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https://github.com/mordentral/AdvancedSessionsPlugin.git
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Added ServerTravel to library cpp
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@@ -528,3 +528,14 @@ void UAdvancedSessionsLibrary::GetNumberOfNetworkPlayers(UObject* WorldContextOb
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NumNetPlayers = TheWorld->GetGameState()->PlayerArray.Num();
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}
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bool UAdvancedSessionsLibrary::ServerTravel(UObject* WorldContextObject, const FString& FURL, bool bAbsolute, bool bShouldSkipGameNotify)
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{
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if (!WorldContextObject) return false;
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//using a context object to get the world
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UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::ReturnNull);
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if (!World) return false;
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World->ServerTravel(FURL,bAbsolute,bShouldSkipGameNotify);
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return true;
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}
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