Added #include "Engine/LocalPlayer.h"

To all files that call ULocalPlayer, this should have been required but for
some reason visual studio was ignoring it being missing.


Former-commit-id: 94181a9f954dd114b40950d61f97432e8afd1dd0
This commit is contained in:
mordentral
2017-04-26 10:41:27 -04:00
parent f994b22cf2
commit 766552e4df
7 changed files with 7 additions and 0 deletions

View File

@@ -5,6 +5,7 @@
#include "BlueprintDataDefinitions.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "Online.h"
#include "Engine/LocalPlayer.h"
#include "OnlineSubsystem.h"
#include "OnlineFriendsInterface.h"
#include "OnlineUserInterface.h"