Files
bun.sh/docs/project/developing.md
Jarred Sumner 6362414d65 Bun gets a new bundler (#2312)
* alright now just gotta try running it

* fix a gajillion compiler errors

* even more code

* okay i fixed more errors

* wip

* Update launch.json

* Update string_builder.zig

* `fast_debug_build_mode` makes debug build 2x faster

* Update bundle_v2.zig

* more code!

* It bundles!

* Rename `Bun.Transpiler` to `Bun.Bundler`

* `import()` expressions almost work

* wip attempt to get import() expr to work

* Bundle namespace imports

* Attempt to fix the issue with import() unsuccessfully

* consider current working directory when resolving relative paths (#2313)

* consider current working directory when resolving relative paths

fixes #2298

* comment test

---------

Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>

* support `expect().toThrow(/pattern/)` (#2314)

- fix time-zone-dependent test failure

* fix missing `Blob` error messages on Linux (#2315)

* fix & clean up tests (#2318)

- skip flaky tests when running as `root`
- use `expect().toThrow()`
- clean up temporary files after tests

* feat(tty): add some `tty.WriteStream` methods to `process.{stdout, stderr}` (#2320)

* feat(stdio): add some `tty.WriteStream` methods

* chore(builtins): add process builtin gen'd code

* Fix docker install command

* `bun test` on macOS in GitHub Actions (#2322)

* Fixes #2323

* throw invalid parameter errors in `crypto.scryptSync` (#2331)

* throw invalid parameter errors

* remove comptime, add empty buffer function

* remove error_name comptime

* Add reference documentation for bun:test (#2327)

* Reorganize tests (#2332)

* Fix html-rewriter.test.js

* fix the wrong thing being incremented in hmr example (#2334)

* Add more test harness

* Improve Benchmarking page, small fixes (#2339)

* Improve benchmarking page

* WIP

* Add typescript instructions to hot

* Document preload in Plugins. Fix loader in plugin types.

* Fix typo

* Fix links

* run prettier

* Document openInEditor

* improve `Buffer` compatibility with Node.js (#2341)

* improve `Buffer` compatibility with Node.js

* use `memmove()`
allow `encoding` to be `undefined`

* run `bun test` after macOS builds (#2343)

* "binary" is an alias of "latin1"

Fixes https://github.com/oven-sh/bun/issues/2110

* More spec compliant `Blob.prototype.type` (#2340)

* Make `Blob.prototype. type` more spec compliant

* Add a few more checks for isNumber()

* Fix `make headers`

* Safer JSValue.isString()

* More tests for blob.slice

* Make `Blob.prototype.type` more spec compliant

* Add isASCII check

* Fix types

* Fix failing type test

* Update blob.zig

* Update blob.zig

* Fix .eql check on empty values

---------

Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>

* Fix bug in test runner

* Support `import()` expressions

* Implement `require()`

* clean up bit_set.zig slightly

* Move some things around

* misc cleanup

* Cleanup some things

* Fix a lot of stuff

* Fix `module.exports.fn = fn;` in ESM entry point

* Fix crash due when printing file

* Fix issue with class names

* Fix issue with `export default identifier`

* Update js_parser.zig

* optimization: inline single-property object acceses and arrays

* Fix undefined memory in renamed symbols list

* Handle call target

* wip

* Inline it

* Fix undefined memory issue when reclaiming blocks in ast

* Halt linking on any parse errors

* alias

* Rename `enable_bundling` to `enable_legacy_bundling`

* Workaround anonymous struct literal zig bug

* Use slower approach (without bitset) because it doesn't break after 8 symbols

* Fix incorrectly-renaming statically defined symbols

* Handle more edgecases in our bit_set fork

* Reduce number of allocations for `define`

* Do not rename unbound symbols

* Clean up dot defines a little more

* Make the generated names prettier

* Workaround runtime symbol missing issue

* Fail the build on errors

* Support export * from

* Support `--outfile`

* partially fix renaming

* fanicer symbol renaming impl

* misc, extremely revertible cleanup

* Fix up some bugs with symbol renaming

* formatting

* Update launch.json

* Parse `__PURE__` comments

* clean up simd code for pure comments

* changes to merge

* workaround runtime issue

* Fix issue with `export * as` not propagating correctly

* Make all top-level declarations `var` when bundling

* Fix missing prefix

* Fix assigning to stack copy

* Fix missing runtime symbol

* Fix bug with namespace exports

* Dramatically reduce allocations

* Update launch.json

* Add missing flags

* Update js_parser.zig

* small cleanup

* Make the export name better

* Fix unnecessary `var foo = foo`

* Implement CommonJS -> ESM conversion

* Implement module redirects

* Port esbuild bundler tests for new bundler (#2380)

* started porting esbuild tests

* clean up test names and api before moving on

* port tests using a program i wrote

* replace todo generated comment

* fix generated tests not including some files

* work on tests

* [github web editor] add define, external, inject, minifySyntax, minifyWhitespace options.

* get most of the todo comments out of the way, but expectBundled does not handle most of the cases

* continue working on esbuild tests

* use test.skip for unsupported tests

* Fixups for test runner

* Hoist imports & exports

* Fix test

* Hoist classes

* bundler test refining, 51/835

* Fix runtime require

* bundler test refining, 81/835

* bundler test refining, 93/835

* Make the test work in any timezone

* feat(expect): update toBeInstanceOf (#2396)

* feat: update instanceof binding

* fix: according to PR comments

* Rename `expectObjectTypeCount` to `expectMaxObjectTypeCount`

* Fix socket tests with connection errors (#2403)

* release pending activity with connection error handler

* unref poll_ref

* remove trailing comma

* Organize Dockerfiles for official status

* Remove test Dockerfile

* Remove old Docker workflow

* Feat(test): add toMatch (#2404)

* Fix various fetch/response/request tests (#2416)

* fix most fetch tests, skip a few

* fastGet, toValueGC, and invalid init

* bigint unreachable, range error, log process as process

* remove extra fetch_headers

* remove js_type parameter, check isObject()

* throw invalid mime type error, use enum literal

* switch back to promise rejection

* RangeError pascal case

* Fix several bugs (#2418)

* utf16 codepoint with replacement character

* Fix test failure with `TextEncoder("ascii')`

* Add missing type

* Fix Response.prototype.bodyUsed and Request.prototype.bodyUsed

* Fix bug with scrypt error not clearing

* Update server.zig

* oopsie

* 💅

* docs: Use correct url in the 'Issues' link in README header (#2420)

* Fix crash when rendering error page and the server or network is slow

* [fetch] Make the default body value `null` when unspecified

This is better aligned with the fetch spec

* Make node-net tests less flaky

* [node:net] Fix issue with `listen` callback firing before it's listening

* Always clear timers in node test harness

* Fix out of bounds access

Repro'd in Buffer tests

* Update UWS

cc @cirospaciari

* Make this test more thorough

* Hanging abort test

* 0 length body is a null stream

* Several bug fixes (#2427)

* Fix test

* Fix segfault when unexpected type is passed in `expect().toThrow`

* Fix issues with request constructor

* Don't bother cloning headers when its empty

* woops

* more tests

* fix incorrect test

* Make the fetch error messages better

* Update response.zig

* Fix test that failed on macOS

* Fix test

* Remove extra hash table lookups

* Support running dummy registry directly

cc @alexlamsl

* Update test

* Update test

* fixup

* Workaround crash in test runner

* Fixup test

* Fixup test

* Update os.test.js

---------

Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>

* Remove usages of port numbers in tests

* Set -O2 and -fno-rtti

* Remove -g

* Prevent undefined memory access

* [bun test] Implement `--rerun-each` flag to run each test N times

* Reduce number of module scopes created

* add some extra abort checks into streams (#2430)

* add some checks to avoid UAF

* avoid multiple calls to finalize if endFromJS is called more than once

* fix no-op comment

* mark as requested_end on abort

* remove requested_end from abort

* remove unnecessary check (#2432)

* Fix bug with scoped aliased dependencies in bun install on macOS

* remove `addLog`, remove `--prominent-compile-errors`

* Finish the upgrade

* Optional chaining flag

* Implement same_target_becomes_destructuring optimization

* bundler test refining, 109/835

* Reset bindings

* Support multiple entry points

* Implement `--entry-names` flag

* Use a tempdir with a better name

* prettier

* Log file name

* Update js_parser.zig

* Mark all bun builtins as external

* Make resolve errors actually errors

* Update bundler_default.test.ts

* Fix `await import(foo)`

* WIP react server components

* Do more stuff at runtime

* ✂️

* Support automatic JSX imports

* Use a module cache for now

* Update tsconfig.base.json

* Fix ThisOutsideFunctionNotRenamed

* woopsie

* moar cpu

* clamp it

* fixup

* Add a bunch of assertions

* Bun uses automatic runtime by default

* Parse Import Attributes

* Add a note about Valgrind

* Update developing.md

* Fix up code splitting for React Server Components

* Implement client component manifest

* Fix crash with --react-server-components and no client components

* Backport 4d31e3c917

* Update launch.json

* Fix for latest zig

* Workaround bug with ?[]const string

Occasionally saw alignment errors in this code

Workaround https://github.com/ziglang/zig/issues/15085

related: https://github.com/ziglang/zig/pull/15089

* switch to regular slice

* Avoid initializing named_imports and named_exports as undefined

* Reduce usages of `undefined`

* Add more assertions

* --watch wip

* Update javascript.zig

* Possibly fix the race condition

* Faster `do`

* bump allocator

* Reduce the size of `Symbol` slightly

* Alphabetically sort runtime import symbols, for determinism

* Prepare for code splitting

* handle overlapping stdout

* pure

* clean up some things

* Fix bug with `$$typeof`

* Address CommonJS -> ESM hoisting bug

* Support `"use server"` in manifest

* Implement `"use server"`

* Fix importing bun builtins when bundling

* Make `commonjs_to_esm` a feature flag, fix some splitting bugs

* ✂️

* fixme remove this

* Fix crash in longestCommonPath

* Chunking! Just need to do import paths now.

* Import paths work...now trying to figure out how to make runtime symbols work

* add workaround

* Replace `bun bun` with `bun build`

* Fix crash with dual package hazard

* Fix many CommonJS <> ESM interop bugs

* Support package.json `"sideEffects"`

also skip loading unnecessary package.json data in `bun run`

* add a not good --watch implementation

* bundler test refining, 140/831

* remove accidentally committed file

* do not return status code 1 on successful bundles

* bundler test refining, 159/830

* pass exit code to exitOrWatch

* clean up help menu

-remove two spaces to line up bun build
-moved all <r> tags to the end of the text they are colorizing
-moved other colors to the start of the text they colorize
-removed unneeded <r> tags, keeping only one at the start of the block

* importstar is fully ported

* wip

* you can run code in this branch now

* Disable this transform

* organize and document bundler tests

* Fix double import

* Fix sloppy mode function declarations

* Disable our CommonJS transform for now

* add `assertNotPresent` to make splitting cases easier

* Bump!

* Update bun.d.ts

* use import.meta.require in runtime code

* Disable this again

* Fix dirname

* Fix ESM -> CJS wrapper

* 💅

---------

Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
Co-authored-by: Alex Lam S.L <alexlamsl@gmail.com>
Co-authored-by: Derrick Farris <mr.dcfarris@gmail.com>
Co-authored-by: Ashcon Partovi <ashcon@partovi.net>
Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com>
Co-authored-by: pfg <pfg@pfg.pw>
Co-authored-by: Colin McDonnell <colinmcd94@gmail.com>
Co-authored-by: dave caruso <me@paperdave.net>
Co-authored-by: zhiyuan <32867472+zhiyuang@users.noreply.github.com>
Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
Co-authored-by: Kamil Ogórek <kamil.ogorek@gmail.com>
Co-authored-by: Ciro Spaciari <ciro.spaciari@gmail.com>
2023-04-07 20:08:01 -07:00

227 lines
8.4 KiB
Markdown

Configuring a development environment for Bun usually takes 30-90 minutes depending on your operating system.
## Linux/Windows
The best way to build Bun on Linux and Windows is with the official [Dev Container](https://containers.dev). It ships with Zig, JavaScriptCore, Zig Language Server, and more pre-installed on an instance of Ubuntu.
{% image src="https://user-images.githubusercontent.com/709451/147319227-6446589c-a4d9-480d-bd5b-43037a9e56fd.png" /%}
To develop on Linux/Windows, [Docker](https://www.docker.com) is required. If using WSL on Windows, it is recommended to use [Docker Desktop](https://docs.microsoft.com/en-us/windows/wsl/tutorials/wsl-containers) for its WSL2 integration.
### VSCode
If you're using VSCode, you'll need to have the [Dev Containers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) extension installed.
To get started, open VS Code in the `bun` repository. The first time you try to open the dev container, the extension will automatically build it for you, based on [`Dockerfile.devcontainer`](https://github.com/oven-sh/bun/blob/main/Dockerfile.devcontainer).
To open the dev container, open the command palette (`Ctrl` + `Shift` + `P`) and run: `Dev Containers: Reopen in Container`. To later rebuild it (only needed when the devcontainer itself changes, not the Bun code), run: `Dev Containers: Rebuild and Reopen in Container`.
### Other editors and CLI
If you're using another editor or want to manually control the dev container from the command line or a script, you'll need to install the [Dev Container CLI](https://www.npmjs.com/package/@devcontainers/cli): `npm install -g @devcontainers/cli`.
To create and start the dev container, in the `bun` repository, locally run:
```bash
# `make devcontainer-<command>` should be equivalent
# to `devcontainer <command>`, it just sets the architecture
# so if you're on ARM64, it'll do the right thing
$ make devcontainer-up
```
To just build the dev container image, run:
```bash
$ make devcontainer-build
```
To start a shell inside the container, run:
```bash
$ make devcontainer-sh
# if it attaches to the container non-interactively,
# instead use the regular docker exec command:
$ docker exec -it <container-name/id> zsh
```
### Cloning
You will then need to clone the GitHub repository inside that container.
```bash
# First time setup
$ gh auth login # if it fails to open a browser, use Personal Access Token instead
$ gh repo clone oven-sh/bun . -- --depth=1 --progress -j8
```
### Building
```bash
# Compile Bun dependencies (zig is already compiled)
$ make devcontainer
# It initializes and updates all submodules except WebKit, because WebKit
# takes a while and it's already compiled for you. To do it manually, use:
$ git -c submodule."src/bun.js/WebKit".update=none submodule update --init --recursive --depth=1 --progress
# Build Bun for development
$ make dev
# Run Bun
$ bun-debug
```
## MacOS
Install LLVM 15 and `homebrew` dependencies:
```bash
$ brew install llvm@15 coreutils libtool cmake libiconv automake ninja gnu-sed pkg-config esbuild go rust
```
Bun (& the version of Zig) need LLVM 15 and Clang 15 (`clang` is part of LLVM). Make sure LLVM 15 is in your `$PATH`:
```bash
$ which clang-15
```
If not, run this to manually link it:
```bash#bash
# use fish_add_path if you're using fish
$ export PATH="$PATH:$(brew --prefix llvm@15)/bin"
$ export LDFLAGS="$LDFLAGS -L$(brew --prefix llvm@15)/lib"
$ export CPPFLAGS="$CPPFLAGS -I$(brew --prefix llvm@15)/include"
```
### Install Zig
{% callout %}
**⚠️ Warning** — You must use the same version of Zig used by Bun in [oven-sh/zig](https://github.com/oven-sh/zig). Installing with `brew` or via Zig's download page will not work!
{% /callout %}
Use [`zigup`](https://github.com/marler8997/zigup) to install the version of Zig (`ZIG_VERSION`) specified in the official [`Dockerfile`](https://github.com/oven-sh/bun/blob/main/Dockerfile). For example:
```bash
$ zigup 0.11.0-dev.1783+436e99d13
```
### Building
To install and build dependencies:
```bash
# without --depth=1 this will take 20+ minutes on 1gbps internet
# mostly due to WebKit
$ git submodule update --init --recursive --progress --depth=1 --checkout
$ bun install
$ make vendor identifier-cache
```
To compile the C++ bindings:
```bash
# without -j this will take 30+ minutes
$ make bindings -j12
```
<!-- If you're building on a macOS device, you'll need to have a valid Developer Certificate, or else the code signing step will fail. To check if you have one, open the `Keychain Access` app, go to the `login` profile and search for `Apple Development`. You should have at least one certificate with a name like `Apple Development: user@example.com (WDYABC123)`. If you don't have one, follow [this guide](https://ioscodesigning.com/generating-code-signing-files/#generate-a-code-signing-certificate-using-xcode) to get one. -->
<!-- You can still work with the generated binary locally at `packages/debug-bun-*/bun-debug` even if the code signing fails. -->
### Testing
To verify the build worked, lets print the version number on the development build of Bun.
```bash
$ packages/debug-bun-darwin-*/bun-debug --version
bun 0.x.y__dev
```
You will want to add `packages/debug-bun-darwin-arm64/` or `packages/debug-bun-darwin-x64/` (depending on your architecture) to `$PATH` so you can run `bun-debug` from anywhere.
### Troubleshooting
If you see an error when compiling `libarchive`, run this:
```bash
$ brew install pkg-config
```
If you see an error about missing files on `zig build obj`, make sure you built the headers.
```bash
$ make headers
```
## JavaScript builtins
When you change anything in `src/bun.js/builtins/js/*`, run this:
```bash
$ make clean-bindings generate-builtins && make bindings -j12
```
That inlines the JavaScript code into C++ headers using the same builtins generator script that Safari uses.
## Code generation scripts
Bun leverages a lot of code generation scripts.
The [./src/bun.js/bindings/headers.h](https://github.com/oven-sh/bun/blob/main/src/bun.js/bindings/headers.h) file has bindings to & from Zig <> C++ code. This file is generated by running the following:
```bash
$ make headers
```
This ensures that the types for Zig and the types for C++ match up correctly, by using comptime reflection over functions exported/imported.
TypeScript files that end with `*.classes.ts` are another code generation script. They generate C++ boilerplate for classes implemented in Zig. The generated code lives in:
- [src/bun.js/bindings/ZigGeneratedClasses.cpp](https://github.com/oven-sh/bun/tree/main/src/bun.js/bindings/ZigGeneratedClasses.cpp)
- [src/bun.js/bindings/ZigGeneratedClasses.h](https://github.com/oven-sh/bun/tree/main/src/bun.js/bindings/ZigGeneratedClasses.h)
- [src/bun.js/bindings/generated_classes.zig](https://github.com/oven-sh/bun/tree/main/src/bun.js/bindings/generated_classes.zig)
To generate the code, run:
```bash
$ make codegen
```
Lastly, we also have a [code generation script](src/bun.js/scripts/generate-jssink.js) for our native stream implementations.
To run that, run:
```bash
$ make generate-sink
```
You probably won't need to run that one much.
## Modifying ESM core modules
Certain modules like `node:fs`, `node:path`, `node:stream`, and `bun:sqlite` are implemented in JavaScript. These live in `src/bun.js/*.exports.js` files.
While Bun is in beta, you can modify them at runtime in release builds via the environment variable `BUN_OVERRIDE_MODULE_PATH`. When set, Bun will look in the override directory for `<name>.exports.js` before checking the files from `src/bun.js` (which are now baked in to the binary). This lets you test changes to the ESM modules without needing to re-compile Bun.
## Troubleshooting
If you encounter `error: the build command failed with exit code 9` during the build process, this means you ran out of memory or swap. Bun currently needs about 8 GB of RAM to compile.
## Valgrind
On Linux, valgrind can help find memory issues.
Keep in mind:
- JavaScriptCore doesn't support valgrind. It will report spurious errors.
- Valgrind is slow
- Mimalloc will sometimes cause spurious errors when debug build is enabled
You'll need a very recent version of Valgrind due to DWARF 5 debug symbols. You may need to manually compile Valgrind instead of using it from your Linux package manager.
`--fair-sched=try` is necessary if running multithreaded code in Bun (such as the bundler). Otherwise it will hang.
```bash
valgrind --fair-sched=try --track-origins=yes bun-debug <args>
```