change over to manual delegate for steam notification

This commit is contained in:
Joshua
2024-12-12 09:14:42 -05:00
parent f914c71e1b
commit 116aca3a14

View File

@@ -38,14 +38,27 @@ public:
void Initialize(USteamNotificationsSubsystem* MyParent)
{
ParentSubsystem = MyParent;
#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
OnExternalUITriggeredCallback.Register(this, &USteamNotificationsSubsystem::cSteamEventsStore::OnExternalUITriggered);
#endif
}
void UnInitialize(USteamNotificationsSubsystem* MyParent)
{
#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
OnExternalUITriggeredCallback.Unregister();
#endif
}
#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
cSteamEventsStore() :
OnExternalUITriggeredCallback(this, &cSteamEventsStore::OnExternalUITriggered)
cSteamEventsStore()
{}
//:
/*OnExternalUITriggeredCallback(this, &cSteamEventsStore::OnExternalUITriggered)
{
}
}*/
#else
//cSteamEventsStore()
//{
@@ -57,7 +70,8 @@ public:
private:
#if (PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX) && STEAM_SDK_INSTALLED
STEAM_CALLBACK(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback);
//STEAM_CALLBACK(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback);
STEAM_CALLBACK_MANUAL(cSteamEventsStore, OnExternalUITriggered, GameOverlayActivated_t, OnExternalUITriggeredCallback);
#endif
};
@@ -72,7 +86,7 @@ public:
/** Implement this for deinitialization of instances of the system */
virtual void Deinitialize() override
{
MyEvents.UnInitialize(this);
}
};