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DR-DOS-OpenDOS/IBMDOS/CMDLINE.A86
2020-11-04 23:59:28 +01:00

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; File : $CMDLINE.A86$
;
; Description :
;
; Original Author : DIGITAL RESEARCH
;
; Last Edited By : $CALDERA$
;
;-----------------------------------------------------------------------;
; Copyright Work of Caldera, Inc. All Rights Reserved.
;
; THIS WORK IS A COPYRIGHT WORK AND CONTAINS CONFIDENTIAL,
; PROPRIETARY AND TRADE SECRET INFORMATION OF CALDERA, INC.
; ACCESS TO THIS WORK IS RESTRICTED TO (I) CALDERA, INC. EMPLOYEES
; WHO HAVE A NEED TO KNOW TO PERFORM TASKS WITHIN THE SCOPE OF
; THEIR ASSIGNMENTS AND (II) ENTITIES OTHER THAN CALDERA, INC. WHO
; HAVE ACCEPTED THE CALDERA OPENDOS SOURCE LICENSE OR OTHER CALDERA LICENSE
; AGREEMENTS. EXCEPT UNDER THE EXPRESS TERMS OF THE CALDERA LICENSE
; AGREEMENT NO PART OF THIS WORK MAY BE USED, PRACTICED, PERFORMED,
; COPIED, DISTRIBUTED, REVISED, MODIFIED, TRANSLATED, ABRIDGED,
; CONDENSED, EXPANDED, COLLECTED, COMPILED, LINKED, RECAST,
; TRANSFORMED OR ADAPTED WITHOUT THE PRIOR WRITTEN CONSENT OF
; CALDERA, INC. ANY USE OR EXPLOITATION OF THIS WORK WITHOUT
; AUTHORIZATION COULD SUBJECT THE PERPETRATOR TO CRIMINAL AND
; CIVIL LIABILITY.
;-----------------------------------------------------------------------;
;
; *** Current Edit History ***
; *** End of Current Edit History ***
;
; $Log$
; CMDLINE.A86 1.8 93/03/25 15:06:03
; tweak console block output
; ENDLOG
;
; DOSPLUS Command Line Editor Routines
;
include pcmode.equ
include i:msdos.equ
include i:char.def
include i:cmdline.equ
include i:reqhdr.equ
include i:driver.equ
PCM_CODE CSEG BYTE
public read_line, edit_size
extrn dbcs_lead:near
extrn cmdline_read:near
extrn raw_read:near
extrn cooked_write:near
extrn get_dseg:near
extrn device_driver:near
; WARNING - the following routines are to support history buffers
; As these are optional we muset NEVER call these routines unless
; the HISTORY_ON bit is set in @hist_flag.
extrn init_history:near
extrn save_history:near
extrn prev_cmd:near
extrn next_cmd:near
extrn match_cmd:near
extrn search_cmd:near
extrn match_word:near
extrn del_cur_history_buffer:near
extrn del_history_buffers:near
extrn goto_eol:near
extrn next_word:near
extrn prev_word:near
extrn del_bol:near
extrn deln_word:near
; The following are public for HISTORY.PCM
public next_char, save_line
public space_out, bs_out, put_string
public goto_bol
public del_eol, del_line
public char_info
public prev_w20
public deln_w10
; READ_LINE will read an editted line from the handle passed in BX
; into a buffer with the following format:-
;
; BYTE Maximum String Length
; BYTE Current String Length
; BYTE(s) String Buffer
;
; On Entry:-
; BX Input Handle
; CX Output Handle
; ES:DX Buffer Address
;
; On Exit:-
; String input by user
;
; The following conventions apply for the READ_LINE function
;
; ES Buffer segment
; SI Current cursor location in buffer (Index)
; DX Last Character in Buffer (Index)
;
DISABLE equ 80h ; Disable when advanced editing is off.
DISABLE_MASK equ 8000h
ESC_CODE equ 01h ; Scan code must be preceeded by escape byte.
NESC_CODE equ 00h ; No lead zero needed.
read_line:
push bp ; Save the Stack Frame Pointer
mov bp,sp ; Intialise it to the top of the
sub sp,RL_LENGTH ; READ_LINE control block and reserve
; control block
mov RL_INPUT,bx ; Initialize the INPUT Handle
mov RL_OUTPUT,cx ; the OUTPUT Handle
inc dx ! inc dx ; Skip max and Returned Length
mov RL_BUFOFF,dx ; and save the buffer offset
mov RL_BUFSEG,es ; and segment
xor ax,ax ; now we zero
mov RL_SAVPOS,ax ; both position in it
mov RL_SAVMAX,ax ; and it's size
mov al,column
mov RL_INICOL,ax ; save initial column
mov ax,cle_state ; use to set initial editing state
and ax,not (RLF_MATCH+RLF_DIRTY+RLF_RECALLED)
mov RL_FLAGS,ax ; save in flags
test ax,RLF_ENHANCED
jz read_line10
call init_history ; setup the history buffers
jmps read_line20
read_line10:
and RL_FLAGS,not RLF_INS ; clear insert mode
read_line20:
mov di,dx ; di -> buffer
xor bx,bx
or bl,es:byte ptr -2[di] ; Get the Maximum number of chars
mov RL_MAXLEN,bx ; and save for later
jnz read_line30 ; make sure some chars are requested
jmps ret_string10 ; if no chars just return
ret_string:
pop ax ; Remove local return address
mov ax,RL_FLAGS ; get command line editor state
mov cle_state,ax ; save state for next time
mov di,RL_BUFOFF ; Get the buffer Offset
mov es:byte ptr -1[di],dl ; Return the number of characters
push dx ; Save length of entry
add di,dx ; Point to the end of the buffer
mov al,CR
stosb ; Save CR
call write_char ; Print a CR and return to the user
pop dx
test RL_FLAGS,RLF_ENHANCED ; Do not add to history if in
jz ret_string10 ; compatibility mode
call save_history ; Save state of history buffer
ret_string10:
mov sp,bp ; Remove READ_LINE control Block
pop bp ; Restore BP and return to the caller
ret
read_line30:
xor si,si ; Currently at start of buffer
mov dx,si ; with an empty buffer.
xor bx,bx
or bl,es:byte ptr -1[di] ; Check if the buffer contains any
jz read_line40 ; data which is terminated by a CR
cmp es:byte ptr [bx+di],CR
jnz read_line40
mov dx,bx
read_line40:
call save_line ; Update Save Buffer variables
mov dx,si
;
; This is out main command loop - we get a character and try to match it
; with a command in our edit_table. If History is on we look at commands
; with the DISABLED bit set ie. enhanced commands.
; It a match isn't found we insert the character in the buffer, and optionally
; try to match with previous lines in the history buffer.
;
read_line_loop:
and RL_FLAGS,not RLF_KANJI ; initial flags
call get_char ; read the first character (AH Esc Flg)
mov cx,edit_size ; now scan the control table looking
mov bx,offset edit_table ; for a match
read_ll_next_cmd:
and ax,not DISABLE_MASK ; assume normal function
test RL_FLAGS,RLF_ENHANCED ; compatibilty required? then it
jz read_ll10 ; has to be a normal function
test EDIT_CNTRL,DISABLE_MASK ; history enabled, so we make
jz read_ll10 ; our code match DISABLE mask
or ax,DISABLE_MASK ; of table entry
read_ll10:
cmp ax,EDIT_CNTRL ; check for a match (Escape Flag
je read_ll_found_cmd ; and the character)
add bx,EDIT_LEN ; Add the entry length
loop read_ll_next_cmd ; and scan the whole table
; We have failed to find a command so insert char in buffer
test ah,ESC_CODE ; Ignore non-matched escaped keys
jnz read_line_loop
call save_char ; not an command so save the character
or RL_FLAGS,RLF_DIRTY ; and remember we have something new
; Are we in search mode ?
test RL_FLAGS,RLF_ENHANCED ; Compatibilty required?
jz read_line_loop
test RL_FLAGS,RLF_SEARCH+RLF_MATCH
jz read_line_loop ; is searching/matching on ?
push si ; save current offset
call search_cmd
pop ax ; this is our target offset
read_ll20:
cmp ax,si ; are we there yet ?
jae read_line_loop
push ax ; no, keep rewinding cursor
call prev_char ; until we reach position
pop ax ; before we tried to match
jmps read_ll20
read_ll_found_cmd: ; get the address of the corresponding
mov cx,EDIT_FUNC ; function from the table
call cx ; execute the correct function
jmps read_line_loop ; and go back for next character
eject
;
; the SAVE_CHAR routine will write the character in AL into
; the buffer in memory and then update the screen image. The
; RLF_INS flag is used to determine if INSERT is active.
;
save_c10:
ret
save_char:
cmp ah,TRUE ; Ignore any un-matched escape
jz save_c10 ; sequences
call save_kanji ; Test if AL is a Kanji Character
; and setup up the parameter blocks
; for the INTSAVE_CHAR routine
;
; INTSAVE_CHAR is the internal entry point to the Character Save
; routine. It assumes the following:-
;
; On Entry:- AX(AL) Contains the character
; CX the new character length in bytes
; RLF_KANJI Flag is set for a Kanji Character
; RL_KANJI Contains the kanji charater
;
intsave_char:
mov bx,cx
test RL_FLAGS,RLF_INS ; Overwrite the character in the
jnz save_c50 ; buffer currently
add bx,si ; Add the current index to the character
cmp bx,RL_MAXLEN ; size and compare against the buffer len
jae bell_char ; Full ? Yes Ring dat Bell !
cmp dx,si ; Are we at the end of the line
jnz intsave_c10 ; No so check character types
push ax ! push cx
call skip_one_char ; Skip the coresponding character in
pop cx ! pop ax ; the save buffer
jmps simple_save
intsave_c10:
push ax ; Save the Input Character
call char_type ; Get the character type
mov bx,ax ; and save in BX
mov al,es:[di] ; get the byte to be replaced
call char_type ; and get its type
and ah,CHAR_SIZE ; Mask the Character SIZE attributes
and bh,CHAR_SIZE ; and check both storage and display
; sizes are the same for old and new
cmp ah,bh ; and do simple save if the character
pop ax ; Restore the input character to AX(AL)
jnz save_c30 ; type match
sub dx,cx ; Character overwritten so prevent
; Max Index being incremented
simple_save:
add si,cx ; Assume at the EOL
add dx,cx
stosb ; Save the character typed
test RL_FLAGS,RLF_KANJI ; is this a Kanji character
jz simple_s10 ; No so just output 1 character
call put_char ; and echo it to the user
mov al,byte ptr RL_KANJI+1 ; Get the high byte of the Kanji
stosb ; character save and then display it.
simple_s10:
jmp put_char
; ret
;
; The SAVE_C30 function supports the Complex overwrite conditions
; where the size of the character in memory or on the display do not
; match with those of the present incumbent. eg a SPACE character
; overwriting a TAB or a KANJI character overwriting a SPACE.
;
; To minimize the complexity of the code the character to be
; overwritten is deleted and the new character then inserted.
; This is not an optimal solution but drastically reduces the
; amount of code required.
;
save_c30:
push ax ! push cx
call deln_char
pop cx ! pop ax
cmp dx,si
jz simple_save
or RL_FLAGS,RLF_INS
call save_c50
and RL_FLAGS,not RLF_INS
ret
bell_char:
mov al,BELL
jmp write_char
;
; This code is called when INSERT mode is active and a
; character (possibly Kanji) is to be inserted in the buffer
;
; On Entry:- CX the new character length in bytes
;
save_c50:
mov bx,cx ; Save new character length
add cx,dx ; Add the current max to the character
cmp cx,RL_MAXLEN ; size and compare against the buffer len
jae bell_char ; Full ? Yes Ring dat Bell !
mov cx,bx ; Restore Character Length
cmp dx,si ; If we are at the end of the line
je simple_save ; Use the simple save code
;
; Create space in the current buffer for the new character
;
push ds
push si ! push di
mov cx,dx ! sub cx,si ; CX -> Number of bytes to move
mov di,dx ! add di,RL_BUFOFF ; DI -> End of Destination Offset
add di,bx ! dec di ; -> + Insert Char len - 1
mov si,di ! sub si,bx ; SI -> DI - Insert Char Len
push es ! pop ds ; DS == ES
std ; Make the right amount of space in
rep movsb ; the buffer
cld
pop di ! pop si
pop ds
add dx,bx ; Update the Buffer Length
stosb ; Save the New character
test RL_FLAGS,RLF_KANJI ; Check if this was a Kanji Character
jz save_c60 ; No
xchg al,ah ! stosb ; Yes Save high byte
save_c60:
mov cx,dx ! sub cx,si ; Display the updated string
add si,bx ! push si ; Save the Updated Index
mov si,di ! sub si,bx ; Get the offset of the new char
call put_string ; in the buffer and display all
pop si ; Restore the new index
xchg di,dx ; and calculate the number of BS
call calc_chars ; characters required to get back
xchg di,dx
jmp bs_out
;
; On Entry: AL First byte of Character
;
; On Exit: AX Complete Character Code
; CX Character Size Bytes
; RL_KANJI and RLF_KANJI set correctly
;
save_kanji:
and RL_FLAGS,not RLF_KANJI
mov RL_KANJI,ax ; Save the Character
call char_type ; Is this the first byte of a
test ah,CHAR_KANJI ; two byte Kanji character
mov cx,1 ; Character size in bytes
jz save_k10 ; No
or RL_FLAGS,RLF_KANJI ; Set internal Flag
call get_char ; Get the high byte and save
mov byte ptr RL_KANJI+1,al ; in the local variable
mov ax,RL_KANJI ; Get the complete character
mov cx,2 ; Character size in bytes
save_k10:
ret
eject
;
; The following group of functions modify the flags which control
; the command line editor.
;
toggle_ins:
xor RL_FLAGS,RLF_INS ; Toggle the OverWrite/Insert
ret ; Flag
toggle_search:
and RL_FLAGS,not RLF_MATCH ; clear match bit
xor RL_FLAGS,RLF_SEARCH ; Toggle the Search on/off flag
ret
eject
;
; This group of functions moves the cursor along the display
; as well as updating the local variables.
;
goto_bol:
test si,si ; Move the cursor to the begining of
jz goto_b10 ; the displayed line
mov di,si ; Set the buffer index to the
xor si,si ; start of the line and the current
call calc_chars ; location
call bs_out
xor si,si
mov di,RL_BUFOFF
goto_b10:
ret
next_char:
cmp si,dx
jnz next_c05 ; Treat this as "F1" when we at the
jmp copy_char ; end of the line
next_c05:
mov al,es:[di] ; Get the Offset of the next character
mov cx,1 ; the character itself and assume
call char_type ; it is 1 byte long
test ah,CHAR_KANJI ! jz next_c10
inc cx
next_c10:
xchg si,di ; Get the string offset in SI
call put_string ; display the character and
xchg si,di ; restore the register contents
add si,cx
add di,cx
ret
prev_char:
test si,si ; begining of line ?
jz prev_w30
push dx ! push si ! push di
mov si,RL_BUFOFF ; Scan from the begining of the buffer
mov dx,si ; keeping the last match in DX
prev_c10:
call char_info ; Get the character information
cmp si,di ; Stop when we get to the current
je prev_w20 ; character location
mov dx,si ; Save current location
jmps prev_c10 ; and repeat
prev_w20:
sub si,dx ; Calculate character length
push si ; save for update
sub di,RL_BUFOFF ; Convert Offset to Index
neg si ! add si,di ; Set the buffer index to the current
call calc_chars ; location and the previous character
call bs_out ; BackSpace over character
pop cx ; Restore the character size
pop di ! pop si ! pop dx
sub si,cx ; Update the Index and Pointer
sub di,cx ; variables.
prev_w30:
ret
eject
;
; This group of functions deletes characters or groups of characters
; from the buffer.
;
delf_char:
cmp si,dx ; any chars to our right ?
jb deln_char ; yes, delete them first
jmp skip_one_char
; ret ; discard next saved char
del_eol:
mov cx,dx ! sub cx,si ; Calculate the number of bytes to
jcxz del_eol10 ; delete and jump to DELN_WORD if
add cx,di ; non zero. Convert to an offset
jmps deln_w10 ; and jmp to common code.
del_eol10:
ret
delp_char:
or si,si ! jz del_eol10 ; Ignore if the user is at the start
call back_one_char ; of the line otherwise move back one
call prev_char ; character in the line buffer
deln_char:
cmp dx,si ! jz del_eol10
mov al,es:[di] ; Get the Offset of the next character
lea cx,1[di] ; the character itself and assume
call char_type ; it is 1 byte long
test ah,CHAR_KANJI ! jz deln_w10
inc cx
; jmps deln_w10
;
; The 3 delete functions come together at this point with the standard
; register format Plus CX is the offset of the first character not to
; be deleted.
;
deln_w10:
push cx ; Save Delete Offset
xchg di,dx ; Determine the no of characters
call calc_chars ; displayed to the end of the line
xchg di,dx
mov bx,cx ; Save the Column count
pop ax ; restore the delete offset
push bx ! push bx ; Save the count twice
push si ! push di
mov cx,dx ! sub cx,si ; No of chars from old EOL
mov si,ax ; Get the Source Offset
sub ax,di ; calculate its length.
sub dx,ax ; Update the string length
sub cx,ax ; Number of chars to copy
push ds ; Move the contents of the
push es ! pop ds ; string down in memory and
rep movsb ; then update the screen image
pop ds
pop si ! pop di ; Get the current buffer offset
; Restore SWAPPED SI <-> DI
mov cx,dx ; Calculate the length of the
sub cx,di ; string and print it alll
call put_string
xchg si,di ; Restore SI and DI
jcxz deln_w20
xchg di,dx ; Calculate the number of columns
call calc_chars ; displayed
xchg di,dx
deln_w20:
pop bx ; Restore the original line length
sub bx,cx ; and calculate the number of spaces
mov cx,bx ; required to overwrite the data
call space_out
pop cx ; Finally move the cursor back to
jmp bs_out ; its correct place
;
; Delete the contents of the complete line
;
del_line:
mov RL_SAVPOS,0 ; Reset the buffer index
test dx,dx
jz del_l10
call goto_bol ; Jump to the begining of the line
mov di,dx ; calculate the number of display
call calc_chars ; columns it currently takes up
call space_out ; Overwrite with spaces
call bs_out ; Move back to the start of the line
xor si,si ; and update all the initial variables
mov dx,si
mov di,RL_BUFOFF
del_l10:
ret
eject
;
; The following routines manipulate the SAVE Buffer data. Which
; is initialised on entry to this function.
;
; SKIP_ONE_CHAR increments the Save Buffer control variables and
; returns the number of bytes skipped in CX.
;
; On Entry: Standard Registers
;
; On Exit: AX Next Character in Buffer
; CX Character Size (Bytes)
;
skip_one_char:
xor cx,cx
mov bx,RL_SAVPOS ; Update the Save Buffer variables
cmp bx,RL_SAVMAX ; Check the current save buffer is
jae soc_20 ; valid and has not been exhausted.
; Otherwise increment the RL_SAVPOS
mov bx,offset savbuf ; pointer by one character. This
add bx,RL_SAVPOS ; means that the RL_SAVPOS can be
mov al,ds:[bx] ; incremented by 1 or 2 depending on
call char_type ; the contents of the buffer
test ah,CHAR_KANJI
jz soc_10
mov ah,ds:1[bx]
inc cx
soc_10:
inc cx
soc_20:
add RL_SAVPOS,cx
ret
;
;
; BACK_ONE_CHAR decrements the Save Buffer control variables and
; returns the number of bytes skipped in CX.
;
; On Entry: Standard Registers
;
; On Exit: RL_SAVPOS points to previous buffer char
; AX,BX,CX,DX Unknown
;
back_one_char:
push dx
mov bx,offset savbuf ; Get the Buffer address
mov cx,bx ! add cx,RL_SAVPOS ; CX is the Current location
mov dx,bx ; DX is last matching character
boc_10:
cmp bx,cx ; Have we reached the current Char
jz boc_20 ; Yes exit and update buffer
mov dx,bx ; Update last character location
mov al,ds:[bx] ; incremented by 1 or 2 depending on
call char_type ; the contents of the buffer
inc bx
test ah,CHAR_KANJI ; Increment pointer by 2 for a Kanji
jz boc_10 ; character
inc bx
jmps boc_10
boc_20:
sub dx,offset savbuf ; Calculate the character Index
mov RL_SAVPOS,dx ; and save in RL_SAVPOS
pop dx
ret
copy_char:
cmp dx,si ; If at end of line copy characters
jz copy_c5
call next_char ; Otherwise just move by 1
jmp copy_c10
copy_c5:
call skip_one_char ; Calculate Bytes to copy
jcxz copy_c10 ; Skip Update in no characters skipped
sub RL_SAVPOS,cx ; Restore the Buffer Position
jmps copy_a10 ; and copy the data
copy_c10:
ret
copy_till_char:
cmp dx,si ; Copy out if at end of line
jnz move_till_char
call skip_till_char ; Returns index to the next char
sub RL_SAVPOS,cx
jmps copy_a10
move_till_char:
mov RL_SAVPOS,si ; Start search from the current
call skip_till_char ; position
jcxz no_move ; CX=0 - dont move
move_along:
push cx
call next_char ; Shuttle along the line until
pop cx ; we reach the character
loop move_along
no_move:
ret
copy_all:
mov cx,RL_SAVMAX ; Calculate the number of bytes to
sub cx,RL_SAVPOS ; copy from the buffer.
copy_a10:
cmp cx,0 ; do we have nothing to copy
jle copy_a30 ; (or less than nothing..)
push RL_FLAGS ; Save State flags and prevent
or RL_FLAGS,RLF_INS ; SAVPOS being modified
copy_a20:
push cx
and RL_FLAGS,not RLF_KANJI
call skip_one_char ; Return the next character and its
cmp cx,1
jz copy_a25 ; size in bytes
mov RL_KANJI,ax ; Save the Kanji Character and
or RL_FLAGS,RLF_KANJI ; set the control flag
pop bx
dec bx
push bx ; Decrement the Loop Count
copy_a25:
call intsave_char ; Save the character
pop cx ; and repeat till all bytes have
loop copy_a20 ; been copied
pop RL_FLAGS ; Restore State Flags
copy_a30:
ret
skip_till_char:
call get_char ; Get the first character
call save_kanji ; Setup RL_KANJI etc.
push dx
call skip_one_char ; don't match on 1st char
mov dx,cx ; remember we've skipped 1st char
jcxz stc_40 ; buffer exhausted
stc_10:
call skip_one_char ; Get the Next Character
jcxz stc_40 ; Buffer exhausted
add dx,cx ; Update the Total Byte Count
cmp cx,2 ! jz stc_20 ; Was this a Kanji Character
test RL_FLAGS,RLF_KANJI ; No but are we looking for one ?
jnz stc_10 ; Yes so get the next character
cmp al,byte ptr RL_KANJI ; Have we got a matching character ?
jnz stc_10 ; No so look again
jmps stc_30 ; Return Sucess
stc_20: ; Kanji Character in Buffer
test RL_FLAGS,RLF_KANJI ; Are we looking for a Kanji Char
jz stc_10 ; No so try again
cmp ax,RL_KANJI ; Check the character and repeat
jnz stc_10 ; if they donot match
stc_30: ; Character Match
sub dx,cx ; Correct the Total Byte Count
sub RL_SAVPOS,cx ; point to the matching char
xchg cx,dx ; and return the Match Count
pop dx
ret
stc_40: ; No Match
sub RL_SAVPOS,dx ; Restore RL_SAVPOS to orginal value
xor cx,cx ; and return 0000 characters skipped
pop dx
ret
;
; Update the Save buffer with the contents of the users
; line buffer.
;
; On Entry: ES:DI -> Current location in Buffer
; DX No. of bytes in buffer
;
; On Exit: Update RL_SAVMAX, RL_SAVPOS, RL_SAVBUF
;
save_line:
xor ax,ax
mov RL_SAVPOS,ax
mov RL_SAVMAX,ax
mov cx,dx ; Current Line Length
jcxz save_l10
cmp cx,savbuf_size ; clip the amount saved
jb save_l5 ; to be a maximum of
mov cx,savbuf_size ; the save buffer size
save_l5:
mov RL_SAVMAX,cx ; Set the Save Data Length
push ds ! push es
push si ! push di
push ds ! pop es
lds si,RL_BUFPTR
mov di,offset savbuf
rep movsb ; save the data
pop di ! pop si
pop es ! pop ds
save_l10:
; ret
ignore_char:
ret
mem_line: ;; JFL save from beginning of line
call save_line
jmp goto_bol
; ret
eof_char: ;; JFL make F6 return a CTL Z
mov al,01Ah
mov cx,1
jmp intsave_char
; ret
ctlat_char: ;; JFL make F7 return a CTL @
mov al,0h
mov cx,1
jmp intsave_char
; ret
eject
;
; CHAR_TYPE get the next character from the buffer ES:SI and returns
; its type in AH using the equates CHAR_????. The character is returned
; in AL.
;
;
;
char_type:
mov ah,CHAR_SPACE or CHAR_STD ; WhiteSpace
cmp al,' ' ! jz char_t100
mov ah,CHAR_TAB ; Tab Character
cmp al,TAB ! jz char_t100
mov ah,CHAR_ALPHAN or CHAR_STD
cmp al,CTLU ! jz char_t100 ; Control-U and Control-T are treated
cmp al,CTLT ! jz char_t100 ; as normal characters
mov ah,CHAR_CTL ; Control Character
cmp al,' ' ! jb char_t100
mov ah,CHAR_ALPHAN or CHAR_STD
cmp al,'0' ! jb char_t90 ; Return SYMBOL
cmp al,'9' ! jbe char_t100 ; Return AlphaNumeric
cmp al,'A' ! jb char_t90 ; Return Symbol
cmp al,'Z' ! jbe char_t100 ; Return AlphaNumeric
cmp al,'a' ! jb char_t90 ; Return Symbol
cmp al,'z' ! jbe char_t100 ; Return AlphaNumeric
cmp al,80h ! jb char_t90 ; Return Symbol
mov ah, CHAR_KANJI ; assume character is 16 bits
call dbcs_lead ; is byte a DBCS lead?
je char_t100 ; yes - done
char_t90:
mov ah,CHAR_OTHER or CHAR_STD ; no - Normal Character Symbol
char_t100:
ret
;
; CHAR_INFO will return various information about the character
; at ES:SI
;
; On Entry: ES:SI Character Pointer
; BX Current Column No.
; CX Byte Scan Count
;
; On Exit: ES:SI Points to the next Character
; BX Updates Column No.
; CX Updates Byte Scan Count
; AH Character type Flags
; AL First byte of Character
char_info:
lods es:al
call char_type ; Test the character type and assume
inc bx ; it will take 1 Screen location
test ah,CHAR_ONECOL
jnz char_i20
inc bx ; Now check for the Control Characters
test ah,CHAR_CTL ; which take up 2 cols
jnz char_i20
test ah,CHAR_KANJI ; If this was the first byte of a
jz char_i10 ; KANJI character then skip the
inc si ! dec cx ; next byte
jmps char_i20
char_i10:
push ax ; Save AX and calculate the number
dec bx ! dec bx ; of screen locations that this TAB
mov ax,bx ; character will use based on the fact
and ax,7 ; BX contains the current column
neg ax ! add ax,8
add bx,ax
pop ax
char_i20:
ret
eject
;
; CALC_CHARS calculates the number of character locations used
; on the screen to display a particular sub-string of the current
; buffer. This routine takes account of the Kanji, Control and TAB
; characters.
;
; On Entry: SI Start Buffer Index
; DI End Buffer Index
;
; On Exit: CX Count
;
calc_chars:
push bx
push si ! push di
mov bx,RL_INICOL ; Get the initial Column
sub di,si ; DI = Sub-string length bytes
mov cx,si ; Use the Start Index for the
mov si,RL_BUFOFF ; initial count and scan from the
jcxz calc_c20 ; start of the buffer
calc_c10:
call char_info
loop calc_c10
calc_c20:
mov cx,di ; Sub-String Length
mov di,bx ; Current Column position
calc_c30:
call char_info
loop calc_c30
sub bx,di
mov cx,bx
pop di ! pop si
pop bx
ret
eject
;
; The following functions are purely Low level character output
; functions.
;
space_out: ; Write CX Space characters to the
mov al,' ' ; Output handle
jmps block_out
bs_out:
mov al,CTLH ; Write CX BackSpace characters to
;; jmps block_out ; Output Handle
block_out:
jcxz block_o20
push cx
block_o10:
call write_char ; output this character
loop block_o10
pop cx
block_o20:
ret
;
; Display CX characters from the string at ES:SI
;
put_string:
jcxz puts_s20
push cx ! push si
put_s10:
push cx
lods es:al
call put_char
pop cx
loop put_s10
pop si ! pop cx
puts_s20:
ret
;
; Display the character in AL
;
put_char:
cmp al,' ' ! jae write_char ; skip if it's printable
cmp al,CTLT! je write_char ; Control-T and Control-U are treated
cmp al,CTLU! je write_char ; like normal Characters.
cmp al,TAB ! je write_char ; skip if it's TAB
or al,040h ; Convert Character to Uppercase
push ax ; save it
mov al,'^' ; display the character
call write_char ; in ^X format
pop ax
write_char:
push es
push dx
push cx
push si
push di
push ax ; char on stack
mov bx,RL_OUTPUT ; Output AL to the OUTPUT Handle
push ss ! pop es ; ES:DX -> Character Buffer
mov si,sp ; buffer offset
mov cx,1 ; character count
call cooked_write ; Write Character
pop ax
pop di
pop si
pop cx
pop dx
pop es
ret
;
; Read 1 a character from RL_INPUT saving all the vital registers
; from corruption. If the first character is the ESCAPE character
; set AH to TRUE and read the next byte. Otherwise AH is FALSE
;
get_char:
push ds
push es
push dx
push si
push di
call get_dseg ; point at pcmode data
lds si,con_device ; DS:SI -> current console device
test ds:DH_ATTRIB[si],DA_IOCTL ; test bit 14: IOCTL bit
jz get_c05 ; error if IOCTL not supported
sub sp,RH_SIZE ; reserve this many words on the stack
mov bx,sp ; SS:BX -> request packet
push ss ! pop es ; ES:BX -> request packet
lea dx,RL_FLAGS ; point at flags
mov es:RH_CMD[bx],CMD_OUTPUT_IOCTL
mov es:RH_LEN[bx],RH4_LEN
mov es:RH4_BUFOFF[bx],dx ; set up for a normal
mov es:RH4_BUFSEG[bx],ss ; IOCTL read/write
mov es:RH4_COUNT[bx],WORD
call device_driver ; execute the command
add sp,RH_SIZE ; reclaim the stack
get_c05:
call get_dseg ; point at pcmode data
mov bx,RL_INPUT ; BX = input stream
call cmdline_read ; get a character
mov ah,FALSE ; Assume this is NOT the Escape
cmp al,esc_char ; character and set high byte of the
jnz get_c10 ; match word to FALSE
call raw_read ; read the second byte of the escape
mov ah,ESC_CODE ; sequence, setting high byte to ESC
get_c10:
pop di
pop si
pop dx
pop es
pop ds
ret
PCM_RODATA CSEG WORD
EDIT_CNTRL equ cs:word ptr 0[bx] ; Character and Esc Flag
EDIT_FUNC equ cs:word ptr 2[bx] ; Edit Function Address
EDIT_LEN equ 4 ; Edit Table Entry Size
esc_char db 0 ; Command Line Editor Escape Character
edit_size dw (offset edit_end - edit_table)/EDIT_LEN
edit_table db CR ! db NESC_CODE ! dw ret_string
db LF ! db NESC_CODE ! dw ignore_char
db CTLH ! db NESC_CODE ! dw delp_char
db DEL ! db NESC_CODE ! dw delf_char
db ESC ! db NESC_CODE ! dw del_line
db ';' ! db ESC_CODE ! dw copy_char ; Function 1
db '<' ! db ESC_CODE ! dw copy_till_char ; Function 2
db '=' ! db ESC_CODE ! dw copy_all ; Function 3
db '>' ! db ESC_CODE ! dw skip_till_char ; Function 4
db '?' ! db ESC_CODE ! dw mem_line ; Function 5
db '@' ! db ESC_CODE ! dw eof_char ; Function 6
db 'A' ! db ESC_CODE ! dw ctlat_char ; Function 7
db 'B' ! db ESC_CODE or DISABLE ! dw match_cmd ; Function 8
db 'R' ! db ESC_CODE ! dw toggle_ins ; Insert
db 'S' ! db ESC_CODE ! dw delf_char ; Delete
db 'K' ! db ESC_CODE or DISABLE ! dw prev_char ; Left Arrow
db 'M' ! db ESC_CODE or DISABLE ! dw next_char ; Right Arrow
; When advanced editing is disabled the match for Left/Right arrows will fall
; through to here
db 'K' ! db ESC_CODE ! dw delp_char ; Left Arrow - compat
db 'M' ! db ESC_CODE ! dw copy_char ; Right Arrow - compat
;
; Extended functions from here on
;
db 'C' ! db ESC_CODE or DISABLE ! dw del_cur_history_buffer ; Func 9
db 'D' ! db ESC_CODE or DISABLE ! dw del_history_buffers ; Func 10
db 'G' ! db ESC_CODE or DISABLE ! dw goto_bol ; Home
db 'O' ! db ESC_CODE or DISABLE ! dw goto_eol ; End
db 't' ! db ESC_CODE or DISABLE ! dw next_word ; Control Right Arrow
db 's' ! db ESC_CODE or DISABLE ! dw prev_word ; Control Left Arrow
db CTLV ! db NESC_CODE or DISABLE ! dw toggle_ins
db CTLQ ! db NESC_CODE or DISABLE ! dw goto_bol
db CTLW ! db NESC_CODE or DISABLE ! dw goto_eol
db CTLR ! db NESC_CODE or DISABLE ! dw match_cmd
db CTLD ! db NESC_CODE or DISABLE ! dw next_char
db CTLS ! db NESC_CODE or DISABLE ! dw prev_char
db CTLF ! db NESC_CODE or DISABLE ! dw next_word
db CTLA ! db NESC_CODE or DISABLE ! dw prev_word
db CTLG ! db NESC_CODE or DISABLE ! dw deln_char
db CTLT ! db NESC_CODE or DISABLE ! dw deln_word
db CTLY ! db NESC_CODE or DISABLE ! dw del_line
db CTLB ! db NESC_CODE or DISABLE ! dw del_bol
db CTLK ! db NESC_CODE or DISABLE ! dw del_eol
db 'I' ! db ESC_CODE or DISABLE ! dw ignore_char ; PageUP
db 'Q' ! db ESC_CODE or DISABLE ! dw ignore_char ; PageDown
db 'H' ! db ESC_CODE or DISABLE ! dw prev_cmd ; Up Arrow
db 'P' ! db ESC_CODE or DISABLE ! dw next_cmd ; Down Arrow
db CTLE ! db NESC_CODE or DISABLE ! dw prev_cmd
db CTLX ! db NESC_CODE or DISABLE ! dw next_cmd
db CTLUB ! db NESC_CODE or DISABLE ! dw toggle_search ; Default search mode
edit_end rb 0
PCMODE_DATA DSEG WORD
extrn con_device:dword ; Current Console Device
extrn column:byte ; Console Cursor Location
savbuf_size equ 128
extrn savbuf:byte ; fixed location in DOS data area
extrn cle_state:word ; command line editing state
end