fixed some case sensitivity issues with player controller include.

Former-commit-id: 433cd31b27d21c232453b038a1bd3c077bfb43d3
This commit is contained in:
mordentral
2018-10-23 14:30:29 -04:00
parent 47c6981a2a
commit abb9e5687c
2 changed files with 2 additions and 2 deletions

View File

@@ -11,7 +11,7 @@
#include "OnlineSubsystemImpl.h" #include "OnlineSubsystemImpl.h"
#include "OnlineSubsystemUtils.h" #include "OnlineSubsystemUtils.h"
#include "OnlineSubsystemUtilsModule.h" #include "OnlineSubsystemUtilsModule.h"
#include "Gameframework/PlayerController.h" #include "GameFramework/PlayerController.h"
#include "Modules/ModuleManager.h" #include "Modules/ModuleManager.h"
#include "OnlineSubsystemUtilsClasses.h" #include "OnlineSubsystemUtilsClasses.h"
#include "BlueprintDataDefinitions.generated.h" #include "BlueprintDataDefinitions.generated.h"

View File

@@ -1,7 +1,7 @@
// Fill out your copyright notice in the Description page of Project Settings. // Fill out your copyright notice in the Description page of Project Settings.
#include "AdvancedFriendsGameInstance.h" #include "AdvancedFriendsGameInstance.h"
#include "Kismet/GameplayStatics.h" #include "Kismet/GameplayStatics.h"
#include "Gameframework/PlayerController.h" #include "GameFramework/PlayerController.h"
//General Log //General Log
DEFINE_LOG_CATEGORY(AdvancedFriendsInterfaceLog); DEFINE_LOG_CATEGORY(AdvancedFriendsInterfaceLog);