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Added extra execution outputs to "Get Steam Avatar" node
Added in CriErrUA's pull request for equivilant nodes for uniquenetids and then optimized it. Former-commit-id: 224fcd8a032efaa49f4288837ab1173823cb51f4
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@@ -82,6 +82,19 @@ enum class EBlueprintResultSwitch : uint8
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OnFailure
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};
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// This makes a lot of the blueprint functions cleaner
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UENUM()
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enum class EBlueprintAsyncResultSwitch : uint8
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{
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// On Success
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OnSuccess,
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// Still loading
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AsyncLoading,
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// On Failure
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OnFailure
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};
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// This is to define server type searches
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UENUM(BlueprintType)
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enum class EBPServerPresenceSearchType : uint8
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