mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
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some more include path changes for 4.20's weirdness
Former-commit-id: b5adb4101cdf41d29ba0c1d9ecbfb306b727fc26
This commit is contained in:
@@ -14,7 +14,7 @@
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#include "Engine/GameInstance.h"
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#include "Engine/GameInstance.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "UObjectIterator.h"
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#include "UObject/UObjectIterator.h"
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#include "AdvancedFriendsLibrary.generated.h"
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#include "AdvancedFriendsLibrary.generated.h"
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@@ -12,7 +12,7 @@
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#include "Engine/GameInstance.h"
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#include "Engine/GameInstance.h"
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#include "Engine/LocalPlayer.h"
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#include "Engine/LocalPlayer.h"
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#include "UObjectIterator.h"
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#include "UObject/UObjectIterator.h"
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#include "AdvancedIdentityLibrary.generated.h"
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#include "AdvancedIdentityLibrary.generated.h"
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@@ -14,7 +14,7 @@
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#include "Engine/GameInstance.h"
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#include "Engine/GameInstance.h"
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//#include "OnlineSessionInterface.h"
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//#include "OnlineSessionInterface.h"
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#include "UObjectIterator.h"
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#include "UObject/UObjectIterator.h"
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#include "AdvancedVoiceLibrary.generated.h"
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#include "AdvancedVoiceLibrary.generated.h"
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@@ -12,7 +12,7 @@
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#include "Interfaces/OnlinePresenceInterface.h"
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#include "Interfaces/OnlinePresenceInterface.h"
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#include "Engine/GameInstance.h"
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#include "Engine/GameInstance.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "Interfaces/OnlineSessionInterface.h"
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#include "UObjectIterator.h"
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#include "UObject/UObjectIterator.h"
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// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro
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// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro
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// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just
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// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just
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