mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
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Large header file cleanup, removing engine minimal
Former-commit-id: 44000ab1d974311615c30ba2fe1f7cd9d6c61ca2
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@@ -12,6 +12,7 @@
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#include "Interfaces/OnlinePresenceInterface.h"
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#include "Engine/GameInstance.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "BlueprintDataDefinitions.h"
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#include "UObject/UObjectIterator.h"
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// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro
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@@ -1,7 +1,7 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "ModuleManager.h"
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#include "Modules/ModuleManager.h"
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class AdvancedSteamSessions : public IModuleInterface
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{
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@@ -1,7 +1,7 @@
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "SteamRequestGroupOfficersCallbackProxy.h"
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#include "CoreOnline.h"
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#include "UObject/CoreOnline.h"
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#include "AdvancedSteamFriendsLibrary.h"
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#include "OnlineSubSystemHeader.h"
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//#include "OnlineSubsystemSteamTypes.h"
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