From 711cb071219b5eb2a7eeccdd146872aa5066dcc2 Mon Sep 17 00:00:00 2001 From: Joshua Date: Fri, 15 Nov 2024 08:54:29 -0500 Subject: [PATCH] move loading phase later and directly link to steam sdk --- AdvancedSteamSessions/AdvancedSteamSessions.uplugin | 2 +- .../Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/AdvancedSteamSessions/AdvancedSteamSessions.uplugin b/AdvancedSteamSessions/AdvancedSteamSessions.uplugin index 307c51e..56c6733 100644 --- a/AdvancedSteamSessions/AdvancedSteamSessions.uplugin +++ b/AdvancedSteamSessions/AdvancedSteamSessions.uplugin @@ -14,7 +14,7 @@ { "Name": "AdvancedSteamSessions", "Type": "RunTime", - "LoadingPhase": "Default" + "LoadingPhase": "PostDefault" } ], "Plugins": [ diff --git a/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs b/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs index 6a4c768..eb4dbf0 100644 --- a/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs +++ b/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs @@ -16,6 +16,7 @@ public class AdvancedSteamSessions : ModuleRules if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac)) { PublicDependencyModuleNames.AddRange(new string[] { "SteamShared", "Steamworks", "OnlineSubsystemSteam" }); + AddEngineThirdPartyPrivateStaticDependencies(Target, "Steamworks"); //PublicIncludePaths.AddRange(new string[] { "../Plugins/Online/OnlineSubsystemSteam/Source/Private" });// This is dumb but it isn't very open } }