/* Copyright 1982 Alcyon Corporation 8716 Production Ave. San Diego, Ca. 92121 */ /*char *version "@(#) etoa - jan 24, 1982"; */ /* * IEEE Floating Point to Ascii String Conversion Routine : * IEEE Standard Single Precision Representation Floating Point * * char * * etoa(f,buf,prec) * float f; * char *buf; * int prec; * * No more than 9 decimal digits are allowed in single precision. * Largest positive number is 3.4 * 10^33 and the smallest positive * number is 1.2 * 10^-38. * Rely's on the fact that a long and a float are both 32 bits. */ #define BIAS 127L #ifndef ISIEEE /* if this is compiled or executed with other than ieee fp */ float _ieeetof(); #else float _efake(); #endif char * etoa(fl,buf,prec) long fl; /* ieee formatted float */ char *buf; int prec; { register char *bp; register int exp, digit; float f; prec = (prec <= 0) ? 1 : (prec <= 9) ? prec : 9; bp = buf; if(fl == 0) goto shortcut; if(fl == 0x7f800000) { /* positive infinity */ strcpy(bp,"+infinity"); return(bp); } if(fl == 0xff800000) { /* negative infinity */ strcpy(bp,"-infinity"); return(bp); } #ifndef ISIEEE f = _ieeetof(fl); /* get floating point value */ #else f = _efake(fl); #endif #ifndef ISIEEE if (f < 0.0) { /* negative float */ #else if (fl & 0x80000000) { /* negative float */ #endif *bp++ = '-'; f = -f; /* make it positive */ } #ifndef ISIEEE if (f == 0.0) { #else if (fl == 0) { #endif shortcut: *bp++ = '0'; *bp++ = '.'; while (prec--) *bp++ = '0'; *bp++ = 'e'; *bp++ = '0'; *bp++ = '0'; *bp = 0; return(buf); } for (exp=0; f < 1.0; f = f * 10.0) /* get negative exp */ exp--; for ( ; f >= 1.0; f = f / 10.0) /* 0.XXXXXXE00 * 10^exp */ exp++; exp--; /* for one explicit digit */ f = f * 10.0; digit = f; /* get one digit */ f = f - digit; *bp++ = digit + '0'; *bp++ = '.'; while(prec-- > 0) { /* get prec. decimal places */ f = f * 10.0; digit = f; f = f - digit; *bp++ = digit + '0'; } *bp++ = 'e'; if (exp < 0) { exp = -exp; *bp++ = '-'; } *bp++ = (exp / 10) + '0'; *bp++ = (exp % 10) + '0'; *bp = 0; return(buf); } #ifdef ISIEEE /* if these routines are executed on a 68000 using ieee then no need to do a translation !!! */ float _efake(lf) float lf; { return(lf); } #endif