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[bun install] Include scripts when lockfile doesn't change
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@@ -4721,7 +4721,7 @@ pub const PackageManager = struct {
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.scripts = true,
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},
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);
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manager.lockfile.scripts = lockfile.scripts;
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var mapping = try manager.lockfile.allocator.alloc(PackageID, maybe_root.dependencies.len);
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std.mem.set(PackageID, mapping, invalid_package_id);
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