Fix for exclusive nativization with the sessions plugin

Cannot fix exclusive as it crashes due to an engine bug slated to be
fixed in 4.15.2 and 4.16


Former-commit-id: 8b34fdc7e471c73896c8de23600ce1d4da9fff6a
This commit is contained in:
mordentral
2017-04-13 13:09:02 -04:00
parent ffe6b61b42
commit 3942e22147
19 changed files with 19 additions and 5 deletions

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@@ -2,6 +2,7 @@
#pragma once
#include "CoreMinimal.h"
#include "BlueprintDataDefinitions.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "Online.h"
#include "OnlineSubsystem.h"

View File

@@ -2,6 +2,7 @@
#pragma once
#include "CoreMinimal.h"
#include "BlueprintDataDefinitions.h"
// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro