Fix Buffer.from(text, "base64") and Buffer.toString("base64")

This commit is contained in:
Jarred Sumner
2022-11-08 21:30:54 -08:00
parent 9ccc455f8d
commit af3931371e
13 changed files with 515 additions and 1038 deletions

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@@ -182,5 +182,6 @@
"packet.h": "c",
"queue": "cpp"
},
"cmake.configureOnOpen": false
"cmake.configureOnOpen": false,
"C_Cpp.errorSquiggles": "Enabled"
}

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@@ -402,7 +402,6 @@ MINIMUM_ARCHIVE_FILES = -L$(BUN_DEPS_OUT_DIR) \
ARCHIVE_FILES_WITHOUT_LIBCRYPTO = $(MINIMUM_ARCHIVE_FILES) \
-larchive \
-lbase64 \
-ltcc \
-lusockets \
$(BUN_DEPS_OUT_DIR)/libuwsockets.o
@@ -457,13 +456,7 @@ npm-install:
$(NPM_CLIENT) install
.PHONY: base64
base64:
cd src/base64 && \
rm -rf src/base64/*.{o,ll,bc} && \
$(CC) $(EMIT_LLVM_FOR_RELEASE) $(BUN_CFLAGS) $(OPTIMIZATION_LEVEL) -g -fPIC -c *.c -I$(SRC_DIR)/base64 && \
$(CXX) $(EMIT_LLVM_FOR_RELEASE) $(CXXFLAGS) $(BUN_CFLAGS) -c neonbase64.cc -g -fPIC && \
$(AR) rcvs $(BUN_DEPS_OUT_DIR)/libbase64.a ./*.o
# Prevent dependency on libtcc1 so it doesn't do filesystem lookups
TINYCC_CFLAGS= -DTCC_LIBTCC1=\"\0\"
@@ -502,7 +495,7 @@ builtins: ## to generate builtins
generate-builtins: builtins
.PHONY: vendor-without-check
vendor-without-check: npm-install node-fallbacks runtime_js fallback_decoder bun_error mimalloc picohttp zlib boringssl libarchive libbacktrace lolhtml usockets uws base64 tinycc oniguruma
vendor-without-check: npm-install node-fallbacks runtime_js fallback_decoder bun_error mimalloc picohttp zlib boringssl libarchive libbacktrace lolhtml usockets uws tinycc oniguruma
BUN_TYPES_REPO_PATH ?= $(realpath ../bun-types)
@@ -854,7 +847,7 @@ clone-submodules:
git -c submodule."src/bun.js/WebKit".update=none submodule update --init --recursive --depth=1 --progress
.PHONY: devcontainer
devcontainer: $(OBJ_DIR) $(DEBUG_OBJ_DIR) clone-submodules libbacktrace mimalloc zlib libarchive boringssl picohttp identifier-cache node-fallbacks npm-install api analytics bun_error fallback_decoder bindings uws lolhtml usockets base64 tinycc runtime_js_dev sqlite oniguruma webcrypto-debug webcrypto
devcontainer: $(OBJ_DIR) $(DEBUG_OBJ_DIR) clone-submodules libbacktrace mimalloc zlib libarchive boringssl picohttp identifier-cache node-fallbacks npm-install api analytics bun_error fallback_decoder bindings uws lolhtml usockets tinycc runtime_js_dev sqlite oniguruma webcrypto-debug webcrypto
.PHONY: devcontainer-build
devcontainer-build:

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@@ -1,8 +0,0 @@
# Base64
This uses https://github.com/lemire/fastbase64
Changes:
- chromiumbase64 doesn't add a null byte
- chromiumbase64 handles some whitespace characters more loosely

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@@ -1,33 +1,42 @@
const std = @import("std");
extern fn bun_base64_encode(dest: [*]u8, src: [*]const u8, len: usize) usize;
extern fn bun_base64_decode(dest: [*]u8, src: [*]const u8, len: usize, out_len: *usize) usize;
pub const DecodeResult = struct {
written: usize,
fail: bool = false,
};
pub fn decode(destination: []u8, source: []const u8) DecodeResult {
var out: usize = 0;
const ret = bun_base64_decode(destination.ptr, source.ptr, source.len, &out);
if (ret == std.math.maxInt(usize) - 1) {
var wrote: usize = 0;
const result = zig_base64.standard.decoderWithIgnore(&[_]u8{
' ',
'\n',
'\r',
'\t',
std.ascii.control_code.VT,
}).decode(destination, source, &wrote) catch {
return .{
.written = out,
.written = wrote,
.fail = true,
};
}
// std.debug.assert(out == ret);
return .{
.written = out,
.fail = false,
};
return .{ .written = result, .fail = false };
}
pub fn decodeURLSafe(destination: []u8, source: []const u8) DecodeResult {
var wrote: usize = 0;
const result = urlsafe.decode(destination, source, &wrote) catch {
return .{
.written = wrote,
.fail = true,
};
};
return .{ .written = result, .fail = false };
}
pub fn encode(destination: []u8, source: []const u8) usize {
return bun_base64_encode(destination.ptr, source.ptr, source.len);
return zig_base64.standard.Encoder.encode(destination, source).len;
}
/// Given a source string of length len, this returns the amount of
@@ -46,10 +55,468 @@ pub fn encodeLen(source: anytype) usize {
return (source.len + 2) / 3 * 4;
}
pub const urlsafe = std.base64.Base64DecoderWithIgnore.init(
std.base64.url_safe_alphabet_chars,
pub const urlsafe = zig_base64.Base64DecoderWithIgnore.init(
zig_base64.url_safe_alphabet_chars,
null,
"= \t\r\n" ++ [_]u8{ std.ascii.control_code.VT, std.ascii.control_code.FF },
);
pub const urlsafeEncoder = std.base64.url_safe_no_pad.Encoder;
pub const urlsafeEncoder = zig_base64.url_safe_no_pad.Encoder;
// This is just std.base64 copy-pasted
// with support for returning how many bytes were decoded
const zig_base64 = struct {
const assert = std.debug.assert;
const testing = std.testing;
const mem = std.mem;
pub const Error = error{
InvalidCharacter,
InvalidPadding,
NoSpaceLeft,
};
const decoderWithIgnoreProto = switch (@import("builtin").zig_backend) {
.stage1 => fn (ignore: []const u8) Base64DecoderWithIgnore,
else => *const fn (ignore: []const u8) Base64DecoderWithIgnore,
};
/// Base64 codecs
pub const Codecs = struct {
alphabet_chars: [64]u8,
pad_char: ?u8,
decoderWithIgnore: decoderWithIgnoreProto,
Encoder: Base64Encoder,
Decoder: Base64Decoder,
};
pub const standard_alphabet_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".*;
fn standardBase64DecoderWithIgnore(ignore: []const u8) Base64DecoderWithIgnore {
return Base64DecoderWithIgnore.init(standard_alphabet_chars, '=', ignore);
}
/// Standard Base64 codecs, with padding
pub const standard = Codecs{
.alphabet_chars = standard_alphabet_chars,
.pad_char = '=',
.decoderWithIgnore = standardBase64DecoderWithIgnore,
.Encoder = Base64Encoder.init(standard_alphabet_chars, '='),
.Decoder = Base64Decoder.init(standard_alphabet_chars, '='),
};
/// Standard Base64 codecs, without padding
pub const standard_no_pad = Codecs{
.alphabet_chars = standard_alphabet_chars,
.pad_char = null,
.decoderWithIgnore = standardBase64DecoderWithIgnore,
.Encoder = Base64Encoder.init(standard_alphabet_chars, null),
.Decoder = Base64Decoder.init(standard_alphabet_chars, null),
};
pub const url_safe_alphabet_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_".*;
fn urlSafeBase64DecoderWithIgnore(ignore: []const u8) Base64DecoderWithIgnore {
return Base64DecoderWithIgnore.init(url_safe_alphabet_chars, null, ignore);
}
/// URL-safe Base64 codecs, with padding
pub const url_safe = Codecs{
.alphabet_chars = url_safe_alphabet_chars,
.pad_char = '=',
.decoderWithIgnore = urlSafeBase64DecoderWithIgnore,
.Encoder = Base64Encoder.init(url_safe_alphabet_chars, '='),
.Decoder = Base64Decoder.init(url_safe_alphabet_chars, '='),
};
/// URL-safe Base64 codecs, without padding
pub const url_safe_no_pad = Codecs{
.alphabet_chars = url_safe_alphabet_chars,
.pad_char = null,
.decoderWithIgnore = urlSafeBase64DecoderWithIgnore,
.Encoder = Base64Encoder.init(url_safe_alphabet_chars, null),
.Decoder = Base64Decoder.init(url_safe_alphabet_chars, null),
};
pub const standard_pad_char = @compileError("deprecated; use standard.pad_char");
pub const standard_encoder = @compileError("deprecated; use standard.Encoder");
pub const standard_decoder = @compileError("deprecated; use standard.Decoder");
pub const Base64Encoder = struct {
alphabet_chars: [64]u8,
pad_char: ?u8,
/// A bunch of assertions, then simply pass the data right through.
pub fn init(alphabet_chars: [64]u8, pad_char: ?u8) Base64Encoder {
assert(alphabet_chars.len == 64);
var char_in_alphabet = [_]bool{false} ** 256;
for (alphabet_chars) |c| {
assert(!char_in_alphabet[c]);
assert(pad_char == null or c != pad_char.?);
char_in_alphabet[c] = true;
}
return Base64Encoder{
.alphabet_chars = alphabet_chars,
.pad_char = pad_char,
};
}
/// Compute the encoded length
pub fn calcSize(encoder: *const Base64Encoder, source_len: usize) usize {
if (encoder.pad_char != null) {
return @divTrunc(source_len + 2, 3) * 4;
} else {
const leftover = source_len % 3;
return @divTrunc(source_len, 3) * 4 + @divTrunc(leftover * 4 + 2, 3);
}
}
/// dest.len must at least be what you get from ::calcSize.
pub fn encode(encoder: *const Base64Encoder, dest: []u8, source: []const u8) []const u8 {
const out_len = encoder.calcSize(source.len);
assert(dest.len >= out_len);
var acc: u12 = 0;
var acc_len: u4 = 0;
var out_idx: usize = 0;
for (source) |v| {
acc = (acc << 8) + v;
acc_len += 8;
while (acc_len >= 6) {
acc_len -= 6;
dest[out_idx] = encoder.alphabet_chars[@truncate(u6, (acc >> acc_len))];
out_idx += 1;
}
}
if (acc_len > 0) {
dest[out_idx] = encoder.alphabet_chars[@truncate(u6, (acc << 6 - acc_len))];
out_idx += 1;
}
if (encoder.pad_char) |pad_char| {
for (dest[out_idx..]) |*pad| {
pad.* = pad_char;
}
}
return dest[0..out_len];
}
};
pub const Base64Decoder = struct {
const invalid_char: u8 = 0xff;
/// e.g. 'A' => 0.
/// `invalid_char` for any value not in the 64 alphabet chars.
char_to_index: [256]u8,
pad_char: ?u8,
pub fn init(alphabet_chars: [64]u8, pad_char: ?u8) Base64Decoder {
var result = Base64Decoder{
.char_to_index = [_]u8{invalid_char} ** 256,
.pad_char = pad_char,
};
var char_in_alphabet = [_]bool{false} ** 256;
for (alphabet_chars) |c, i| {
assert(!char_in_alphabet[c]);
assert(pad_char == null or c != pad_char.?);
result.char_to_index[c] = @intCast(u8, i);
char_in_alphabet[c] = true;
}
return result;
}
/// Return the maximum possible decoded size for a given input length - The actual length may be less if the input includes padding.
/// `InvalidPadding` is returned if the input length is not valid.
pub fn calcSizeUpperBound(decoder: *const Base64Decoder, source_len: usize) Error!usize {
var result = source_len / 4 * 3;
const leftover = source_len % 4;
if (decoder.pad_char != null) {
if (leftover % 4 != 0) return error.InvalidPadding;
} else {
if (leftover % 4 == 1) return error.InvalidPadding;
result += leftover * 3 / 4;
}
return result;
}
/// Return the exact decoded size for a slice.
/// `InvalidPadding` is returned if the input length is not valid.
pub fn calcSizeForSlice(decoder: *const Base64Decoder, source: []const u8) Error!usize {
const source_len = source.len;
var result = try decoder.calcSizeUpperBound(source_len);
if (decoder.pad_char) |pad_char| {
if (source_len >= 1 and source[source_len - 1] == pad_char) result -= 1;
if (source_len >= 2 and source[source_len - 2] == pad_char) result -= 1;
}
return result;
}
/// dest.len must be what you get from ::calcSize.
/// invalid characters result in error.InvalidCharacter.
/// invalid padding results in error.InvalidPadding.
pub fn decode(decoder: *const Base64Decoder, dest: []u8, source: []const u8) Error!void {
if (decoder.pad_char != null and source.len % 4 != 0) return error.InvalidPadding;
var acc: u12 = 0;
var acc_len: u4 = 0;
var dest_idx: usize = 0;
var leftover_idx: ?usize = null;
for (source) |c, src_idx| {
const d = decoder.char_to_index[c];
if (d == invalid_char) {
if (decoder.pad_char == null or c != decoder.pad_char.?) return error.InvalidCharacter;
leftover_idx = src_idx;
break;
}
acc = (acc << 6) + d;
acc_len += 6;
if (acc_len >= 8) {
acc_len -= 8;
dest[dest_idx] = @truncate(u8, acc >> acc_len);
dest_idx += 1;
}
}
if (acc_len > 4 or (acc & (@as(u12, 1) << acc_len) - 1) != 0) {
return error.InvalidPadding;
}
if (leftover_idx == null) return;
var leftover = source[leftover_idx.?..];
if (decoder.pad_char) |pad_char| {
const padding_len = acc_len / 2;
var padding_chars: usize = 0;
for (leftover) |c| {
if (c != pad_char) {
return if (c == Base64Decoder.invalid_char) error.InvalidCharacter else error.InvalidPadding;
}
padding_chars += 1;
}
if (padding_chars != padding_len) return error.InvalidPadding;
}
}
};
pub const Base64DecoderWithIgnore = struct {
decoder: Base64Decoder,
char_is_ignored: [256]bool,
pub fn init(alphabet_chars: [64]u8, pad_char: ?u8, ignore_chars: []const u8) Base64DecoderWithIgnore {
var result = Base64DecoderWithIgnore{
.decoder = Base64Decoder.init(alphabet_chars, pad_char),
.char_is_ignored = [_]bool{false} ** 256,
};
for (ignore_chars) |c| {
assert(result.decoder.char_to_index[c] == Base64Decoder.invalid_char);
assert(!result.char_is_ignored[c]);
assert(result.decoder.pad_char != c);
result.char_is_ignored[c] = true;
}
return result;
}
/// Return the maximum possible decoded size for a given input length - The actual length may be less if the input includes padding
/// `InvalidPadding` is returned if the input length is not valid.
pub fn calcSizeUpperBound(decoder_with_ignore: *const Base64DecoderWithIgnore, source_len: usize) Error!usize {
var result = source_len / 4 * 3;
if (decoder_with_ignore.decoder.pad_char == null) {
const leftover = source_len % 4;
result += leftover * 3 / 4;
}
return result;
}
/// Invalid characters that are not ignored result in error.InvalidCharacter.
/// Invalid padding results in error.InvalidPadding.
/// Decoding more data than can fit in dest results in error.NoSpaceLeft. See also ::calcSizeUpperBound.
/// Returns the number of bytes written to dest.
pub fn decode(decoder_with_ignore: *const Base64DecoderWithIgnore, dest: []u8, source: []const u8, wrote: *usize) Error!usize {
const decoder = &decoder_with_ignore.decoder;
var acc: u12 = 0;
var acc_len: u4 = 0;
var dest_idx: usize = 0;
var leftover_idx: ?usize = null;
defer {
wrote.* = leftover_idx orelse dest_idx;
}
for (source) |c, src_idx| {
if (decoder_with_ignore.char_is_ignored[c]) continue;
const d = decoder.char_to_index[c];
if (d == Base64Decoder.invalid_char) {
if (decoder.pad_char == null or c != decoder.pad_char.?) return error.InvalidCharacter;
leftover_idx = src_idx;
break;
}
acc = (acc << 6) + d;
acc_len += 6;
if (acc_len >= 8) {
if (dest_idx == dest.len) return error.NoSpaceLeft;
acc_len -= 8;
dest[dest_idx] = @truncate(u8, acc >> acc_len);
dest_idx += 1;
}
}
if (acc_len > 4 or (acc & (@as(u12, 1) << acc_len) - 1) != 0) {
return error.InvalidPadding;
}
const padding_len = acc_len / 2;
if (leftover_idx == null) {
if (decoder.pad_char != null and padding_len != 0) return error.InvalidPadding;
return dest_idx;
}
var leftover = source[leftover_idx.?..];
if (decoder.pad_char) |pad_char| {
var padding_chars: usize = 0;
for (leftover) |c| {
if (decoder_with_ignore.char_is_ignored[c]) continue;
if (c != pad_char) {
return if (c == Base64Decoder.invalid_char) error.InvalidCharacter else error.InvalidPadding;
}
padding_chars += 1;
}
if (padding_chars != padding_len) return error.InvalidPadding;
}
return dest_idx;
}
};
test "base64" {
@setEvalBranchQuota(8000);
try testBase64();
comptime try testAllApis(standard, "comptime", "Y29tcHRpbWU=");
}
test "base64 url_safe_no_pad" {
@setEvalBranchQuota(8000);
try testBase64UrlSafeNoPad();
comptime try testAllApis(url_safe_no_pad, "comptime", "Y29tcHRpbWU");
}
fn testBase64() !void {
const codecs = standard;
try testAllApis(codecs, "", "");
try testAllApis(codecs, "f", "Zg==");
try testAllApis(codecs, "fo", "Zm8=");
try testAllApis(codecs, "foo", "Zm9v");
try testAllApis(codecs, "foob", "Zm9vYg==");
try testAllApis(codecs, "fooba", "Zm9vYmE=");
try testAllApis(codecs, "foobar", "Zm9vYmFy");
try testDecodeIgnoreSpace(codecs, "", " ");
try testDecodeIgnoreSpace(codecs, "f", "Z g= =");
try testDecodeIgnoreSpace(codecs, "fo", " Zm8=");
try testDecodeIgnoreSpace(codecs, "foo", "Zm9v ");
try testDecodeIgnoreSpace(codecs, "foob", "Zm9vYg = = ");
try testDecodeIgnoreSpace(codecs, "fooba", "Zm9v YmE=");
try testDecodeIgnoreSpace(codecs, "foobar", " Z m 9 v Y m F y ");
// test getting some api errors
try testError(codecs, "A", error.InvalidPadding);
try testError(codecs, "AA", error.InvalidPadding);
try testError(codecs, "AAA", error.InvalidPadding);
try testError(codecs, "A..A", error.InvalidCharacter);
try testError(codecs, "AA=A", error.InvalidPadding);
try testError(codecs, "AA/=", error.InvalidPadding);
try testError(codecs, "A/==", error.InvalidPadding);
try testError(codecs, "A===", error.InvalidPadding);
try testError(codecs, "====", error.InvalidPadding);
try testNoSpaceLeftError(codecs, "AA==");
try testNoSpaceLeftError(codecs, "AAA=");
try testNoSpaceLeftError(codecs, "AAAA");
try testNoSpaceLeftError(codecs, "AAAAAA==");
}
fn testBase64UrlSafeNoPad() !void {
const codecs = url_safe_no_pad;
try testAllApis(codecs, "", "");
try testAllApis(codecs, "f", "Zg");
try testAllApis(codecs, "fo", "Zm8");
try testAllApis(codecs, "foo", "Zm9v");
try testAllApis(codecs, "foob", "Zm9vYg");
try testAllApis(codecs, "fooba", "Zm9vYmE");
try testAllApis(codecs, "foobar", "Zm9vYmFy");
try testDecodeIgnoreSpace(codecs, "", " ");
try testDecodeIgnoreSpace(codecs, "f", "Z g ");
try testDecodeIgnoreSpace(codecs, "fo", " Zm8");
try testDecodeIgnoreSpace(codecs, "foo", "Zm9v ");
try testDecodeIgnoreSpace(codecs, "foob", "Zm9vYg ");
try testDecodeIgnoreSpace(codecs, "fooba", "Zm9v YmE");
try testDecodeIgnoreSpace(codecs, "foobar", " Z m 9 v Y m F y ");
// test getting some api errors
try testError(codecs, "A", error.InvalidPadding);
try testError(codecs, "AAA=", error.InvalidCharacter);
try testError(codecs, "A..A", error.InvalidCharacter);
try testError(codecs, "AA=A", error.InvalidCharacter);
try testError(codecs, "AA/=", error.InvalidCharacter);
try testError(codecs, "A/==", error.InvalidCharacter);
try testError(codecs, "A===", error.InvalidCharacter);
try testError(codecs, "====", error.InvalidCharacter);
try testNoSpaceLeftError(codecs, "AA");
try testNoSpaceLeftError(codecs, "AAA");
try testNoSpaceLeftError(codecs, "AAAA");
try testNoSpaceLeftError(codecs, "AAAAAA");
}
fn testAllApis(codecs: Codecs, expected_decoded: []const u8, expected_encoded: []const u8) !void {
// Base64Encoder
{
var buffer: [0x100]u8 = undefined;
const encoded = codecs.Encoder.encode(&buffer, expected_decoded);
try testing.expectEqualSlices(u8, expected_encoded, encoded);
}
// Base64Decoder
{
var buffer: [0x100]u8 = undefined;
var decoded = buffer[0..try codecs.Decoder.calcSizeForSlice(expected_encoded)];
try codecs.Decoder.decode(decoded, expected_encoded);
try testing.expectEqualSlices(u8, expected_decoded, decoded);
}
// Base64DecoderWithIgnore
{
const decoder_ignore_nothing = codecs.decoderWithIgnore("");
var buffer: [0x100]u8 = undefined;
var decoded = buffer[0..try decoder_ignore_nothing.calcSizeUpperBound(expected_encoded.len)];
var written = try decoder_ignore_nothing.decode(decoded, expected_encoded);
try testing.expect(written <= decoded.len);
try testing.expectEqualSlices(u8, expected_decoded, decoded[0..written]);
}
}
fn testDecodeIgnoreSpace(codecs: Codecs, expected_decoded: []const u8, encoded: []const u8) !void {
const decoder_ignore_space = codecs.decoderWithIgnore(" ");
var buffer: [0x100]u8 = undefined;
var decoded = buffer[0..try decoder_ignore_space.calcSizeUpperBound(encoded.len)];
var written = try decoder_ignore_space.decode(decoded, encoded);
try testing.expectEqualSlices(u8, expected_decoded, decoded[0..written]);
}
fn testError(codecs: Codecs, encoded: []const u8, expected_err: anyerror) !void {
const decoder_ignore_space = codecs.decoderWithIgnore(" ");
var buffer: [0x100]u8 = undefined;
if (codecs.Decoder.calcSizeForSlice(encoded)) |decoded_size| {
var decoded = buffer[0..decoded_size];
if (codecs.Decoder.decode(decoded, encoded)) |_| {
return error.ExpectedError;
} else |err| if (err != expected_err) return err;
} else |err| if (err != expected_err) return err;
if (decoder_ignore_space.decode(buffer[0..], encoded)) |_| {
return error.ExpectedError;
} else |err| if (err != expected_err) return err;
}
fn testNoSpaceLeftError(codecs: Codecs, encoded: []const u8) !void {
const decoder_ignore_space = codecs.decoderWithIgnore(" ");
var buffer: [0x100]u8 = undefined;
var decoded = buffer[0 .. (try codecs.Decoder.calcSizeForSlice(encoded)) - 1];
if (decoder_ignore_space.decode(decoded, encoded)) |_| {
return error.ExpectedError;
} else |err| if (err != error.NoSpaceLeft) return err;
}
};

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@@ -1,46 +0,0 @@
#include "bun-base64.h"
#if defined(__GNUC__) && defined(__ARM_NEON__)
int neon_base64_decode(char *out, const char *src, size_t srclen,
size_t *outlen);
#elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
#include "fastavxbase64.h"
#endif
#if defined(__GNUC__) && defined(__ARM_NEON__)
size_t bun_base64_decode(char *dest, const char *src, size_t len,
size_t *outlen) {
// neon base64 is decode only
return neon_base64_decode(dest, src, len, outlen);
}
size_t bun_base64_encode(char *dest, const char *src, size_t len) {
return chromium_base64_encode(dest, src, len);
}
#elif defined(__GNUC__) && (defined(__x86_64__) && defined(__AVX2__))
size_t bun_base64_decode(char *dest, const char *src, size_t len,
size_t *outlen) {
return fast_avx2_base64_decode(dest, src, len, outlen);
}
size_t bun_base64_encode(char *dest, const char *src, size_t len) {
return fast_avx2_base64_encode(dest, src, len);
}
#else
size_t bun_base64_decode(char *dest, const char *src, size_t len,
size_t *outlen) {
return chromium_base64_decode(dest, src, len, outlen);
}
size_t bun_base64_encode(char *dest, const char *src, size_t len) {
return chromium_base64_encode(dest, src, len);
}
#endif

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@@ -1,7 +0,0 @@
#include "chromiumbase64.h"
#include "fastavxbase64.h"
size_t bun_base64_decode(char *dest, const char *src, size_t len,
size_t *outlen);
size_t bun_base64_encode(char *dest, const char *str, size_t len);

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@@ -1,415 +0,0 @@
#include "chromiumbase64.h"
// from node:
static const int8_t unbase64_table[256] = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -1, -1, -2, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, 62, -1, 62, -1, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60,
61, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1,
63, -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1};
#define CHAR62 '+'
#define CHAR63 '/'
#define CHARPAD '='
static const char e0[256] = {
'A', 'A', 'A', 'A', 'B', 'B', 'B', 'B', 'C', 'C', 'C', 'C', 'D', 'D', 'D',
'D', 'E', 'E', 'E', 'E', 'F', 'F', 'F', 'F', 'G', 'G', 'G', 'G', 'H', 'H',
'H', 'H', 'I', 'I', 'I', 'I', 'J', 'J', 'J', 'J', 'K', 'K', 'K', 'K', 'L',
'L', 'L', 'L', 'M', 'M', 'M', 'M', 'N', 'N', 'N', 'N', 'O', 'O', 'O', 'O',
'P', 'P', 'P', 'P', 'Q', 'Q', 'Q', 'Q', 'R', 'R', 'R', 'R', 'S', 'S', 'S',
'S', 'T', 'T', 'T', 'T', 'U', 'U', 'U', 'U', 'V', 'V', 'V', 'V', 'W', 'W',
'W', 'W', 'X', 'X', 'X', 'X', 'Y', 'Y', 'Y', 'Y', 'Z', 'Z', 'Z', 'Z', 'a',
'a', 'a', 'a', 'b', 'b', 'b', 'b', 'c', 'c', 'c', 'c', 'd', 'd', 'd', 'd',
'e', 'e', 'e', 'e', 'f', 'f', 'f', 'f', 'g', 'g', 'g', 'g', 'h', 'h', 'h',
'h', 'i', 'i', 'i', 'i', 'j', 'j', 'j', 'j', 'k', 'k', 'k', 'k', 'l', 'l',
'l', 'l', 'm', 'm', 'm', 'm', 'n', 'n', 'n', 'n', 'o', 'o', 'o', 'o', 'p',
'p', 'p', 'p', 'q', 'q', 'q', 'q', 'r', 'r', 'r', 'r', 's', 's', 's', 's',
't', 't', 't', 't', 'u', 'u', 'u', 'u', 'v', 'v', 'v', 'v', 'w', 'w', 'w',
'w', 'x', 'x', 'x', 'x', 'y', 'y', 'y', 'y', 'z', 'z', 'z', 'z', '0', '0',
'0', '0', '1', '1', '1', '1', '2', '2', '2', '2', '3', '3', '3', '3', '4',
'4', '4', '4', '5', '5', '5', '5', '6', '6', '6', '6', '7', '7', '7', '7',
'8', '8', '8', '8', '9', '9', '9', '9', '+', '+', '+', '+', '/', '/', '/',
'/'};
static const char e1[256] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd',
'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's',
't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', '+', '/', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K',
'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',
'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k',
'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', 'A', 'B', 'C',
'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R',
'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+',
'/'};
static const char e2[256] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd',
'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's',
't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', '+', '/', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K',
'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',
'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k',
'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', 'A', 'B', 'C',
'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R',
'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+',
'/'};
/* SPECIAL DECODE TABLES FOR LITTLE ENDIAN (INTEL) CPUS */
static const uint32_t d0[256] = {
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x000000f8, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x000000fc,
0x000000d0, 0x000000d4, 0x000000d8, 0x000000dc, 0x000000e0, 0x000000e4,
0x000000e8, 0x000000ec, 0x000000f0, 0x000000f4, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x00000000,
0x00000004, 0x00000008, 0x0000000c, 0x00000010, 0x00000014, 0x00000018,
0x0000001c, 0x00000020, 0x00000024, 0x00000028, 0x0000002c, 0x00000030,
0x00000034, 0x00000038, 0x0000003c, 0x00000040, 0x00000044, 0x00000048,
0x0000004c, 0x00000050, 0x00000054, 0x00000058, 0x0000005c, 0x00000060,
0x00000064, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x00000068, 0x0000006c, 0x00000070, 0x00000074, 0x00000078,
0x0000007c, 0x00000080, 0x00000084, 0x00000088, 0x0000008c, 0x00000090,
0x00000094, 0x00000098, 0x0000009c, 0x000000a0, 0x000000a4, 0x000000a8,
0x000000ac, 0x000000b0, 0x000000b4, 0x000000b8, 0x000000bc, 0x000000c0,
0x000000c4, 0x000000c8, 0x000000cc, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff};
static const uint32_t d1[256] = {
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x0000e003, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x0000f003,
0x00004003, 0x00005003, 0x00006003, 0x00007003, 0x00008003, 0x00009003,
0x0000a003, 0x0000b003, 0x0000c003, 0x0000d003, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x00000000,
0x00001000, 0x00002000, 0x00003000, 0x00004000, 0x00005000, 0x00006000,
0x00007000, 0x00008000, 0x00009000, 0x0000a000, 0x0000b000, 0x0000c000,
0x0000d000, 0x0000e000, 0x0000f000, 0x00000001, 0x00001001, 0x00002001,
0x00003001, 0x00004001, 0x00005001, 0x00006001, 0x00007001, 0x00008001,
0x00009001, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x0000a001, 0x0000b001, 0x0000c001, 0x0000d001, 0x0000e001,
0x0000f001, 0x00000002, 0x00001002, 0x00002002, 0x00003002, 0x00004002,
0x00005002, 0x00006002, 0x00007002, 0x00008002, 0x00009002, 0x0000a002,
0x0000b002, 0x0000c002, 0x0000d002, 0x0000e002, 0x0000f002, 0x00000003,
0x00001003, 0x00002003, 0x00003003, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff};
static const uint32_t d2[256] = {
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x00800f00, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x00c00f00,
0x00000d00, 0x00400d00, 0x00800d00, 0x00c00d00, 0x00000e00, 0x00400e00,
0x00800e00, 0x00c00e00, 0x00000f00, 0x00400f00, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x00000000,
0x00400000, 0x00800000, 0x00c00000, 0x00000100, 0x00400100, 0x00800100,
0x00c00100, 0x00000200, 0x00400200, 0x00800200, 0x00c00200, 0x00000300,
0x00400300, 0x00800300, 0x00c00300, 0x00000400, 0x00400400, 0x00800400,
0x00c00400, 0x00000500, 0x00400500, 0x00800500, 0x00c00500, 0x00000600,
0x00400600, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x00800600, 0x00c00600, 0x00000700, 0x00400700, 0x00800700,
0x00c00700, 0x00000800, 0x00400800, 0x00800800, 0x00c00800, 0x00000900,
0x00400900, 0x00800900, 0x00c00900, 0x00000a00, 0x00400a00, 0x00800a00,
0x00c00a00, 0x00000b00, 0x00400b00, 0x00800b00, 0x00c00b00, 0x00000c00,
0x00400c00, 0x00800c00, 0x00c00c00, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff};
static const uint32_t d3[256] = {
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x003e0000, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x003f0000,
0x00340000, 0x00350000, 0x00360000, 0x00370000, 0x00380000, 0x00390000,
0x003a0000, 0x003b0000, 0x003c0000, 0x003d0000, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x00000000,
0x00010000, 0x00020000, 0x00030000, 0x00040000, 0x00050000, 0x00060000,
0x00070000, 0x00080000, 0x00090000, 0x000a0000, 0x000b0000, 0x000c0000,
0x000d0000, 0x000e0000, 0x000f0000, 0x00100000, 0x00110000, 0x00120000,
0x00130000, 0x00140000, 0x00150000, 0x00160000, 0x00170000, 0x00180000,
0x00190000, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x001a0000, 0x001b0000, 0x001c0000, 0x001d0000, 0x001e0000,
0x001f0000, 0x00200000, 0x00210000, 0x00220000, 0x00230000, 0x00240000,
0x00250000, 0x00260000, 0x00270000, 0x00280000, 0x00290000, 0x002a0000,
0x002b0000, 0x002c0000, 0x002d0000, 0x002e0000, 0x002f0000, 0x00300000,
0x00310000, 0x00320000, 0x00330000, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff};
#define BADCHAR 0x01FFFFFF
/**
* you can control if we use padding by commenting out this
* next line. However, I highly recommend you use padding and not
* using it should only be for compatability with a 3rd party.
* Also, 'no padding' is not tested!
*/
#define DOPAD 1
/*
* if we aren't doing padding
* set the pad character to NULL
*/
#ifndef DOPAD
#undef CHARPAD
#define CHARPAD '\0'
#endif
size_t chromium_base64_encode(char *dest, const char *str, size_t len) {
size_t i = 0;
uint8_t *p = (uint8_t *)dest;
/* unsigned here is important! */
uint8_t t1, t2, t3;
if (len > 2) {
for (; i < len - 2; i += 3) {
t1 = str[i];
t2 = str[i + 1];
t3 = str[i + 2];
*p++ = e0[t1];
*p++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)];
*p++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)];
*p++ = e2[t3];
}
}
switch (len - i) {
case 0:
break;
case 1:
t1 = str[i];
*p++ = e0[t1];
*p++ = e1[(t1 & 0x03) << 4];
*p++ = CHARPAD;
*p++ = CHARPAD;
break;
default: /* case 2 */
t1 = str[i];
t2 = str[i + 1];
*p++ = e0[t1];
*p++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)];
*p++ = e2[(t2 & 0x0F) << 2];
*p++ = CHARPAD;
}
// Commented out because it already returns the length
// *p = '\0';
return p - (uint8_t *)dest;
}
size_t chromium_base64_decode(char *dest, const char *src, size_t len,
size_t *out_len) {
if (len == 0) {
*out_len = 0;
return 0;
}
#ifdef DOPAD
/*
* if padding is used, then the message must be at least
* 4 chars and be a multiple of 4
*/
if (len < 4 || (len % 4 != 0)) {
*out_len = 0;
return MODP_B64_ERROR; /* error */
}
/* there can be at most 2 pad chars at the end */
if (src[len - 1] == CHARPAD) {
len--;
if (src[len - 1] == CHARPAD) {
len--;
}
}
#endif
size_t i;
int leftover = len % 4;
size_t chunks = (leftover == 0) ? len / 4 - 1 : len / 4;
uint8_t *p = (uint8_t *)dest;
uint32_t x = 0;
const uint8_t *y = (uint8_t *)src;
for (i = 0; i < chunks;) {
x = d0[y[0]] | d1[y[1]] | d2[y[2]] | d3[y[3]];
if (x >= BADCHAR) {
// skip whitespace
// this is change bun added
if (y[0] < 64) {
y++;
continue;
}
*out_len = p - (uint8_t *)dest;
return MODP_B64_ERROR;
}
*p++ = ((uint8_t *)(&x))[0];
*p++ = ((uint8_t *)(&x))[1];
*p++ = ((uint8_t *)(&x))[2];
y += 4;
++i;
}
switch (leftover) {
case 0:
x = d0[y[0]] | d1[y[1]] | d2[y[2]] | d3[y[3]];
if (x >= BADCHAR) {
*out_len = p - (uint8_t *)dest + 1;
return MODP_B64_ERROR;
}
*p++ = ((uint8_t *)(&x))[0];
*p++ = ((uint8_t *)(&x))[1];
*p = ((uint8_t *)(&x))[2];
return (chunks + 1) * 3;
break;
case 1: /* with padding this is an impossible case */
x = d0[y[0]];
*p = *((uint8_t *)(&x)); // i.e. first char/byte in int
break;
case 2: // * case 2, 1 output byte */
x = d0[y[0]] | d1[y[1]];
*p = *((uint8_t *)(&x)); // i.e. first char
break;
default: /* case 3, 2 output bytes */
x = d0[y[0]] | d1[y[1]] | d2[y[2]]; /* 0x3c */
*p++ = ((uint8_t *)(&x))[0];
*p = ((uint8_t *)(&x))[1];
break;
}
*out_len = 3 * chunks + (6 * leftover) / 8;
if (x >= BADCHAR)
return MODP_B64_ERROR;
return 3 * chunks + (6 * leftover) / 8;
}

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@@ -1,165 +0,0 @@
/***************
* Taken more or less as-is from the chromium project
****************/
/**
* \file
* <PRE>
* High performance base64 encoder / decoder
* Version 1.3 -- 17-Mar-2006
*
* Copyright &copy; 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com
* All rights reserved.
*
* http://modp.com/release/base64
*
* Released under bsd license. See modp_b64.c for details.
* </pre>
*
* The default implementation is the standard b64 encoding with padding.
* It's easy to change this to use "URL safe" characters and to remove
* padding. See the modp_b64.c source code for details.
*
*/
#ifndef MODP_B64
#define MODP_B64
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#define MODP_B64_ERROR ((size_t)-1)
/**
* Encode a raw binary string into base 64.
* src contains the bytes
* len contains the number of bytes in the src
* dest should be allocated by the caller to contain
* at least chromium_base64_encode_len(len) bytes (see below)
* This will contain the null-terminated b64 encoded result
* returns length of the destination string plus the ending null byte
* i.e. the result will be equal to strlen(dest) + 1
*
* Example
*
* \code
* char* src = ...;
* int srclen = ...; //the length of number of bytes in src
* char* dest = (char*) malloc(chromium_base64_encode_len(srclen));
* int len = chromium_base64_encode(dest, src, sourcelen);
* if (len == MODP_B64_ERROR) {
* printf("Error\n");
* } else {
* printf("b64 = %s\n", dest);
* }
* \endcode
*
*/
size_t chromium_base64_encode(char *dest, const char *str, size_t len);
/**
* Decode a base64 encoded string
*
*
* src should contain exactly len bytes of b64 characters.
* if src contains -any- non-base characters (such as white
* space, MODP_B64_ERROR is returned.
*
* dest should be allocated by the caller to contain at least
* len * 3 / 4 bytes.
*
* Returns the length (strlen) of the output, or MODP_B64_ERROR if unable to
* decode
*
* \code
* char* src = ...;
* int srclen = ...; // or if you don't know use strlen(src)
* char* dest = (char*) malloc(chromium_base64_decode_len(srclen));
* int len = chromium_base64_decode(dest, src, sourcelen);
* if (len == MODP_B64_ERROR) { error }
* \endcode
*/
size_t chromium_base64_decode(char *dest, const char *src, size_t len,
size_t *out_len);
/**
* Given a source string of length len, this returns the amount of
* memory the destination string should have.
*
* remember, this is integer math
* 3 bytes turn into 4 chars
* ceiling[len / 3] * 4 + 1
*
* +1 is for any extra null.
*/
#define chromium_base64_encode_len(A) ((A + 2) / 3 * 4 + 1)
/**
* Given a base64 string of length len,
* this returns the amount of memory required for output string
* It maybe be more than the actual number of bytes written.
* NOTE: remember this is integer math
* this allocates a bit more memory than traditional versions of b64
* decode 4 chars turn into 3 bytes
* floor[len * 3/4] + 2
*/
#define chromium_base64_decode_len(A) (A / 4 * 3 + 2)
/**
* Will return the strlen of the output from encoding.
* This may be less than the required number of bytes allocated.
*
* This allows you to 'deserialized' a struct
* \code
* char* b64encoded = "...";
* int len = strlen(b64encoded);
*
* struct datastuff foo;
* if (chromium_base64_encode_strlen(sizeof(struct datastuff)) != len) {
* // wrong size
* return false;
* } else {
* // safe to do;
* if (chromium_base64_encode((char*) &foo, b64encoded, len) ==
* MODP_B64_ERROR) {
* // bad characters
* return false;
* }
* }
* // foo is filled out now
* \endcode
*/
#define chromium_base64_encode_strlen(A) ((A + 2) / 3 * 4)
#ifdef __cplusplus
}
#include <string>
/**
* base 64 decode a string (self-modifing)
* On failure, the string is empty.
*
* This function is for C++ only (duh)
*
* \param[in,out] s the string to be decoded
* \return a reference to the input string
*/
inline std::string &chromium_base64_encode(std::string &s) {
std::string x(chromium_base64_encode_len(s.size()), '\0');
size_t d = chromium_base64_encode(const_cast<char *>(x.data()), s.data(),
(int)s.size());
if (d == MODP_B64_ERROR) {
x.clear();
} else {
x.erase(d, std::string::npos);
}
s.swap(x);
return s;
}
#endif /* __cplusplus */
#endif

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@@ -1,186 +0,0 @@
#if defined(__GNUC__) && defined(__x86_64__) && defined(__AVX2__)
#include "fastavxbase64.h"
#include <stdbool.h>
#include <x86intrin.h>
/**
* This code borrows from Wojciech Mula's library at
* https://github.com/WojciechMula/base64simd (published under BSD)
* as well as code from Alfred Klomp's library https://github.com/aklomp/base64
* (published under BSD)
*
*/
/**
* Note : Hardware such as Knights Landing might do poorly with this AVX2 code
* since it relies on shuffles. Alternatives might be faster.
*/
static inline __m256i enc_reshuffle(const __m256i input) {
// translation from SSE into AVX2 of procedure
// https://github.com/WojciechMula/base64simd/blob/master/encode/unpack_bigendian.cpp
const __m256i in = _mm256_shuffle_epi8(
input,
_mm256_set_epi8(10, 11, 9, 10, 7, 8, 6, 7, 4, 5, 3, 4, 1, 2, 0, 1,
14, 15, 13, 14, 11, 12, 10, 11, 8, 9, 7, 8, 5, 6, 4, 5));
const __m256i t0 = _mm256_and_si256(in, _mm256_set1_epi32(0x0fc0fc00));
const __m256i t1 = _mm256_mulhi_epu16(t0, _mm256_set1_epi32(0x04000040));
const __m256i t2 = _mm256_and_si256(in, _mm256_set1_epi32(0x003f03f0));
const __m256i t3 = _mm256_mullo_epi16(t2, _mm256_set1_epi32(0x01000010));
return _mm256_or_si256(t1, t3);
}
static inline __m256i enc_translate(const __m256i in) {
const __m256i lut = _mm256_setr_epi8(
65, 71, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -19, -16, 0, 0, 65, 71,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -19, -16, 0, 0);
__m256i indices = _mm256_subs_epu8(in, _mm256_set1_epi8(51));
__m256i mask = _mm256_cmpgt_epi8((in), _mm256_set1_epi8(25));
indices = _mm256_sub_epi8(indices, mask);
__m256i out = _mm256_add_epi8(in, _mm256_shuffle_epi8(lut, indices));
return out;
}
static inline __m256i dec_reshuffle(__m256i in) {
// inlined procedure pack_madd from
// https://github.com/WojciechMula/base64simd/blob/master/decode/pack.avx2.cpp
// The only difference is that elements are reversed,
// only the multiplication constants were changed.
const __m256i merge_ab_and_bc = _mm256_maddubs_epi16(
in,
_mm256_set1_epi32(0x01400140)); //_mm256_maddubs_epi16 is likely expensive
__m256i out =
_mm256_madd_epi16(merge_ab_and_bc, _mm256_set1_epi32(0x00011000));
// end of inlined
// Pack bytes together within 32-bit words, discarding words 3 and 7:
out = _mm256_shuffle_epi8(out, _mm256_setr_epi8(2, 1, 0, 6, 5, 4, 10, 9, 8,
14, 13, 12, -1, -1, -1, -1, 2,
1, 0, 6, 5, 4, 10, 9, 8, 14,
13, 12, -1, -1, -1, -1));
// the call to _mm256_permutevar8x32_epi32 could be replaced by a call to
// _mm256_storeu2_m128i but it is doubtful that it would help
return _mm256_permutevar8x32_epi32(
out, _mm256_setr_epi32(0, 1, 2, 4, 5, 6, -1, -1));
}
size_t fast_avx2_base64_encode(char *dest, const char *str, size_t len) {
const char *const dest_orig = dest;
if (len >= 32 - 4) {
// first load is masked
__m256i inputvector = _mm256_maskload_epi32(
(int const *)(str - 4),
_mm256_set_epi32(0x80000000, 0x80000000, 0x80000000, 0x80000000,
0x80000000, 0x80000000, 0x80000000,
0x00000000 // we do not load the first 4 bytes
));
//////////
// Intel docs: Faults occur only due to mask-bit required memory accesses
// that caused the faults. Faults will not occur due to referencing any
// memory location if the corresponding mask bit for
// that memory location is 0. For example, no faults will be detected if the
// mask bits are all zero.
////////////
while (true) {
inputvector = enc_reshuffle(inputvector);
inputvector = enc_translate(inputvector);
_mm256_storeu_si256((__m256i *)dest, inputvector);
str += 24;
dest += 32;
len -= 24;
if (len >= 32) {
inputvector =
_mm256_loadu_si256((__m256i *)(str - 4)); // no need for a mask here
// we could do a mask load as long as len >= 24
} else {
break;
}
}
}
size_t scalarret = chromium_base64_encode(dest, str, len);
if (scalarret == MODP_B64_ERROR)
return MODP_B64_ERROR;
return (dest - dest_orig) + scalarret;
}
size_t fast_avx2_base64_decode(char *out, const char *src, size_t srclen,
size_t *outlen) {
char *out_orig = out;
while (srclen >= 45) {
// The input consists of six character sets in the Base64 alphabet,
// which we need to map back to the 6-bit values they represent.
// There are three ranges, two singles, and then there's the rest.
//
// # From To Add Characters
// 1 [43] [62] +19 +
// 2 [47] [63] +16 /
// 3 [48..57] [52..61] +4 0..9
// 4 [65..90] [0..25] -65 A..Z
// 5 [97..122] [26..51] -71 a..z
// (6) Everything else => invalid input
__m256i str = _mm256_loadu_si256((__m256i *)src);
// code by @aqrit from
// https://github.com/WojciechMula/base64simd/issues/3#issuecomment-271137490
// transated into AVX2
const __m256i lut_lo = _mm256_setr_epi8(
0x15, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x13, 0x1A,
0x1B, 0x1B, 0x1B, 0x1A, 0x15, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
0x11, 0x11, 0x13, 0x1A, 0x1B, 0x1B, 0x1B, 0x1A);
const __m256i lut_hi = _mm256_setr_epi8(
0x10, 0x10, 0x01, 0x02, 0x04, 0x08, 0x04, 0x08, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x01, 0x02, 0x04, 0x08, 0x04, 0x08,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10);
const __m256i lut_roll = _mm256_setr_epi8(
0, 16, 19, 4, -65, -65, -71, -71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 19, 4,
-65, -65, -71, -71, 0, 0, 0, 0, 0, 0, 0, 0);
const __m256i mask_2F = _mm256_set1_epi8(0x2f);
// lookup
__m256i hi_nibbles = _mm256_srli_epi32(str, 4);
__m256i lo_nibbles = _mm256_and_si256(str, mask_2F);
const __m256i lo = _mm256_shuffle_epi8(lut_lo, lo_nibbles);
const __m256i eq_2F = _mm256_cmpeq_epi8(str, mask_2F);
hi_nibbles = _mm256_and_si256(hi_nibbles, mask_2F);
const __m256i hi = _mm256_shuffle_epi8(lut_hi, hi_nibbles);
const __m256i roll =
_mm256_shuffle_epi8(lut_roll, _mm256_add_epi8(eq_2F, hi_nibbles));
if (!_mm256_testz_si256(lo, hi)) {
break;
}
str = _mm256_add_epi8(str, roll);
// end of copied function
srclen -= 32;
src += 32;
// end of inlined function
// Reshuffle the input to packed 12-byte output format:
str = dec_reshuffle(str);
_mm256_storeu_si256((__m256i *)out, str);
out += 24;
}
size_t scalarret = chromium_base64_decode(out, src, srclen, outlen);
*outlen += (out - out_orig);
if (scalarret == MODP_B64_ERROR)
return MODP_B64_ERROR;
return (out - out_orig) + scalarret;
}
#endif

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@@ -1,42 +0,0 @@
#if defined(__GNUC__) && defined(__x86_64__) && defined(__AVX2__)
#ifndef EXPAVX_B64
#define EXPAVX_B64
/**
* Assumes recent x64 hardware with AVX2 instructions.
*/
#include "chromiumbase64.h"
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/**
* This code extends Nick Galbreath's high performance base 64decoder (used in
* Chromium), the API is the same effectively, see chromium64.h.
*/
/*
* AVX2 accelerated version of Galbreath's chromium_base64_decode function
* Usage remains the same, see chromium.h.
*/
size_t fast_avx2_base64_decode(char *out, const char *src, size_t srclen,
size_t *outlen);
/*
* AVX2 accelerated version of Galbreath's chromium_base64_encode function
* Usage remains the same, see chromium.h.
*/
size_t fast_avx2_base64_encode(char *dest, const char *str, size_t len);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif
#endif

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@@ -1,120 +0,0 @@
// clang-format off
#if defined (__GNUC__) && defined(__ARM_NEON__)
#include <arm_neon.h>
#include <cstddef>
#include "chromiumbase64.h"
#define MODP_B64_ERROR ((size_t)-1)
// #include <iostream>
extern "C" int neon_base64_decode(char *out, const char *src, size_t srclen, size_t *outlen);
// The input consists of six character sets in the Base64 alphabet,
// which we need to map back to the 6-bit values they represent.
// There are three ranges, two singles, and then there's the rest.
//
// # From To Add Characters
// 1 [43] [62] +19 +
// 2 [47] [63] +16 /
// 3 [48..57] [52..61] +4 0..9
// 4 [65..90] [0..25] -65 A..Z
// 5 [97..122] [26..51] -71 a..z
// (6) Everything else => invalid input
int neon_base64_decode(char *out, const char *src, size_t srclen, size_t *outlen) {
char *out_orig = out;
const uint8x16_t lut_lo = {0x15, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11,
0x11, 0x11, 0x13, 0x1A, 0x1B, 0x1B, 0x1B, 0x1A};
const uint8x16_t lut_hi = {0x10, 0x10, 0x01, 0x02, 0x04, 0x08, 0x04, 0x08,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10};
const uint8x16_t lut_roll = {0, 16, 19, 4, 191, 191, 185, 185,
0, 0, 0, 0, 0, 0, 0, 0};
const uint8x16_t zero8 = vdupq_n_u8(0);
const uint16x8_t zero16 = vdupq_n_u16(0);
const uint8x16_t k2f = vdupq_n_u8(0x2f);
const uint8x16_t kf = vdupq_n_u8(0xf);
const uint8x8_t cst = {0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40};
const uint16x4_t cst1 = {0x1000, 0x1000, 0x1000, 0x1000};
const uint8x8_t shuf0 = {2, 1, 0, 6, 5, 4, 2 + 8, 1 + 8};
const uint8x8_t shuf1 = {0 + 8, 6 + 8, 5 + 8, 4 + 8,
2 + 16, 1 + 16, 0 + 16, 6 + 16};
const uint8x8_t shuf2 = {5 + 16, 4 + 16, 2 + 24, 1 + 24,
0 + 24, 6 + 24, 5 + 24, 4 + 24};
uint8x8x4_t pack;
uint8x8_t res[3];
uint8x16_t str[2];
while (srclen >= 8 * 4) {
__builtin_memcpy(str, src, 8 * 4);
uint8x16_t in0 = str[0];
uint8x16_t in1 = str[1];
uint8x16_t lo_nibbles0 = vandq_u8(in0, kf);
uint8x16_t lo_nibbles1 = vandq_u8(in1, kf);
uint8x16_t hi_nibbles0 = vshrq_n_u8(in0, 4);
uint8x16_t hi_nibbles1 = vshrq_n_u8(in1, 4);
uint8x16_t lo0 = vqtbl1q_u8(lut_lo, lo_nibbles0);
uint8x16_t lo1 = vqtbl1q_u8(lut_lo, lo_nibbles1);
uint8x16_t hi0 = vqtbl1q_u8(lut_hi, hi_nibbles0);
uint8x16_t hi1 = vqtbl1q_u8(lut_hi, hi_nibbles1);
uint8x16_t test0 = vtstq_u8(lo0, hi0);
uint8x16_t test1 = vtstq_u8(lo1, hi1);
uint8x16_t orr0 = vorrq_u8(test0, test1);
uint8x8_t orr1 = vorr_u8(vget_low_u8(orr0), vget_high_u8(orr0));
if ((uint64_t)orr1)
break;
uint8x16_t eq_2F0 = vceqq_u8(in0, k2f);
uint8x16_t eq_2F1 = vceqq_u8(in1, k2f);
uint8x16_t add0 = vaddq_u8(eq_2F0, hi_nibbles0);
uint8x16_t add1 = vaddq_u8(eq_2F1, hi_nibbles1);
uint8x16_t roll0 = vqtbl1q_u8(lut_roll, add0);
uint8x16_t roll1 = vqtbl1q_u8(lut_roll, add1);
uint8x16_t rolled0 = vaddq_u8(in0, roll0);
uint8x16_t rolled1 = vaddq_u8(in1, roll1);
// Step 1: swap and merge adjacent 6-bit fields.
uint8x16x2_t unzip8 = vuzpq_u8(rolled0, rolled1);
uint8x16x2_t zip8 = vzipq_u8(unzip8.val[1], zero8);
uint16x8_t mul0 = vmlal_u8(vreinterpretq_u16_u8(zip8.val[0]),
vget_low_u8(unzip8.val[0]), cst);
uint16x8_t mul1 = vmlal_u8(vreinterpretq_u16_u8(zip8.val[1]),
vget_high_u8(unzip8.val[0]), cst);
// Step 2: swap and merge 12-bit words into a 24-bit word.
uint16x8x2_t unzip16 = vuzpq_u16(mul0, mul1);
uint16x8x2_t zip16 = vzipq_u16(unzip16.val[1], zero16);
uint32x4_t merge0 = vmlal_u16(vreinterpretq_u32_u16(zip16.val[0]),
vget_low_u16(unzip16.val[0]), cst1);
uint32x4_t merge1 = vmlal_u16(vreinterpretq_u32_u16(zip16.val[1]),
vget_high_u16(unzip16.val[0]), cst1);
pack.val[0] = vget_low_u8(vreinterpretq_u8_u32(merge0));
pack.val[1] = vget_high_u8(vreinterpretq_u8_u32(merge0));
pack.val[2] = vget_low_u8(vreinterpretq_u8_u32(merge1));
pack.val[3] = vget_high_u8(vreinterpretq_u8_u32(merge1));
res[0] = vtbl4_u8(pack, shuf0);
res[1] = vtbl4_u8(pack, shuf1);
res[2] = vtbl4_u8(pack, shuf2);
__builtin_memcpy(out, res, 6 * 4);
out += 6 * 4;
srclen -= 8 * 4;
src += 8 * 4;
}
// std::cout << "Chromium? " << (out - out_orig) << std::endl;
size_t scalarret = chromium_base64_decode(out, src, srclen, outlen);
*outlen += (out - out_orig);
if (scalarret == MODP_B64_ERROR)
return (int)MODP_B64_ERROR;
return (out - out_orig) + scalarret;
}
#endif

View File

@@ -980,21 +980,12 @@ pub const Encoder = struct {
slice = slice[0 .. slice.len - 1];
}
const wrote = bun.base64.urlsafe.decode(to[0..to_len], slice) catch |err| brk: {
if (err == error.NoSpaceLeft) {
break :brk to_len;
}
return -1;
};
const wrote = bun.base64.decodeURLSafe(to[0..to_len], slice).written;
return @intCast(i64, wrote);
},
JSC.Node.Encoding.base64 => {
var slice = strings.trim(input[0..len], "\r\n\t " ++ [_]u8{std.ascii.control_code.VT});
var outlen = bun.base64.decodeLen(slice);
return @intCast(i64, bun.base64.decode(to[0..outlen], slice).written);
return @intCast(i64, bun.base64.decode(to[0..to_len], input[0..len]).written);
},
// else => return 0,
}
@@ -1140,14 +1131,7 @@ pub const Encoder = struct {
const to_len = bun.base64.urlsafe.decoder.calcSizeForSlice(slice) catch unreachable;
var to = allocator.alloc(u8, to_len) catch return &[_]u8{};
const wrote = bun.base64.urlsafe.decode(to[0..to_len], slice) catch |err| brk: {
if (err == error.NoSpaceLeft) {
break :brk to_len;
}
return &[_]u8{};
};
const wrote = bun.base64.decodeURLSafe(to[0..to_len], slice).written;
return to[0..wrote];
},
@@ -1195,7 +1179,6 @@ pub const Encoder = struct {
},
JSC.Node.Encoding.base64 => {
// very very slow case!
// shouldn't really happen though
var transcoded = strings.toUTF8Alloc(allocator, input[0..len]) catch return &[_]u8{};

View File

@@ -590,3 +590,25 @@ for (let fn of [Buffer.prototype.slice, Buffer.prototype.subarray]) {
expect(slice3.toString()).toBe("f");
});
}
it("Buffer.from(base64)", () => {
const buf = Buffer.from("aGVsbG8gd29ybGQ=", "base64");
expect(buf.toString()).toBe("hello world");
expect(
Buffer.from(btoa('console.log("hello world")\n'), "base64").toString()
).toBe('console.log("hello world")\n');
});
it("Buffer.toString(base64)", () => {
{
const buf = Buffer.from("hello world");
expect(buf.toString("base64")).toBe("aGVsbG8gd29ybGQ=");
}
{
expect(Buffer.from(`console.log("hello world")\n`).toString("base64")).toBe(
btoa('console.log("hello world")\n')
);
}
});