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* Move uWebSockets and uSockets forks into Bun's repository * Update Makefile * Update settings.json * Update libuwsockets.cpp * Remove backends we won't be using * Update bindings.cpp --------- Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
99 lines
3.4 KiB
C++
99 lines
3.4 KiB
C++
/* We rely on wrapped syscalls */
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#include "libEpollFuzzer/epoll_fuzzer.h"
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#include "App.h"
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#include <vector>
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/* We keep this one for teardown later on */
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struct us_listen_socket_t *listen_socket;
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/* This test is run by libEpollFuzzer */
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void test() {
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/* ws->getUserData returns one of these */
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struct PerSocketData {
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/* Fill with user data */
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std::vector<std::string> topics;
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int nr = 0;
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};
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/* Keep in mind that uWS::SSLApp({options}) is the same as uWS::App() when compiled without SSL support.
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* You may swap to using uWS:App() if you don't need SSL */
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uWS::SSLApp *app = new uWS::SSLApp({
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/* There are example certificates in uWebSockets.js repo */
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.key_file_name = "../misc/key.pem",
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.cert_file_name = "../misc/cert.pem",
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.passphrase = "1234"
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});
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app->ws<PerSocketData>("/*", {
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/* Settings */
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.compression = uWS::DISABLED,
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.maxPayloadLength = 512, // also have a low value here for fuzzing
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.idleTimeout = 60,
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.maxBackpressure = 128, // we want a low number so that we can reach this in fuzzing
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.closeOnBackpressureLimit = false, // this one could be tested as well
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.resetIdleTimeoutOnSend = true, // and this
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.sendPingsAutomatically = false, // and this
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/* Handlers */
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.upgrade = nullptr,
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.open = [](auto *ws) {
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/* Open event here, you may access ws->getUserData() which points to a PerSocketData struct */
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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for (int i = 0; i < 100; i++) {
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std::string topic = std::to_string((uintptr_t)ws) + "-" + std::to_string(i);
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perSocketData->topics.push_back(topic);
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ws->subscribe(topic);
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}
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},
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.message = [&app](auto *ws, std::string_view message, uWS::OpCode opCode) {
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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app->publish(perSocketData->topics[++perSocketData->nr % 100], message, opCode);
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},
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.drain = [](auto */*ws*/) {
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/* Check ws->getBufferedAmount() here */
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//std::cout << "drain" << std::endl;
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},
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.ping = [](auto */*ws*/, std::string_view ) {
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/* Not implemented yet */
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},
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.pong = [](auto */*ws*/, std::string_view ) {
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/* Not implemented yet */
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},
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.close = [](auto */*ws*/, int /*code*/, std::string_view /*message*/) {
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/* You may access ws->getUserData() here */
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}
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}).listen(9001, [](auto *listen_s) {
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if (listen_s) {
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//std::cout << "Listening on port " << 9001 << std::endl;
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listen_socket = listen_s;
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}
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});
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app->run();
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delete app;
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uWS::Loop::get()->free();
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}
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/* Thus function should shutdown the event-loop and let the test fall through */
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void teardown() {
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/* If we are called twice there's a bug (it potentially could if
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* all open sockets cannot be error-closed in one epoll_wait call).
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* But we only allow 1k FDs and we have a buffer of 1024 from epoll_wait */
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if (!listen_socket) {
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exit(-1);
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}
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/* We might have open sockets still, and these will be error-closed by epoll_wait */
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// us_socket_context_close - close all open sockets created with this socket context
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if (listen_socket) {
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us_listen_socket_close(0, listen_socket);
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listen_socket = NULL;
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}
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}
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