The Large PCH removal / switch over to Include-What-You-Use (IWYU)

Former-commit-id: ab4d04af5ff02b70692cfdfbb43f68563f89b2a8
This commit is contained in:
mordentral
2017-04-10 14:41:49 -04:00
parent 4388f57f3d
commit ffe6b61b42
52 changed files with 73 additions and 70 deletions

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@@ -1,7 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "OnlineSubSystemHeader.h"
#include "AdvancedSteamFriendsLibrary.h"
#include "OnlineSubSystemHeader.h"
// This is taken directly from UE4 - OnlineSubsystemSteamPrivatePCH.h as a fix for the array_count macro

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@@ -1,7 +1,6 @@
//#include "StandAlonePrivatePCH.h"
#include "OnlineSubSystemHeader.h"
#include "AdvancedSteamSessions.h"
void AdvancedSteamSessions::StartupModule()
{
}

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@@ -1,6 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "OnlineSubSystemHeader.h"
#include "AdvancedSteamWorkshopLibrary.h"
#include "OnlineSubSystemHeader.h"
//General Log
DEFINE_LOG_CATEGORY(AdvancedSteamWorkshopLog);

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@@ -1,7 +1,7 @@
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "OnlineSubSystemHeader.h"
#include "SteamWSRequestUGCDetailsCallbackProxy.h"
#include "OnlineSubSystemHeader.h"
//////////////////////////////////////////////////////////////////////////
// UEndSessionCallbackProxy