some more include path changes for 4.20's weirdness

Former-commit-id: b5adb4101cdf41d29ba0c1d9ecbfb306b727fc26
This commit is contained in:
morden
2018-07-29 18:59:52 -04:00
parent 4cc84d68c4
commit b8a5e7500b
4 changed files with 4 additions and 4 deletions

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@@ -12,7 +12,7 @@
#include "Interfaces/OnlinePresenceInterface.h"
#include "Engine/GameInstance.h"
#include "Interfaces/OnlineSessionInterface.h"
#include "UObjectIterator.h"
#include "UObject/UObjectIterator.h"
// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro
// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just