From 5eba86b4b72b1b7306bcce8933ad3393fd78af1f Mon Sep 17 00:00:00 2001 From: Louis <47295080+LouisRaverdy@users.noreply.github.com> Date: Mon, 23 May 2022 23:08:49 +0200 Subject: [PATCH] Update SDK --- Source/DiscordRpc/DiscordRpc.Build.cs | 4 ++-- Source/DiscordRpc/Private/DiscordRpc.cpp | 4 ++-- Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp | 2 -- Source/DiscordRpc/Private/DiscordRpcPrivatePCH.h | 4 +--- Source/DiscordRpc/Public/DiscordRpc.h | 4 ++-- Source/DiscordRpc/Public/DiscordRpcBlueprint.h | 2 -- .../ThirdParty/DiscordRpcLibrary/DiscordRpcLibrary.Build.cs | 4 ++-- 7 files changed, 9 insertions(+), 15 deletions(-) diff --git a/Source/DiscordRpc/DiscordRpc.Build.cs b/Source/DiscordRpc/DiscordRpc.Build.cs index 7279484..1b407a1 100644 --- a/Source/DiscordRpc/DiscordRpc.Build.cs +++ b/Source/DiscordRpc/DiscordRpc.Build.cs @@ -1,4 +1,4 @@ -// Copyright Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; @@ -56,4 +56,4 @@ public class DiscordRpc : ModuleRules string BaseDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, "..", "..", "Source", "ThirdParty", "DiscordRpcLibrary")); PublicIncludePaths.Add(Path.Combine(BaseDirectory, "Include")); } -} +} \ No newline at end of file diff --git a/Source/DiscordRpc/Private/DiscordRpc.cpp b/Source/DiscordRpc/Private/DiscordRpc.cpp index 6d619e8..d351801 100644 --- a/Source/DiscordRpc/Private/DiscordRpc.cpp +++ b/Source/DiscordRpc/Private/DiscordRpc.cpp @@ -1,4 +1,4 @@ -// Copyright Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "DiscordRpc.h" #include "DiscordRpcPrivatePCH.h" @@ -74,4 +74,4 @@ void FDiscordRpcModule::FreeDependency(void*& Handle) #undef LOCTEXT_NAMESPACE -IMPLEMENT_MODULE(FDiscordRpcModule, DiscordRpc) +IMPLEMENT_MODULE(FDiscordRpcModule, DiscordRpc) \ No newline at end of file diff --git a/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp b/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp index 69068cb..e979ccc 100644 --- a/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp +++ b/Source/DiscordRpc/Private/DiscordRpcBlueprint.cpp @@ -1,5 +1,3 @@ -// Copyright Epic Games, Inc. All Rights Reserved. - #include "DiscordRpcBlueprint.h" #include "DiscordRpcPrivatePCH.h" #include "DiscordRpcBlueprint.h" diff --git a/Source/DiscordRpc/Private/DiscordRpcPrivatePCH.h b/Source/DiscordRpc/Private/DiscordRpcPrivatePCH.h index 3e11124..0c66aba 100644 --- a/Source/DiscordRpc/Private/DiscordRpcPrivatePCH.h +++ b/Source/DiscordRpc/Private/DiscordRpcPrivatePCH.h @@ -1,4 +1,2 @@ -// Copyright Epic Games, Inc. All Rights Reserved. - #include "Core.h" -#include "DiscordRpc.h" +#include "DiscordRpc.h" \ No newline at end of file diff --git a/Source/DiscordRpc/Public/DiscordRpc.h b/Source/DiscordRpc/Public/DiscordRpc.h index b389530..cf17979 100644 --- a/Source/DiscordRpc/Public/DiscordRpc.h +++ b/Source/DiscordRpc/Public/DiscordRpc.h @@ -1,4 +1,4 @@ -// Copyright Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once @@ -18,4 +18,4 @@ private: /** StartupModule is covered with defines, these functions are the place to put breakpoints */ static bool LoadDependency(const FString& Dir, const FString& Name, void*& Handle); static void FreeDependency(void*& Handle); -}; +}; \ No newline at end of file diff --git a/Source/DiscordRpc/Public/DiscordRpcBlueprint.h b/Source/DiscordRpc/Public/DiscordRpcBlueprint.h index 477d79e..233fa6a 100644 --- a/Source/DiscordRpc/Public/DiscordRpcBlueprint.h +++ b/Source/DiscordRpc/Public/DiscordRpcBlueprint.h @@ -1,5 +1,3 @@ -// Copyright Epic Games, Inc. All Rights Reserved. - #pragma once #include "CoreMinimal.h" diff --git a/Source/ThirdParty/DiscordRpcLibrary/DiscordRpcLibrary.Build.cs b/Source/ThirdParty/DiscordRpcLibrary/DiscordRpcLibrary.Build.cs index 468584b..a94590d 100644 --- a/Source/ThirdParty/DiscordRpcLibrary/DiscordRpcLibrary.Build.cs +++ b/Source/ThirdParty/DiscordRpcLibrary/DiscordRpcLibrary.Build.cs @@ -1,4 +1,4 @@ -// Copyright Epic Games, Inc. All Rights Reserved. +// Fill out your copyright notice in the Description page of Project Settings. using System.IO; using UnrealBuildTool; @@ -56,4 +56,4 @@ public class DiscordRpcLibrary : ModuleRules RuntimeDependencies.Add(Path.Combine(lib, "libdiscord-rpc.dylib")); } } -} +} \ No newline at end of file