## Summary
- Update LLVM version references across build scripts, Dockerfiles, CI,
Nix configs, and documentation
- Fix LLVM 21 `-Wcharacter-conversion` errors in WebKit bindings:
- `EncodingTables.h`: pragma for intentional char32_t/char16_t
comparisons
- `TextCodecCJK.cpp`: widen `gb18030AsymmetricEncode` param to char32_t
- `URLPatternParser`: widen `isValidNameCodepoint` param to char32_t,
cast for `startsWith`
- Fix `__libcpp_verbose_abort` noexcept mismatch (LLVM 21 uses
`_NOEXCEPT`)
- Fix dangling pointer in `BunJSCModule.h` (`toCString` temporary
lifetime)
- Remove `useMathSumPreciseMethod` (removed upstream in JSC)
**Before merging:** Merge https://github.com/oven-sh/WebKit/pull/153
first, then update `WEBKIT_VERSION` in `cmake/tools/SetupWebKit.cmake`
to point to the merged commit.
## Test plan
- [ ] Build bun debug on macOS with LLVM 21
- [ ] Build bun on Linux (glibc)
- [ ] Build bun on Linux (musl)
- [ ] Build bun on Windows
- [ ] Run test suite
Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Summary
- `bun run build:local` now handles everything: configuring JSC,
building JSC, and building Bun in a single command on all platforms
(macOS, Linux, Windows). Previously required manually running `bun run
jsc:build:debug`, deleting a duplicate `InspectorProtocolObjects.h`
header, and then running the Bun build separately.
- Incremental JSC rebuilds: JSC is built via `add_custom_target` that
delegates to JSC's inner Ninja, which tracks WebKit source file changes
and only rebuilds what changed. `ninja -Cbuild/debug-local` also works
after the first build.
- Cross-platform support:
- macOS: Uses system ICU automatically
- Linux: Uses system ICU via find_package instead of requiring bundled
static libs
- Windows: Builds ICU from source automatically (only when libs don't
already exist), sets up static CRT and ICU naming conventions
### Changes
- cmake/tools/SetupWebKit.cmake: Replace the old WEBKIT_LOCAL block
(which just set include paths and assumed JSC was pre-built) with full
JSC configure + build integration for all platforms
- cmake/targets/BuildBun.cmake: Add jsc as a build dependency, use
system ICU on Linux for local builds, handle bmalloc linking for local
builds
- CONTRIBUTING.md / docs/project/contributing.mdx: Simplify "Building
WebKit locally" docs from ~15 lines of manual steps to 3 lines
## Test plan
- [x] macOS arm64: clean build, incremental rebuild, WebKit source
change rebuild
- [x] Windows x64: clean build with ICU, incremental rebuild with ICU
skip
- [x] Linux x64: build with system ICU via find_package
- [x] No duplicate InspectorProtocolObjects.h errors
- [x] build/debug-local/bun-debug --version works
Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Remove sccache support entirely, use ccache only
- Missing ccache no longer fails the build (just skips caching)
- Remove S3 distributed cache support
## Changes
- Remove `cmake/tools/SetupSccache.cmake` and S3 distributed cache
support
- Simplify `CMakeLists.txt` to only use ccache
- Update `SetupCcache.cmake` to not fail when ccache is missing
- Replace sccache with ccache in bootstrap scripts (sh, ps1)
- Update `.buildkite/Dockerfile` to install ccache instead of sccache
- Update `flake.nix` and `shell.nix` to use ccache
- Update documentation (CONTRIBUTING.md, contributing.mdx,
building-windows.mdx)
- Remove `scripts/build-cache/` directory (was only for sccache S3
access)
## Test plan
- [x] Build completes successfully with `bun bd`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Provides a Nix flake as an alternative to `scripts/bootstrap.sh` for
setting up the Bun development environment.
## What's included:
- **flake.nix**: Full development environment with all dependencies from
bootstrap.sh
- LLVM 19, CMake 3.30+, Node.js 24, Rust, Go
- Build tools: ninja, ccache, pkg-config, make
- Chromium dependencies for Puppeteer testing
- gdb for core dump debugging
- **shell.nix**: Simple wrapper for `nix-shell` usage
- **cmake/CompilerFlags.cmake**: Nix compatibility fixes
- Disable zstd debug compression (Nix's LLVM not built with zstd)
- Set _FORTIFY_SOURCE=0 for -O0 debug builds
- Downgrade _FORTIFY_SOURCE warning to not error
## Usage:
```bash
nix-shell
export CMAKE_SYSTEM_PROCESSOR=$(uname -m)
bun bd
```
## Verified working:
✅ Successfully compiles Bun debug build
✅ Binary tested: `./build/debug/bun-debug --version` → 1.2.24-debug
✅ All dependencies from bootstrap.sh included
## Advantages:
- Fully isolated (no sudo required)
- 100% reproducible dependency versions
- Fast setup with binary caching
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
### What does this PR do?
Updates build instructions in `CONTRIBUTING.md`
### How did you verify your code works?
N/A
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
* make more tests pass
* worker changes
* fix some bugs
* remove this
* progress
* uh
* okay
* remove console log
* a
* comment assert for later
* mergable state
* remove test
* remove test