mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
synced 2025-10-28 19:04:07 +00:00
4.20 update, working
Former-commit-id: b4d3b7358c168e4e34576b001d18c0cc3b5d8c59
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@@ -2,45 +2,6 @@
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#include "AdvancedSteamFriendsLibrary.h"
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#include "OnlineSubSystemHeader.h"
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// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro
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// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just
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// disable the warnings locally. Remove when this is fixed in the SDK
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4996)
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// #TODO check back on this at some point
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#pragma warning(disable:4265) // SteamAPI CCallback< specifically, this warning is off by default but 4.17 turned it on....
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#endif
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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#pragma push_macro("ARRAY_COUNT")
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#undef ARRAY_COUNT
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#if USING_CODE_ANALYSIS
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MSVC_PRAGMA(warning(push))
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MSVC_PRAGMA(warning(disable : ALL_CODE_ANALYSIS_WARNINGS))
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#endif // USING_CODE_ANALYSIS
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#include <steam/steam_api.h>
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#if USING_CODE_ANALYSIS
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MSVC_PRAGMA(warning(pop))
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#endif // USING_CODE_ANALYSIS
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#include <steam/isteamapps.h>
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#include <steam/isteamapplist.h>
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#include <OnlineSubsystemSteamTypes.h>
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#pragma pop_macro("ARRAY_COUNT")
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#endif
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// @todo Steam: See above
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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//General Log
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DEFINE_LOG_CATEGORY(AdvancedSteamFriendsLog);
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@@ -97,6 +58,7 @@ DEFINE_LOG_CATEGORY(AdvancedSteamFriendsLog);
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void UAdvancedSteamFriendsLibrary::GetSteamGroups(TArray<FBPSteamGroupInfo> & SteamGroups)
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{
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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if (SteamAPI_Init())
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@@ -112,7 +74,7 @@ void UAdvancedSteamFriendsLibrary::GetSteamGroups(TArray<FBPSteamGroupInfo> & St
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FBPSteamGroupInfo GroupInfo;
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TSharedPtr<const FUniqueNetId> ValueID(new const FUniqueNetIdSteam(SteamGroupID));
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TSharedPtr<const FUniqueNetId> ValueID(new const FUniqueNetIdSteam2(SteamGroupID));
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GroupInfo.GroupID.SetUniqueNetId(ValueID);
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SteamFriends()->GetClanActivityCounts(SteamGroupID, &GroupInfo.numOnline, &GroupInfo.numInGame, &GroupInfo.numChatting);
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GroupInfo.GroupName = FString(UTF8_TO_TCHAR(SteamFriends()->GetClanName(SteamGroupID)));
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@@ -122,6 +84,7 @@ void UAdvancedSteamFriendsLibrary::GetSteamGroups(TArray<FBPSteamGroupInfo> & St
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}
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}
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#endif
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}
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void UAdvancedSteamFriendsLibrary::GetSteamFriendGamePlayed(const FBPUniqueNetId UniqueNetId, EBlueprintResultSwitch &Result, FString & GameName, int32 & AppID)
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@@ -209,7 +172,7 @@ FString UAdvancedSteamFriendsLibrary::GetSteamPersonaName(const FBPUniqueNetId U
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FBPUniqueNetId UAdvancedSteamFriendsLibrary::CreateSteamIDFromString(const FString SteamID64)
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{
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FBPUniqueNetId netId;
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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if (!(SteamID64.Len() > 0))
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{
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@@ -220,7 +183,7 @@ FBPUniqueNetId UAdvancedSteamFriendsLibrary::CreateSteamIDFromString(const FStri
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if (SteamAPI_Init())
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{
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// Already does the conversion
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TSharedPtr<const FUniqueNetId> ValueID(new const FUniqueNetIdSteam(SteamID64));
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TSharedPtr<const FUniqueNetId> ValueID(new const FUniqueNetIdSteam2(SteamID64));
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//FCString::Atoi64(*SteamID64));
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netId.SetUniqueNetId(ValueID);
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@@ -2,8 +2,9 @@
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#include "SteamRequestGroupOfficersCallbackProxy.h"
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#include "CoreOnline.h"
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#include "AdvancedSteamFriendsLibrary.h"
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#include "OnlineSubSystemHeader.h"
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#include "OnlineSubsystemSteamTypes.h"
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//#include "OnlineSubsystemSteamTypes.h"
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//////////////////////////////////////////////////////////////////////////
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// UEndSessionCallbackProxy
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@@ -44,7 +45,7 @@ void USteamRequestGroupOfficersCallbackProxy::Activate()
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void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanOfficerListResponse_t *pResult, bool bIOFailure)
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{
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TArray<FBPSteamGroupOfficer> OfficerArray;
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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if (bIOFailure || !pResult || !pResult->m_bSuccess)
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@@ -62,7 +63,7 @@ void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanO
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Officer.bIsOwner = true;
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TSharedPtr<const FUniqueNetId> ValueID(new const FUniqueNetIdSteam(ClanOwner));
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TSharedPtr<const FUniqueNetId> ValueID(new const FUniqueNetIdSteam2(ClanOwner));
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Officer.OfficerUniqueNetID.SetUniqueNetId(ValueID);
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OfficerArray.Add(Officer);
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@@ -72,7 +73,7 @@ void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanO
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Officer.bIsOwner = false;
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TSharedPtr<const FUniqueNetId> newValueID(new const FUniqueNetIdSteam(OfficerSteamID));
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TSharedPtr<const FUniqueNetId> newValueID(new const FUniqueNetIdSteam2(OfficerSteamID));
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Officer.OfficerUniqueNetID.SetUniqueNetId(newValueID);
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OfficerArray.Add(Officer);
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