#include float *f1(); float f2(); struct type { float ft; double dt; float *pft; } fstruc; char *fstr = "-2.3E-4"; char *astr = "8.6324"; main() { double d; float f, *fp; char *s, buf[20]; long l; int i; if ((fp = f1()) != fstruc.pft) error(0xf1); if ((f = f2()) != 2.0) error(0xf2); d = f; if (d != f) error(0xf3); f = atof(fstr); s = ftoa(f,buf,6); if (strcmp(s,"-0.000230") != 0) error(0xf4); f = 3.4; l = f; if (l != 3L) error(0xf5); i = f; if (i != 3) error(0xf6); f = l; if (f < 3.0) error(0xf7); f = i; if (f < 3.0) error(0xf8); f = atof(astr); printf("%s ==> ~ %f or %e\n",astr,f,f); printf("Far Freaking Out....\n"); } float * f1() { return(fstruc.pft); } float f2() { return(2.0); } error(enum) int enum; { printf("%x\n",enum); }