From e9747ff440ad9e78c99f745b3bf268cb1c5b757e Mon Sep 17 00:00:00 2001 From: uno1982 <45907836+uno1982@users.noreply.github.com> Date: Thu, 10 Mar 2022 20:10:48 -0600 Subject: [PATCH] Update AdvancedSessionsLibrary.h --- .../AdvancedSessions/Classes/AdvancedSessionsLibrary.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h b/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h index 7ae831d..4cbdc05 100644 --- a/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h +++ b/AdvancedSessions/Source/AdvancedSessions/Classes/AdvancedSessionsLibrary.h @@ -199,6 +199,12 @@ public: // Checks if the stated session subsystem is active UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|Misc") static bool HasOnlineSubsystem(FName SubSystemName); + + //**** Seamless travel Functions ****// + + //Exposes Server travel to blueprint + UFUNCTION(BlueprintCallable, BlueprintAuthorityOnly, Category = "Online|AdvancedSessions|Seamless", meta = (HidePin = "WorldContextObject", DefaultToSelf = "WorldContextObject")) + static bool ServerTravel(UObject* WorldContextObject, const FString& InURL, bool bAbsolute, bool bShouldskipGameNotify); };