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Merge branch 'ali/piscina' of github.com:oven-sh/bun into ali/piscina
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@@ -825,7 +825,7 @@ pub const EventLoop = struct {
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/// Having two queues avoids infinite loops creating by calling `setImmediate` in a `setImmediate` callback.
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/// We also have immediate_cpp_tasks and next_immediate_cpp_tasks which are basically
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/// exactly the same thing, except these just come from c++ code. The behaviour and theory
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/// for executing them is the same. You can call "Bun__queueImmediateCppTask" to queue a task from cpp
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/// for executing them is the same. You can call "globalObject->queueImmediateCppTask()" to queue a task from cpp
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immediate_tasks: std.ArrayListUnmanaged(*Timer.ImmediateObject) = .{},
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immediate_cpp_tasks: std.ArrayListUnmanaged(*CppTask) = .{},
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next_immediate_tasks: std.ArrayListUnmanaged(*Timer.ImmediateObject) = .{},
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