From cdb09885ea43240f32bda95271ef480fd4b993e1 Mon Sep 17 00:00:00 2001 From: mordentral Date: Thu, 17 Dec 2015 10:55:47 -0500 Subject: [PATCH] dsf --- .../Private/AdvancedFriendsGameInstance.cpp | 6 +++--- .../Private/CreateSessionCallbackProxyAdvanced.cpp | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp b/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp index 8d632a2..a8df2d6 100644 --- a/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp +++ b/Source/AdvancedSessions/Private/AdvancedFriendsGameInstance.cpp @@ -7,11 +7,11 @@ DEFINE_LOG_CATEGORY(AdvancedFriendsInterfaceLog); UAdvancedFriendsGameInstance::UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) - , SessionInviteAcceptedDelegate(FOnSessionUserInviteAcceptedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteAcceptedMaster)) , bCallFriendInterfaceEventsOnPlayerControllers(true) - , PlayerTalkingStateChangedDelegate(FOnPlayerTalkingStateChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerTalkingStateChangedMaster)) - , bEnableTalkingStatusDelegate(true) , bCallVoiceInterfaceEventsOnPlayerControllers(true) + , bEnableTalkingStatusDelegate(true) + , SessionInviteAcceptedDelegate(FOnSessionUserInviteAcceptedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteAcceptedMaster)) + , PlayerTalkingStateChangedDelegate(FOnPlayerTalkingStateChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerTalkingStateChangedMaster)) { } diff --git a/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp b/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp index f6e237c..57a32a6 100644 --- a/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp +++ b/Source/AdvancedSessions/Private/CreateSessionCallbackProxyAdvanced.cpp @@ -66,7 +66,7 @@ void UCreateSessionCallbackProxyAdvanced::Activate() if (PlayerControllerWeakPtr.IsValid() && Helper.UserID.IsValid()) Sessions->CreateSession(*Helper.UserID, GameSessionName, Settings); else - Sessions->CreateSession(NULL, GameSessionName, Settings); + Sessions->CreateSession(0, GameSessionName, Settings); // OnCreateCompleted will get called, nothing more to do now return;