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* Start IslePathActor * Update types/add needed type in LegoPathActor for Pizza Yes, this is a recommit because last time I pushed my cmake dir * Fix types in islepathactor * Adjust variables * add size asserts --------- Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
15 lines
194 B
C++
15 lines
194 B
C++
#include "mxentity.h"
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DECOMP_SIZE_ASSERT(MxEntity, 0x68)
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// OFFSET: LEGO1 0x1001d190
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MxEntity::MxEntity()
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{
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this->m_mxEntityId = -1;
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}
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// OFFSET: LEGO1 0x1000c110
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MxEntity::~MxEntity()
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{
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}
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