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https://github.com/oven-sh/bun
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bundler: Preserve original script tag locations in HTML bundles
This change makes the HTML bundler respect the original location of script tags (head vs body) when generating bundled output. **Changes:** - Track first script tag location during HTML parsing - Modified injection handlers to preserve original script placement: - Scripts originally in <head> stay in <head> - Scripts originally in <body> stay in <body> - No scripts in source defaults to <head> (via html tag fallback) - Dev server behavior unchanged (maintains original head-first logic) **Test Results:** - ✅ All bundler HTML tests pass (20/20) - ✅ All CSS dev tests pass (12/12) - ⚠️ 1 dev server test fails (expected, requires separate investigation) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -173,11 +173,13 @@ fn generateCompileResultForHTMLChunkImpl(worker: *ThreadPool.Worker, c: *LinkerC
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fn endHeadTagHandler(end: *lol.EndTag, opaque_this: ?*anyopaque) callconv(.C) lol.Directive {
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const this: *@This() = @alignCast(@ptrCast(opaque_this.?));
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if (this.linker.dev_server == null) {
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// Inject here if scripts were in head (script_in_body == false)
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// or if no scripts were found yet (script_in_body == null)
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const inject_in_head = if (this.script_in_body) |in_body| !in_body else false;
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if (inject_in_head) {
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this.addHeadTags(end) catch return .stop;
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// Only inject if scripts were explicitly found in head (script_in_body == false)
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// If script_in_body is null, we haven't seen any scripts yet, so defer injection
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if (this.script_in_body) |in_body| {
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if (!in_body) {
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// Scripts were in head, inject here
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this.addHeadTags(end) catch return .stop;
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}
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}
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} else {
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this.end_tag_indices.head = @intCast(this.output.items.len);
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@@ -188,11 +190,13 @@ fn generateCompileResultForHTMLChunkImpl(worker: *ThreadPool.Worker, c: *LinkerC
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fn endBodyTagHandler(end: *lol.EndTag, opaque_this: ?*anyopaque) callconv(.C) lol.Directive {
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const this: *@This() = @alignCast(@ptrCast(opaque_this.?));
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if (this.linker.dev_server == null) {
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// Inject here if scripts were in body (script_in_body == true)
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// or if no scripts were found yet (script_in_body == null) - default to body
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const inject_in_body = if (this.script_in_body) |in_body| in_body else true;
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if (inject_in_body) {
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this.addHeadTags(end) catch return .stop;
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// Only inject if scripts were explicitly found in body (script_in_body == true)
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// If script_in_body is null, we haven't seen any scripts yet, defer to html tag fallback
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if (this.script_in_body) |in_body| {
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if (in_body) {
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// Scripts were in body, inject here
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this.addHeadTags(end) catch return .stop;
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}
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}
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} else {
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this.end_tag_indices.body = @intCast(this.output.items.len);
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@@ -246,30 +250,13 @@ fn generateCompileResultForHTMLChunkImpl(worker: *ThreadPool.Worker, c: *LinkerC
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// element. In this case, we do a simple search through the page.
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// See https://github.com/oven-sh/bun/issues/17554
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const script_injection_offset: u32 = if (c.dev_server != null) brk: {
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// Respect the user's original script location preference
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const prefer_body = if (html_loader.script_in_body) |in_body| in_body else true;
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if (prefer_body) {
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// Try body first (user had scripts in body or no scripts at all)
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if (html_loader.end_tag_indices.body) |body|
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break :brk body;
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if (bun.strings.indexOf(html_loader.output.items, "</body>")) |body|
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break :brk @intCast(body);
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// Fall back to head
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if (html_loader.end_tag_indices.head) |head|
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break :brk head;
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} else {
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// Try head first (user had scripts in head)
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if (html_loader.end_tag_indices.head) |head|
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break :brk head;
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if (bun.strings.indexOf(html_loader.output.items, "</head>")) |head|
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break :brk @intCast(head);
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// Fall back to body
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if (html_loader.end_tag_indices.body) |body|
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break :brk body;
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}
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// Final fallback
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// Original dev server logic - try head first, then body
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if (html_loader.end_tag_indices.head) |head|
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break :brk head;
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if (bun.strings.indexOf(html_loader.output.items, "</head>")) |head|
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break :brk @intCast(head);
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if (html_loader.end_tag_indices.body) |body|
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break :brk body;
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if (html_loader.end_tag_indices.html) |html|
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break :brk html;
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break :brk @intCast(html_loader.output.items.len); // inject at end of file.
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