From ce25430643e39a4dd3e6b5ab30119422907d2d8c Mon Sep 17 00:00:00 2001 From: Joshua Date: Mon, 7 Jun 2021 12:27:07 -0400 Subject: [PATCH] packages packages --- .../Classes/BlueprintDataDefinitions.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h b/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h index 267f6ea..340caf2 100644 --- a/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h +++ b/AdvancedSessions/Source/AdvancedSessions/Classes/BlueprintDataDefinitions.h @@ -251,17 +251,17 @@ struct FBPFriendPresenceInfo public: UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsOnline; + bool bIsOnline = false; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsPlaying; + bool bIsPlaying = false; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsPlayingThisGame; + bool bIsPlayingThisGame = false; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsJoinable; + bool bIsJoinable = false; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bHasVoiceSupport; + bool bHasVoiceSupport = false; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - EBPOnlinePresenceState PresenceState; + EBPOnlinePresenceState PresenceState = EBPOnlinePresenceState::Offline; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") FString StatusString; }; @@ -280,11 +280,11 @@ public: UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") FString RealName; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - EBPOnlinePresenceState OnlineState; + EBPOnlinePresenceState OnlineState = EBPOnlinePresenceState::Offline; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") FBPUniqueNetId UniqueNetId; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") - bool bIsPlayingSameGame; + bool bIsPlayingSameGame = false; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Online|Friend") FBPFriendPresenceInfo PresenceInfo; };