mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
synced 2025-10-23 08:24:18 +00:00
fix for android / phone?
This commit is contained in:
@@ -7,7 +7,12 @@ public class AdvancedSessions : ModuleRules
|
||||
{
|
||||
PrivateIncludePaths.AddRange(new string[] { "AdvancedSessions/Private"/*, "OnlineSubsystemSteam/Private"*/ });
|
||||
PublicIncludePaths.AddRange(new string[] { "AdvancedSessions/Public" });
|
||||
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem","CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets", "Steamworks", /*"Voice", "OnlineSubsystemSteam"*/ });
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking","OnlineSubsystemUtils" /*"Voice", "Steamworks","OnlineSubsystemSteam"*/});
|
||||
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets"/*"Voice", "OnlineSubsystemSteam"*/ });
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemUtils" /*"Voice", "Steamworks","OnlineSubsystemSteam"*/});
|
||||
|
||||
if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac))
|
||||
{
|
||||
PublicDependencyModuleNames.AddRange(new string[] { "Steamworks"/*"Voice", "OnlineSubsystemSteam"*/ });
|
||||
}
|
||||
}
|
||||
}
|
@@ -61,6 +61,11 @@ public:
|
||||
UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|FriendsList")
|
||||
static void IsAFriend(APlayerController *PlayerController, const FBPUniqueNetId UniqueNetId, bool &IsFriend);
|
||||
|
||||
|
||||
|
||||
|
||||
#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
|
||||
|
||||
// Get a texture of a valid friends avatar, STEAM ONLY, Returns invalid texture if the subsystem hasn't loaded that size of avatar yet
|
||||
UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI")
|
||||
static UTexture2D * GetSteamFriendAvatar(const FBPUniqueNetId UniqueNetId, SteamAvatarSize AvatarSize = SteamAvatarSize::SteamAvatar_Medium);
|
||||
@@ -73,4 +78,6 @@ public:
|
||||
UFUNCTION(BlueprintCallable, Category = "Online|AdvancedFriends|SteamAPI")
|
||||
static int32 GetFriendSteamLevel(const FBPUniqueNetId UniqueNetId);
|
||||
|
||||
#endif
|
||||
|
||||
};
|
||||
|
@@ -12,6 +12,8 @@
|
||||
#pragma warning(disable:4996)
|
||||
#endif
|
||||
|
||||
#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
|
||||
|
||||
#pragma push_macro("ARRAY_COUNT")
|
||||
#undef ARRAY_COUNT
|
||||
|
||||
@@ -19,6 +21,8 @@
|
||||
|
||||
#pragma pop_macro("ARRAY_COUNT")
|
||||
|
||||
#endif
|
||||
|
||||
// @todo Steam: See above
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
@@ -27,7 +31,7 @@
|
||||
//General Log
|
||||
DEFINE_LOG_CATEGORY(AdvancedFriendsLog);
|
||||
|
||||
|
||||
#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
|
||||
int32 UAdvancedFriendsLibrary::GetFriendSteamLevel(const FBPUniqueNetId UniqueNetId)
|
||||
{
|
||||
if (!UniqueNetId.IsValid() || !UniqueNetId.UniqueNetId->IsValid())
|
||||
@@ -152,6 +156,7 @@ UTexture2D * UAdvancedFriendsLibrary::GetSteamFriendAvatar(const FBPUniqueNetId
|
||||
UE_LOG(AdvancedFriendsLog, Warning, TEXT("STEAM Couldn't be verified as initialized"));
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
void UAdvancedFriendsLibrary::SendSessionInviteToFriends(APlayerController *PlayerController, const TArray<FBPUniqueNetId> &Friends, TEnumAsByte<EBlueprintResultSwitch::Type> &Result)
|
||||
{
|
||||
|
Reference in New Issue
Block a user