Clean up how we reload entry point a little

This commit is contained in:
Jarred Sumner
2022-10-09 00:49:45 -07:00
parent 4b5c9acc72
commit 4dbbdb1671
2 changed files with 51 additions and 3 deletions

View File

@@ -278,6 +278,8 @@ pub const EventLoop = struct {
var transform_task: *HotReloadTask = task.get(HotReloadTask).?;
transform_task.*.run();
transform_task.deinit();
// special case: we return
return 0;
},
@field(Task.Tag, typeBaseName(@typeName(AnyTask))) => {
var any: *AnyTask = task.get(AnyTask).?;
@@ -486,6 +488,13 @@ pub const Poller = struct {
loader.onReady(@bitCast(i64, kqueue_event.data));
},
@field(Pollable.Tag, "BufferedOutput") => {
var loader = ptr.as(JSC.Subprocess.BufferedOutput);
loader.poll_ref.deactivate(loop);
loader.ready(@bitCast(i64, kqueue_event.data));
},
@field(Pollable.Tag, "FileSink") => {
var loader = ptr.as(JSC.WebCore.FileSink);
loader.poll_ref.deactivate(loop);
@@ -524,6 +533,21 @@ pub const Poller = struct {
loader.onPoll(0, 0);
},
@field(Pollable.Tag, "BufferedInput") => {
var loader = ptr.as(JSC.Subprocess.BufferedInput);
loader.poll_ref.deactivate(loop);
loader.onReady(0);
},
@field(Pollable.Tag, "BufferedOutput") => {
var loader = ptr.as(JSC.Subprocess.BufferedOutput);
loader.poll_ref.deactivate(loop);
loader.ready(0);
},
else => unreachable,
}
}
@@ -535,6 +559,7 @@ pub const Poller = struct {
const FileSink = JSC.WebCore.FileSink;
const Subprocess = JSC.Subprocess;
const BufferedInput = Subprocess.BufferedInput;
const BufferedOutput = Subprocess.BufferedOutput;
/// epoll only allows one pointer
/// We unfortunately need two pointers: one for a function call and one for the context
/// We use a tagged pointer union and then call the function with the context pointer
@@ -543,6 +568,7 @@ pub const Poller = struct {
FileSink,
Subprocess,
BufferedInput,
BufferedOutput,
});
const Kevent = std.os.Kevent;
const kevent = std.c.kevent;

View File

@@ -384,7 +384,7 @@ pub const VirtualMachine = struct {
pub fn reload(this: *VirtualMachine) void {
Output.debug("Reloading...", .{});
this.global.reload();
this.pending_internal_promise = this.loadEntryPoint(this.main) catch @panic("Failed to reload");
this.pending_internal_promise = this.reloadEntryPoint(this.main) catch @panic("Failed to reload");
}
pub fn io(this: *VirtualMachine) *IO {
@@ -1474,7 +1474,7 @@ pub const VirtualMachine = struct {
this.global.deleteModuleRegistryEntry(&str);
}
pub fn loadEntryPoint(this: *VirtualMachine, entry_path: string) !*JSInternalPromise {
pub fn reloadEntryPoint(this: *VirtualMachine, entry_path: []const u8) !*JSInternalPromise {
this.main = entry_path;
try this.entry_point.generate(this.bun_watcher != null, Fs.PathName.init(entry_path), main_file_name);
this.eventLoop().ensureWaker();
@@ -1500,7 +1500,29 @@ pub const VirtualMachine = struct {
this.pending_internal_promise = promise;
}
this.waitForPromise(promise);
return promise;
}
pub fn loadEntryPoint(this: *VirtualMachine, entry_path: string) !*JSInternalPromise {
var promise = try this.reloadEntryPoint(entry_path);
// pending_internal_promise can change if hot module reloading is enabled
if (this.bun_watcher != null) {
switch (this.pending_internal_promise.status(this.global.vm())) {
JSC.JSPromise.Status.Pending => {
while (this.pending_internal_promise.status(this.global.vm()) == .Pending) {
this.eventLoop().tick();
if (this.pending_internal_promise.status(this.global.vm()) == .Pending) {
this.eventLoop().autoTick();
}
}
},
else => {},
}
} else {
this.waitForPromise(promise);
}
this.eventLoop().autoTick();