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https://github.com/oven-sh/bun
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fix(windows): prevent buffer overflow in path handling (#22082)
Fixed buffer overflow in toKernel32Path when adding the long path prefix to Windows paths. The function was not checking if wpath.len + 4 would exceed the buffer size before creating the slice. Added bounds checking assertions to ensure: - Buffer has space for the 4-character prefix - Final result length fits within buffer bounds This prevents the "index out of bounds: index 73488, len 49147" panic that occurred when the ollama package processed long file paths on Windows. 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -274,8 +274,12 @@ pub fn toKernel32Path(wbuf: []u16, utf8: []const u8) [:0]u16 {
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return toWPath(wbuf, path);
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}
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if (utf8.len > 2 and bun.path.isDriveLetter(utf8[0]) and utf8[1] == ':' and bun.path.isSepAny(utf8[2])) {
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// Ensure we have space for the 4-character prefix
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bun.unsafeAssert(wbuf.len >= 4);
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wbuf[0..4].* = bun.windows.long_path_prefix;
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const wpath = toWPath(wbuf[4..], path);
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// Verify the result length fits within buffer bounds
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bun.unsafeAssert(wpath.len + 4 <= wbuf.len);
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return wbuf[0 .. wpath.len + 4 :0];
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}
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return toWPath(wbuf, path);
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112
test/regression/issue/22082-windows-path-overflow.test.ts
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112
test/regression/issue/22082-windows-path-overflow.test.ts
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@@ -0,0 +1,112 @@
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// Regression test for issue #22082
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// https://github.com/oven-sh/bun/issues/22082
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// Crash on ollama.generate due to Windows path buffer overflow
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import { test, expect } from "bun:test";
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import { tempDirWithFiles } from "harness";
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import { resolve } from "node:path";
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import { promises as fs } from "node:fs";
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test("Windows path handling doesn't crash with long paths", async () => {
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// Create a temp directory with a nested structure to simulate long paths
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const dir = tempDirWithFiles("22082-path-test", {
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"nested/deep/directory/structure/with/many/levels/file.txt": "test content",
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});
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// Test path resolution that could trigger the buffer overflow
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const longPath = resolve(
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dir,
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"nested",
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"deep",
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"directory",
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"structure",
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"with",
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"many",
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"levels",
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"file.txt"
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);
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// This should not crash - it may fail to access the file, but it shouldn't panic
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try {
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await fs.access(longPath);
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// File exists, good
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} catch (error) {
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// File doesn't exist or access failed, but we should not crash
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expect(error).toBeDefined();
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}
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// Test with an artificially long path that could cause overflow
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const veryLongPath = resolve(
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dir,
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"very".repeat(100),
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"long".repeat(100),
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"path".repeat(100),
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"that".repeat(100),
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"could".repeat(100),
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"cause".repeat(100),
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"buffer".repeat(100),
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"overflow.txt"
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);
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// This should also not crash
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try {
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await fs.access(veryLongPath);
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// Unlikely to exist, but if it does, that's fine
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} catch (error) {
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// Expected to fail, but should not crash
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expect(error).toBeDefined();
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}
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// Test fs.existsSync which was used in the ollama package
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expect(() => {
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require("node:fs").existsSync(longPath);
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}).not.toThrow();
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expect(() => {
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require("node:fs").existsSync(veryLongPath);
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}).not.toThrow();
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});
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// Test simulating the ollama package usage pattern
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test("ollama-like path handling doesn't crash", async () => {
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const dir = tempDirWithFiles("22082-ollama-test", {
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"image.jpg": "fake image data",
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});
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// Simulate what ollama's encodeImage function does
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async function simulateOllamaEncodeImage(imagePath: string): Promise<string> {
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if (typeof imagePath !== "string") {
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return Buffer.from(imagePath).toString("base64");
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}
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try {
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// This is the path resolution that triggered the crash
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const resolvedPath = resolve(imagePath);
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if (require("node:fs").existsSync(resolvedPath)) {
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// Read and convert to base64
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const fileBuffer = await fs.readFile(resolvedPath);
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return Buffer.from(fileBuffer).toString("base64");
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}
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} catch (error) {
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// Continue if there's an error
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}
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// Assume it's already base64
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return imagePath;
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}
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const imagePath = resolve(dir, "image.jpg");
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// This should not crash
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const result = await simulateOllamaEncodeImage(imagePath);
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expect(result).toBeDefined();
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expect(typeof result).toBe("string");
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// Test with a very long path
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const longImagePath = resolve(dir, "very".repeat(50) + "long".repeat(50) + "image.jpg");
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// This should also not crash
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const longResult = await simulateOllamaEncodeImage(longImagePath);
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expect(longResult).toBeDefined();
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expect(typeof longResult).toBe("string");
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});
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