diff --git a/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs b/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs index 8350802..665cbfe 100644 --- a/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs +++ b/AdvancedSessions/Source/AdvancedSessions/AdvancedSessions.Build.cs @@ -5,6 +5,8 @@ public class AdvancedSessions : ModuleRules { public AdvancedSessions(TargetInfo Target) { + Definitions.Add("WITH_ADVANCED_SESSIONS=1"); + PrivateIncludePaths.AddRange(new string[] { "AdvancedSessions/Private"/*, "OnlineSubsystemSteam/Private"*/ }); PublicIncludePaths.AddRange(new string[] { "AdvancedSessions/Public" }); PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets"/*"Voice", "OnlineSubsystemSteam"*/ }); diff --git a/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs b/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs index b870c63..d8c896d 100644 --- a/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs +++ b/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs @@ -4,8 +4,10 @@ using System.IO; public class AdvancedSteamSessions : ModuleRules { public AdvancedSteamSessions(TargetInfo Target) - { - PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets", "AdvancedSessions"/*"Voice", "OnlineSubsystemSteam"*/ }); + { + Definitions.Add("WITH_ADVANCED_STEAM_SESSIONS=1"); + + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets", "AdvancedSessions"/*"Voice", "OnlineSubsystemSteam"*/ }); PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemUtils" /*"Voice", "Steamworks","OnlineSubsystemSteam"*/}); if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac))