Commit Graph

12 Commits

Author SHA1 Message Date
Joshua
ca9797b112 Added a control bool for the auto travel setup
Added a control bool for the auto travel setup, and exposed two new variables to the Update Session node
2025-08-07 15:03:09 -04:00
Uno1982
d8e3d9cbff Join and Invite Steam FriendsUI sub menu support 2024-09-29 20:19:35 -05:00
Joshua
e1ed0f22b6 normalizing EOL 2022-03-07 11:03:10 -05:00
mordentral
fdfc2d272f added an include to fix up potential Gengine issues
Former-commit-id: d3b5af9617865f37f3c207ec41e42d1ea107d0c3
2019-10-15 10:07:13 -04:00
mordentral
886b4c2f8a Final sessions commit
Former-commit-id: 1151cf522d737add4908b62dd2616e3260bc7049
2018-07-18 13:23:12 -04:00
mordentral
ad2881cd75 Updated some documentation comments
Prepping for auto documentation generation


Former-commit-id: a26d6bbb5c6ba5e11d096bfaa486fd08c5b149ff
2018-04-04 10:40:26 -04:00
morden
ac12e12788 Fixed mis-named paremeter.
Former-commit-id: f31f633ea81682c6b30db3f375bded7c1377f4ba
2017-07-01 14:32:51 -04:00
mordentral
d6bb456f1c Adding in missing LocalPlayer includes. No idea why VS didn't care for me and others
but some very specific people it errors for. It should honestly be a problem for everyone....

But the UBT is rather complicated and intertwined.


Former-commit-id: a2e7d8bfd0e1056f00220457ac45ae00e3dc0c04
2017-06-06 12:37:05 -04:00
mordentral
f7c7419851 Fix player login status changed event definition being incorrect
Former-commit-id: a42579dd79f2b68d69b67ded1a301640ed3cf00c
2017-05-23 11:04:58 -04:00
mordentral
3942e22147 Fix for exclusive nativization with the sessions plugin
Cannot fix exclusive as it crashes due to an engine bug slated to be
fixed in 4.15.2 and 4.16


Former-commit-id: 8b34fdc7e471c73896c8de23600ce1d4da9fff6a
2017-04-13 13:09:02 -04:00
mordentral
ffe6b61b42 The Large PCH removal / switch over to Include-What-You-Use (IWYU)
Former-commit-id: ab4d04af5ff02b70692cfdfbb43f68563f89b2a8
2017-04-10 14:41:49 -04:00
mordentral
af9bed57e7 Split plugin into two modules
One is for the general AdvancedSessions

The second is for Steam specific implementations

This makes it easier to package without steam included, as the default setup always packaged steam out on PC platforms.

Unchecking the AdvancedSteamSessions plugin should allow for totally removing any steam reliance from the plugin.

You would also have to remove steam specific nodes from your blueprints as well however as they will no longer exist.


Former-commit-id: 0bf1fc80dff7be0cc2b9cebaf5affed4918cea49
2017-03-02 15:19:04 -05:00