diff --git a/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs b/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs index a5d9794..78e0fa1 100644 --- a/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs +++ b/AdvancedSteamSessions/Source/AdvancedSteamSessions/AdvancedSteamSessions.Build.cs @@ -13,7 +13,7 @@ public class AdvancedSteamSessions : ModuleRules PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubsystem", "CoreUObject", "OnlineSubsystemUtils", "Networking", "Sockets", "AdvancedSessions"/*"Voice", "OnlineSubsystemSteam"*/ }); PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemUtils" /*"Voice", "Steamworks","OnlineSubsystemSteam"*/}); - if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac)) + if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac)) { PublicDependencyModuleNames.AddRange(new string[] { "Steamworks",/*"Voice",*/ "OnlineSubsystemSteam" }); PublicIncludePaths.AddRange(new string[] { "../Plugins/Online/OnlineSubsystemSteam/Source/Private" });// This is dumb but it isn't very open