mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
synced 2025-10-28 19:04:07 +00:00
Added more exclusions that were missing so that this module works with android
Former-commit-id: 761446368dbf589018c1a9cb9ab94bf44544569d
This commit is contained in:
@@ -4,7 +4,9 @@
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#include "UObject/CoreOnline.h"
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#include "AdvancedSteamFriendsLibrary.h"
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#include "OnlineSubSystemHeader.h"
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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#include "steam/isteamfriends.h"
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#endif
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//#include "OnlineSubsystemSteamTypes.h"
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//////////////////////////////////////////////////////////////////////////
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@@ -43,12 +45,11 @@ void USteamRequestGroupOfficersCallbackProxy::Activate()
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OnFailure.Broadcast(EmptyArray);
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}
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanOfficerListResponse_t *pResult, bool bIOFailure)
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{
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TArray<FBPSteamGroupOfficer> OfficerArray;
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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FOnlineSubsystemSteam* SteamSubsystem = (FOnlineSubsystemSteam*)(IOnlineSubsystem::Get(STEAM_SUBSYSTEM));
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if (bIOFailure || !pResult || !pResult->m_bSuccess)
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@@ -112,9 +113,9 @@ void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanO
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});
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}
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}
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#endif
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// Should never hit this anyway
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//OnFailure.Broadcast(OfficerArray);
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}
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#endif
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@@ -2,7 +2,9 @@
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#include "SteamWSRequestUGCDetailsCallbackProxy.h"
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#include "OnlineSubSystemHeader.h"
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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#include "steam/isteamugc.h"
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#endif
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//////////////////////////////////////////////////////////////////////////
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// UEndSessionCallbackProxy
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@@ -47,10 +49,9 @@ void USteamWSRequestUGCDetailsCallbackProxy::Activate()
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OnFailure.Broadcast(FBPSteamWorkshopItemDetails());
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}
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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void USteamWSRequestUGCDetailsCallbackProxy::OnUGCRequestUGCDetails(SteamUGCQueryCompleted_t *pResult, bool bIOFailure)
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{
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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{
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FOnlineSubsystemSteam* SteamSubsystem = (FOnlineSubsystemSteam*)(IOnlineSubsystem::Get(STEAM_SUBSYSTEM));
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if (bIOFailure || !pResult || pResult->m_unNumResultsReturned <= 0)
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@@ -92,9 +93,9 @@ void USteamWSRequestUGCDetailsCallbackProxy::OnUGCRequestUGCDetails(SteamUGCQuer
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});
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}
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}
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#endif
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// Not needed, should never hit here
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//OnFailure.Broadcast(FBPSteamWorkshopItemDetails());
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}
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#endif
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