'use strict'; const Discord = require("discord.js");// bring us the magic / kom maar op met die voorgeschreven library const zoizbot = new Discord.Client(); // discord client is now made zoizbot. wat een lol zeg tjonge var fs = require('fs'); console.log(`starting zoizbot...`); console.log(`loading configuration file...`) const config = require("./conf.json"); // de conf ophalen die we net gemaakt hadden / picking up the config file we made console.log(`Ready!`) //normally if you would make it properly you would catch any errors when loading the config zoizbot.on("ready", () => { console.log(`Zoizbot has started, and is serving ${zoizbot.users.cache.size} users, in ${zoizbot.guilds.cache.size} guilds.`); // you can display anything you want here, all the functions are available in de documentation from discord.js zoizbot.user.setActivity(`Ask me something with >`); // change this to whatever you want. check out https://discord.js.org/#/docs/main/12.3.1/general/welcome }); zoizbot.on("guildJoin", guild => { console.log(`I have joined ${guild.name}, I will be serving ${guild.memberCount} members!`); // Join server message in the console message.channel.send(`Hello ${guild.name} thank you for having me!`); }); zoizbot.on("guildLeave", guild => { console.log(`Adios! i will be leaving: ${guild.name} It was fun while it lasted!`); }); eval(fs.readFileSync('./commands/examples.js') + ''); //dirty but working trick to keep app main clean... zoizbot.login(config.token); //reading the "token" from the const config = conf.json btw the one you see is invalid now