mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
synced 2025-10-23 16:34:07 +00:00
Replaced some more interface includes
Former-commit-id: da6919b9a3dc9ee0e75d232e2a47caffd84e2d81
This commit is contained in:
@@ -13,7 +13,7 @@
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//#include "OnlineMessageInterface.h"
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//#include "OnlinePresenceInterface.h"
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//#include "Engine/GameInstance.h"
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#include "OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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//#include "UObjectIterator.h"
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@@ -7,12 +7,12 @@
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#include "Online.h"
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#include "Engine/LocalPlayer.h"
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#include "OnlineSubsystem.h"
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#include "OnlineFriendsInterface.h"
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#include "OnlineUserInterface.h"
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#include "OnlineMessageInterface.h"
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#include "OnlinePresenceInterface.h"
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#include "Interfaces/OnlineFriendsInterface.h"
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#include "Interfaces/OnlineUserInterface.h"
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#include "Interfaces/OnlineMessageInterface.h"
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#include "Interfaces/OnlinePresenceInterface.h"
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#include "Engine/GameInstance.h"
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#include "OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "UObjectIterator.h"
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@@ -6,7 +6,7 @@
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#include "BlueprintDataDefinitions.h"
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#include "Online.h"
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#include "OnlineSubsystem.h"
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#include "VoiceInterface.h"
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#include "Interfaces/VoiceInterface.h"
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//#include "OnlineFriendsInterface.h"
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//#include "OnlineUserInterface.h"
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//#include "OnlineMessageInterface.h"
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@@ -1,7 +1,7 @@
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "BlueprintDataDefinitions.h"
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#include "CancelFindSessionsCallbackProxy.generated.h"
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@@ -1,7 +1,7 @@
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "BlueprintDataDefinitions.h"
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#include "EndSessionCallbackProxy.generated.h"
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@@ -11,7 +11,7 @@
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#include "OnlineMessageInterface.h"
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#include "OnlinePresenceInterface.h"
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#include "Engine/GameInstance.h"
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#include "OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "UObjectIterator.h"
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// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro
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@@ -6,7 +6,7 @@
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "Online.h"
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#include "OnlineSubsystem.h"
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#include "OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just
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// disable the warnings locally. Remove when this is fixed in the SDK
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