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added fixes for friend sessions
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@@ -55,6 +55,10 @@ public:
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//********* Session Information Functions ***********//
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// Check if a session result is valid or not
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo")
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static bool IsValidSession(const FBlueprintSessionResult & SessionResult);
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// Get the Unique Current Build ID
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo")
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static void GetCurrentUniqueBuildID(int32 &UniqueBuildId);
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