Bradley Walters ff590e9cfd fix(cmake): fix include paths for local WebKit (#25815)
### What does this PR do?

Without this change, building with `-DWEBKIT_LOCAL=ON` fails with:
```
/work/bun/src/bun.js/bindings/BunObject.cpp:12:10: fatal error: 'JavaScriptCore/JSBase.h' file not found
   12 | #include <JavaScriptCore/JSBase.h>
      |          ^~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
```

The reason for this is because the directory structure differs between
downloaded and local WebKit.

Downloaded WebKit:
```
build/debug/cache/webkit-6d0f3aac0b817cc0/
  └── include/
      └── JavaScriptCore/
          └── JSBase.h          ← Direct path
```

Local WebKit:
```
vendor/WebKit/WebKitBuild/Debug/
  └── JavaScriptCore/Headers/
      └── JavaScriptCore/
          └── JSBase.h          ← Nested path
```

The include paths are thus configured differently for each build type.

For Remote WebKit (when WEBKIT_LOCAL=OFF):
- SetupWebKit.cmake line 22 sets: WEBKIT_INCLUDE_PATH =
${WEBKIT_PATH}/include
- BuildBun.cmake line 1253 adds:
include_directories(${WEBKIT_INCLUDE_PATH})
- This resolves to: build/debug/cache/webkit-6d0f3aac0b817cc0/include/
- So #include <JavaScriptCore/JSBase.h> finds the file at
include/JavaScriptCore/JSBase.h 

For Local WebKit (when WEBKIT_LOCAL=ON):
- The original code only added:
${WEBKIT_PATH}/JavaScriptCore/Headers/JavaScriptCore
- This resolves to:
vendor/WebKit/WebKitBuild/Debug/JavaScriptCore/Headers/JavaScriptCore/
- So #include <JavaScriptCore/JSBase.h> fails because there's no
JavaScriptCore/ subdirectory at that level 
- The fix adds: ${WEBKIT_PATH}/JavaScriptCore/Headers
- Now the include path includes:
vendor/WebKit/WebKitBuild/Debug/JavaScriptCore/Headers/
- So #include <JavaScriptCore/JSBase.h> finds the file at
Headers/JavaScriptCore/JSBase.h 

### How did you verify your code works?

Built locally.

Co-authored-by: Carl Smedstad <carsme@archlinux.org>
2026-01-07 15:46:46 -08:00
2025-12-18 12:04:28 -08:00
2025-11-28 17:51:45 +11:00
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2026-01-07 12:33:21 -08:00
2025-12-18 18:03:23 -08:00
2024-12-26 11:48:30 -08:00
2024-12-12 03:21:56 -08:00
2025-01-07 20:19:12 -08:00
2025-11-25 11:06:24 -08:00
2025-12-15 15:34:04 -08:00
2022-09-03 20:54:15 -07:00
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go
2021-08-11 13:56:03 -07:00

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Bun is an all-in-one toolkit for JavaScript and TypeScript apps. It ships as a single executable called bun.

At its core is the Bun runtime, a fast JavaScript runtime designed as a drop-in replacement for Node.js. It's written in Zig and powered by JavaScriptCore under the hood, dramatically reducing startup times and memory usage.

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Bun is a fast, incrementally adoptable all-in-one JavaScript, TypeScript & JSX toolkit. Use individual tools like bun test or bun install in Node.js projects, or adopt the complete stack with a fast JavaScript runtime, bundler, test runner, and package manager built in. Bun aims for 100% Node.js compatibility.
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