionTransformer; // 0x25c
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MxS32 m_selectedPartStartScreenPosition[2]; // 0x290
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MxS32 m_selectedPartTargetScreenPosition[2]; // 0x298
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MxFloat m_normalizedDistance; // 0x2a0
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Mx4DPointFloat m_selectedPartStartPosition; // 0x2a4
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Mx4DPointFloat m_selectedPartTargetPosition; // 0x2bc
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MxBool m_displayedPartIsPlaced; // 0x2d4
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// variable names verified by BETA10 0x1006b27a
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MxStillPresenter* m_ColorBook_Bitmap; // 0x2dc
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MxControlPresenter* m_Yellow_Ctl; // 0x2e0
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MxControlPresenter* m_Red_Ctl; // 0x2e4
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MxControlPresenter* m_Blue_Ctl; // 0x2e8
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MxControlPresenter* m_Green_Ctl; // 0x2ec
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MxControlPresenter* m_Gray_Ctl; // 0x2f0
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MxControlPresenter* m_Black_Ctl; // 0x2f4
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MxSoundPresenter* m_Shelf_Sound; // 0x2f8
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MxSoundPresenter* m_PlaceBrick_Sound; // 0x2fc
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MxSoundPresenter* m_GetBrick_Sound; // 0x300
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MxSoundPresenter* m_Paint_Sound; // 0x304
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MxSoundPresenter* m_Decal_Sound; // 0x308
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MxStillPresenter* m_Decal_Bitmap; // 0x30c
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MxControlPresenter* m_Decals_Ctl; // 0x310
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MxControlPresenter* m_Decals_Ctl1; // 0x314
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MxControlPresenter* m_Decals_Ctl2; // 0x318
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MxControlPresenter* m_Decals_Ctl3; // 0x31c
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MxControlPresenter* m_Decals_Ctl4; // 0x320
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MxControlPresenter* m_Decals_Ctl5; // 0x324
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MxControlPresenter* m_Decals_Ctl6; // 0x328
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MxControlPresenter* m_Decals_Ctl7; // 0x32c
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// variable name verified by BETA10 0x1006b219
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LegoVehicleBuildState* m_buildState; // 0x32c
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// variable name verified by BETA10 0x1006d742
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MxS32 m_carId; // 0x330
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// variable name verified by BETA10 0x1006cba7
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LegoGameState::Area m_destLocation; // 0x334
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MxPresenter* m_jukeboxPresenter; // 0x338
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MxControlPresenter* m_tickledControl; // 0x33c
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undefined4 m_unk0x340; // 0x340
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MxS32 m_playingActorScript; // 0x344
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MxU8 m_presentersEnabled; // 0x348
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static MxS16 g_lastTickleState;
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static MxFloat g_selectedPartRotationAngleStepYAxis;
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static MxFloat g_rotationAngleStepYAxis;
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static LookupTableActions g_actorScripts[];
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};
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#endif // LEGOCARBUILD_H
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