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5b37c7daa4 Implement Node.js IPC channel handle support for child processes 2025-06-05 23:47:34 +00:00
10 changed files with 467 additions and 1 deletions

187
hmr-research.md Normal file
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# Bun Hot Module Reloading (HMR) and Hot Code Swapping Research
## Overview
Bun implements hot module reloading (HMR) and hot code swapping through a sophisticated system that combines file watching, incremental bundling, WebSocket communication, and a runtime HMR module system. The implementation supports both client-side and server-side hot reloading, with special support for React Fast Refresh.
## Architecture Components
### 1. File Watching System
Bun uses platform-specific file watchers on a separate thread:
- **Linux**: INotifyWatcher using inotify system calls
- **macOS**: KEventWatcher using kqueue
- **Windows**: WindowsWatcher using IOCP and ReadDirectoryChangesW
The watcher system:
- Runs on its own thread to avoid blocking the main event loop
- Coalesces multiple file change events to reduce noise
- Communicates with the main thread using atomic operations and concurrent tasks
- Supports watching both files and directories recursively
### 2. DevServer and Incremental Bundler
The DevServer (`src/bake/DevServer.zig`) is the core component that:
- Manages the incremental bundling process
- Maintains separate dependency graphs for client and server code
- Tracks which files need rebundling when changes occur
- Handles WebSocket connections for pushing updates to clients
Key features:
- Incremental bundling: Only rebuilds changed modules and their dependents
- Dual graphs: Separate incremental graphs for client and server code
- Source map management with reference counting
- Asset serving and caching
### 3. WebSocket Protocol
The WebSocket protocol (`src/bake/DevServer.zig:MessageId`) uses binary messages with a single-byte message ID prefix:
- **Version (V)**: Sent on connection to ensure client/server compatibility
- **Hot Update (u)**: Contains updated modules, CSS changes, and route updates
- **Errors (e)**: Sends bundling/runtime errors to display in overlay
- **Memory Visualizer (M)**: Debug information about memory usage
The protocol is designed for efficiency:
- Binary transport for minimal overhead
- Batched updates to reduce round trips
- Client-side deduplication of updates
### 4. HMR Runtime
The HMR runtime consists of two main parts:
#### Client-side Runtime (`src/bake/hmr-module.ts`)
- Implements the `import.meta.hot` API compatible with Vite
- Manages module registry and dependency tracking
- Handles module replacement and state preservation
- Supports React Fast Refresh for component hot reloading
#### Server-side Runtime (`src/bake/hmr-runtime-server.ts`)
- Handles server-side module replacement
- Manages route updates without full page reloads
- Integrates with framework-specific reloading mechanisms
### 5. Module System Features
#### Module Registry
- Each module gets a unique ID and is stored in a registry
- Modules can be ESM or CommonJS
- Module state is preserved across reloads using `import.meta.hot.data`
#### HMR Boundaries
- Modules can self-accept updates with `import.meta.hot.accept()`
- Parent modules can accept updates for dependencies
- If no boundary is found, triggers a full page reload
- Automatic boundary detection for modules using `import.meta.hot.data`
#### React Fast Refresh
- Automatic integration when React is detected
- Wraps React components with refresh signatures
- Preserves component state during updates
- Uses a hash-based system to detect hook changes
## Implementation Details
### File Change Detection Flow
1. **File System Event**: Platform watcher detects file change
2. **Event Coalescing**: Multiple rapid changes are batched (100μs window)
3. **Hot Reload Event**: Created and passed to DevServer thread
4. **Dependency Analysis**: Determines which modules are affected
5. **Incremental Bundle**: Only rebuilds changed modules
6. **WebSocket Push**: Sends updates to connected clients
7. **Runtime Update**: Client applies changes without page reload
### Incremental Bundling Strategy
The incremental bundler maintains:
- **File indices**: Maps file paths to graph nodes
- **Import/export tracking**: Knows module dependencies
- **Stale file tracking**: Marks files needing rebuild
- **Edge tracking**: Import relationships between modules
When a file changes:
1. Mark the file and its importers as stale
2. Trace through the dependency graph
3. Find HMR boundaries (self-accepting modules)
4. Bundle only the stale modules
5. Generate minimal update payloads
### CSS Hot Reloading
CSS updates are handled specially:
- CSS files are tracked separately in the bundler
- Changes trigger immediate style updates without JS evaluation
- Uses a content-based hash system for deduplication
- Supports both `<link>` and `<style>` tag updates
### Error Handling and Recovery
The system includes sophisticated error handling:
- Bundling errors are captured and sent to clients
- Error overlay displays compilation errors
- Graceful fallback to full reload on critical errors
- Atomic updates ensure consistency
## Performance Optimizations
1. **Memory Recycling**: Reuses HotReloadEvent objects between updates
2. **Atomic Operations**: Lock-free communication between threads
3. **Reference Counting**: Source maps are reference counted for memory efficiency
4. **Lazy Evaluation**: Modules are only loaded when imported
5. **Binary Protocol**: Minimal overhead in WebSocket communication
6. **Incremental Bundling**: Only rebuilds what changed
## React Fast Refresh Integration
Bun automatically detects React and enables Fast Refresh:
- Identifies React components by naming convention
- Wraps components with refresh registration calls
- Hashes hook usage to detect incompatible changes
- Falls back to full reload for hook signature changes
## Framework Integration
The HMR system is designed to work with various frameworks:
- Provides `onServerSideReload` hook for framework integration
- Supports server component boundaries
- Handles route-based code splitting
- Preserves framework-specific state
## Testing and Debugging
The implementation includes extensive testing support:
- Synchronization primitives for deterministic tests
- WebSocket message inspection and batching
- Memory visualization for debugging leaks
- Incremental bundler visualization
## Limitations and Trade-offs
1. **Browser Compatibility**: Some features require modern browsers
2. **Memory Usage**: Keeping module state increases memory footprint
3. **Complex Dependencies**: Circular dependencies can cause issues
4. **State Preservation**: Not all state can be preserved automatically
5. **Framework Constraints**: Some frameworks may not fully support HMR
## Conclusion
Bun's HMR implementation is a sophisticated system that combines efficient file watching, incremental bundling, and a flexible runtime to provide fast development feedback. The architecture prioritizes performance through careful use of threads, atomic operations, and incremental updates while maintaining compatibility with existing HMR APIs like Vite's `import.meta.hot`.

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@@ -138,6 +138,7 @@ using JSNonFinalObject = JSC::JSNonFinalObject;
namespace JSCastingHelpers = JSC::JSCastingHelpers;
JSC_DECLARE_HOST_FUNCTION(Process_functionCwd);
JSC_DECLARE_CUSTOM_GETTER(processKChannelHandle);
extern "C" uint8_t Bun__getExitCode(void*);
extern "C" uint8_t Bun__setExitCode(void*, uint8_t);
@@ -3732,6 +3733,35 @@ void Process::finishCreation(JSC::VM& vm)
putDirect(vm, vm.propertyNames->toStringTagSymbol, jsString(vm, String("process"_s)), 0);
putDirect(vm, Identifier::fromString(vm, "_exiting"_s), jsBoolean(false), 0);
// Add support for process[kChannelHandle] to access the channel
// This is needed for Node.js internal/child_process compatibility
auto* globalObject = this->globalObject();
if (Bun__GlobalObject__hasIPC(globalObject)) {
auto kChannelHandle = Identifier::fromUid(vm.symbolRegistry().symbolForKey("nodejs.internal.child_process.channel"_s));
putDirectCustomAccessor(vm, kChannelHandle,
CustomGetterSetter::create(vm, processKChannelHandle, nullptr),
PropertyAttribute::CustomAccessor | PropertyAttribute::DontEnum);
}
}
JSC_DEFINE_CUSTOM_GETTER(processKChannelHandle, (JSC::JSGlobalObject* lexicalGlobalObject, JSC::EncodedJSValue thisValue, JSC::PropertyName))
{
auto& vm = lexicalGlobalObject->vm();
Process* process = jsCast<Process*>(JSValue::decode(thisValue));
if (!process) {
return JSValue::encode(jsUndefined());
}
// First check if the channel property is already initialized
JSValue channelValue = process->getDirect(vm, Identifier::fromString(vm, "channel"_s));
if (!channelValue.isEmpty()) {
return JSValue::encode(channelValue);
}
// If not initialized, construct it
return JSValue::encode(constructProcessChannel(vm, process));
}
} // namespace Bun

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@@ -40,7 +40,7 @@ static StringView extractCookieName(const StringView& cookie)
{
auto nameEnd = cookie.find('=');
if (nameEnd == notFound)
return String();
return StringView();
return cookie.substring(0, nameEnd);
}

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@@ -10,6 +10,7 @@ const JSC = bun.JSC;
const Output = bun.Output;
const ZigString = JSC.ZigString;
const log = Output.scoped(.IPC, false);
const IPC = @import("../ipc.zig");
extern fn Bun__Process__queueNextTick1(*JSC.JSGlobalObject, JSC.JSValue, JSC.JSValue) void;
extern fn Process__emitErrorEvent(global: *JSC.JSGlobalObject, value: JSC.JSValue) void;
@@ -299,3 +300,40 @@ export fn Bun__shouldIgnoreOneDisconnectEventListener(globalObject: *JSC.JSGloba
const vm = globalObject.bunVM();
return vm.channel_ref_should_ignore_one_disconnect_event_listener;
}
pub fn channelReadStop(globalObject: *JSC.JSGlobalObject, _: *JSC.CallFrame) bun.JSError!JSC.JSValue {
const vm = globalObject.bunVM();
if (vm.getIPCInstance()) |instance| {
if (Environment.isWindows) {
if (instance.data.getSocket()) |socket| {
socket.asStream().readStop();
}
} else {
// On POSIX, we need to pause reading by unregistering the poll
// This is a no-op for now as POSIX IPC is event-driven
// and doesn't have an explicit pause mechanism
}
}
return .undefined;
}
pub fn channelReadStart(globalObject: *JSC.JSGlobalObject, _: *JSC.CallFrame) bun.JSError!JSC.JSValue {
const vm = globalObject.bunVM();
if (vm.getIPCInstance()) |instance| {
if (Environment.isWindows) {
if (instance.data.getSocket()) |socket| {
_ = socket.asStream().readStart(
&instance.data,
IPC.IPCHandlers.WindowsNamedPipe.onReadAlloc,
IPC.IPCHandlers.WindowsNamedPipe.onReadError,
IPC.IPCHandlers.WindowsNamedPipe.onRead,
);
}
} else {
// On POSIX, we need to resume reading by re-registering the poll
// This is a no-op for now as POSIX IPC is event-driven
// and doesn't have an explicit pause mechanism
}
}
return .undefined;
}

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@@ -437,6 +437,9 @@ export function windowsEnv(
export function getChannel() {
const EventEmitter = require("node:events");
const setRef = $newZigFunction("node_cluster_binding.zig", "setRef", 1);
const readStop = $newZigFunction("node_cluster_binding.zig", "channelReadStop", 0);
const readStart = $newZigFunction("node_cluster_binding.zig", "channelReadStart", 0);
return new (class Control extends EventEmitter {
constructor() {
super();
@@ -449,5 +452,13 @@ export function getChannel() {
unref() {
setRef(false);
}
readStop() {
readStop();
}
readStart() {
readStart();
}
})();
}

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@@ -0,0 +1,4 @@
// This module provides Node.js-compatible internal APIs for child_process IPC
const kChannelHandle = Symbol.for("nodejs.internal.child_process.channel");
export { kChannelHandle };

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test-channel.js Normal file
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const { kChannelHandle } = require("internal/child_process");
// Test that we can access process[kChannelHandle] when running with IPC
if (process.argv[2] === "child") {
// In child process
if (process.channel) {
console.log("Has channel:", !!process.channel);
console.log("Has kChannelHandle:", !!process[kChannelHandle]);
console.log("Are they the same:", process.channel === process[kChannelHandle]);
if (process[kChannelHandle]) {
console.log("Has readStop:", typeof process[kChannelHandle].readStop);
console.log("Has readStart:", typeof process[kChannelHandle].readStart);
}
}
process.exit(0);
} else {
// In parent process
const { spawn } = require("child_process");
const child = spawn(process.execPath, [__filename, "child"], {
stdio: ["pipe", "pipe", "pipe", "ipc"],
});
child.stdout.on("data", data => {
console.log(data.toString());
});
child.stderr.on("data", data => {
console.error(data.toString());
});
child.on("exit", code => {
console.log("Child exited with code", code);
});
}

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test-filtered.js Normal file
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@@ -0,0 +1,42 @@
const { spawn } = require("child_process");
const path = require("path");
// Run the test with the debug build
const testPath = path.join(__dirname, "test/js/node/test/parallel/test-child-process-recv-handle.js");
const child = spawn("./build/debug/bun-debug", [testPath], {
stdio: ["pipe", "pipe", "pipe"],
env: { ...process.env, BUN_DEBUG_QUIET_LOGS: "1" },
});
let stdout = "";
let stderr = "";
child.stdout.on("data", data => {
// Filter out debug output lines that start with [
const lines = data.toString().split("\n");
const filtered = lines.filter(line => !line.startsWith("[")).join("\n");
if (filtered) {
process.stdout.write(filtered);
}
stdout += data.toString();
});
child.stderr.on("data", data => {
stderr += data.toString();
process.stderr.write(data);
});
child.on("close", code => {
if (code !== 0) {
console.error("\nTest failed with exit code:", code);
if (stdout.includes("AssertionError")) {
// Extract and display the assertion error
const errorStart = stdout.indexOf("AssertionError");
const errorSection = stdout.substring(errorStart);
console.error("\nAssertion Error Details:");
console.error(errorSection.split("\n").slice(0, 10).join("\n"));
}
} else {
console.log("\nTest passed!");
}
});

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@@ -0,0 +1,33 @@
const { spawn } = require("child_process");
if (process.argv[2] === "child") {
// Child process
const { kChannelHandle } = require("internal/child_process");
console.log("Child: kChannelHandle is", typeof kChannelHandle);
console.log("Child: process.channel is", typeof process.channel);
console.log("Child: process[kChannelHandle] is", typeof process[kChannelHandle]);
if (process[kChannelHandle]) {
console.log("Child: readStop is", typeof process[kChannelHandle].readStop);
console.log("Child: readStart is", typeof process[kChannelHandle].readStart);
// Test calling these methods
process[kChannelHandle].readStop();
console.log("Child: Called readStop()");
process[kChannelHandle].readStart();
console.log("Child: Called readStart()");
}
process.exit(0);
} else {
// Parent process
const child = spawn(process.execPath, [__filename, "child"], {
stdio: ["inherit", "inherit", "inherit", "ipc"],
});
child.on("exit", code => {
console.log(`Parent: Child exited with code ${code}`);
});
}

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@@ -0,0 +1,86 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
// Test that a Linux specific quirk in the handle passing protocol is handled
// correctly. See https://github.com/joyent/node/issues/5330 for details.
const common = require('../common');
const assert = require('assert');
const net = require('net');
const spawn = require('child_process').spawn;
if (process.argv[2] === 'worker')
worker();
else
primary();
function primary() {
// spawn() can only create one IPC channel so we use stdin/stdout as an
// ad-hoc command channel.
const proc = spawn(process.execPath, [
'--expose-internals', __filename, 'worker',
], {
stdio: ['pipe', 'pipe', 'pipe', 'ipc']
});
let handle = null;
proc.on('exit', () => {
handle.close();
});
proc.stdout.on('data', common.mustCall((data) => {
assert.strictEqual(data.toString(), 'ok\r\n');
net.createServer(common.mustNotCall()).listen(0, function() {
handle = this._handle;
proc.send('one');
proc.send('two', handle);
proc.send('three');
proc.stdin.write('ok\r\n');
});
}));
proc.stderr.pipe(process.stderr);
}
function worker() {
const { kChannelHandle } = require('internal/child_process');
process[kChannelHandle].readStop(); // Make messages batch up.
process.stdout.ref();
process.stdout.write('ok\r\n');
process.stdin.once('data', common.mustCall((data) => {
assert.strictEqual(data.toString(), 'ok\r\n');
process[kChannelHandle].readStart();
}));
let n = 0;
process.on('message', common.mustCall((msg, handle) => {
n += 1;
if (n === 1) {
assert.strictEqual(msg, 'one');
assert.strictEqual(handle, undefined);
} else if (n === 2) {
assert.strictEqual(msg, 'two');
assert.ok(handle !== null && typeof handle === 'object');
handle.close();
} else if (n === 3) {
assert.strictEqual(msg, 'three');
assert.strictEqual(handle, undefined);
process.exit();
}
}, 3));
}