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27 lines
618 B
C++
27 lines
618 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "BlueprintDataDefinitions.h"
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#include "Online.h"
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#include "OnlineSubsystem.h"
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#include "Interfaces/VoiceInterface.h"
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#include "Engine/GameInstance.h"
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#include "UObject/UObjectIterator.h"
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#include "VOIPLIB.generated.h"
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/**
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*
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*/
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UCLASS()
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class STEAM_API UVOIPLIB : public UBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable, Category = "VOIPLIB")
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static void ClearVoicePackets(UObject* WorldContextObject);
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};
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