Removed all Engine.h direct references and replaced with individual header includes.

Should improve compile time.


Also prepped for eventual clan support in SteamModule


Former-commit-id: e136e7993ccc13525d638297bcb740ffa7cc96c2
This commit is contained in:
mordentral
2017-03-30 12:47:56 -04:00
parent edaec9f64c
commit 2fc814622e
5 changed files with 57 additions and 5 deletions

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@@ -1,6 +1,8 @@
#pragma once
#include "Engine.h"
#include "EngineMinimal.h"
#include "Engine/Engine.h"
#include "GameFramework/PlayerState.h"
#include "Core.h"
#include "OnlineSessionInterface.h"
#include "OnlineSessionSettings.h"

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@@ -1,6 +1,6 @@
#pragma once
#include "Engine.h"
#include "EngineMinimal.h"
#include "Core.h"
#include "OnlineSessionInterface.h"
#include "OnlineSessionSettings.h"

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@@ -1,5 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "OnlineSubSystemHeader.h"
#include "Engine/LocalPlayer.h"
#include "AdvancedExternalUILibrary.h"
//General Log

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@@ -1,6 +1,8 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "OnlineSubSystemHeader.h"
#include "AdvancedSessionsLibrary.h"
#include "GameFramework/PlayerState.h"
#include "GameFramework/GameStateBase.h"
//General Log
DEFINE_LOG_CATEGORY(AdvancedSessionsLog);