Adds BP nodes to the library to kick / ban player
Since built in game sessions does not actually implement ban player, I also provide a very basic naive implementation with a custom game session that bans for the duration of the session. A real implementation would save out the net id and also perform the check in the game mode before spooling up a player for login.
Cannot fix exclusive as it crashes due to an engine bug slated to be
fixed in 4.15.2 and 4.16
Former-commit-id: 8b34fdc7e471c73896c8de23600ce1d4da9fff6a
One is for the general AdvancedSessions
The second is for Steam specific implementations
This makes it easier to package without steam included, as the default setup always packaged steam out on PC platforms.
Unchecking the AdvancedSteamSessions plugin should allow for totally removing any steam reliance from the plugin.
You would also have to remove steam specific nodes from your blueprints as well however as they will no longer exist.
Former-commit-id: 0bf1fc80dff7be0cc2b9cebaf5affed4918cea49